Grandfather Barkingturtle wrote:
inventory, well, not even sure how that was irritating in EQ.
Oh let me count the ways...(at least up till I stopped playing)
8 bag slots
maximum 10-slot bags
8 bank slots (didn't get expanded to 16 until...sometime after PoP I believe and you had to buy expansion pack to get those extra 8 slots)
Encumberance due to weight, including coin
The only cheap 10-slot bags were vendor bags for the bazaar, which weighed 100 stone each...it was always fun to forget you had your vendor bags on you, leave the bazaar and realize you couldn't move
Weight-reduction bags (leatherfoot haversacks) cost a mint and required eons of foraging to make. I know this because I made hundreds of thousands of plat selling them and spent countless hours foraging dire wolf fur tufts rather than buying them from the botters in the bazaar.
Alternatively if you had a GM tradeskill trophy you could summon 100% WR bags that you couldn't give away, which were no-rent so God help you if you forgot you were carrying them and logged (or the servers went down.)
WR bags didn't address the issue of coin weight...nothing did.
It wasn't that bad unless you were a tradeskiller...I had all 7 tradeskills maxed, however, and it hurt.
(Typing one-handed as I'm holding baby in other arm, excuse typos and missing caps and punctuation and whatnot...)