i agree with your assessment of the quest system in EQ when it launched 100 percent.
infact, if it wasnt for alla, castersrelm, and everlore, i dont think many people would have bothered questing in EQ at all. if anything, they own the fanbase and the subsequent websites a HUGE debt of gratitude. if it wasnt for the information gleened on this site, im sure alot of people would have canned EQ a long long time before they eventually did anyway.
that amounts to, im sure, millions of dollars in revenue SOE earned from EQ that might not have otherwise.
EQmaps was another great site. again, from players who found the "run around untill you bump into something" vision tm a bit annoying. and between the two, the maps and quest info, a whole new dimension, and thus interest, flourished around the game that wouldnt have been there otherwise.
Vanguard is another matter. clearly it is a game the developers WANTED to make when they made EQ. something they never got out of their system and just had to revisit, even though online gaming was evolving from the no-life geek relm of sitting in front of your computer because you couldnt get a date without paying for it from a pro, into something alot more mainstream.
LOTR better? i dont know. quests are quests, and pretty much all the same in every game. it is certainly more time friendly. but it looks......awfull....unless your the type that prefers saturday cartoons over the latest and greatest special effects movie.
that said, the game play is the same. whack-a-mole for levels and loot.
the only real differance besides the graphics is Vanguard is a group game, LOTR, from what i have seen so far, is more like WoW, very solo friendly.
better? i dont think so. just shooting for differant types of players. vanguard has more bugs, but its not hard to have less bugs when you work with graphics that dont take up alot of band width, ie, require ALOT less coding to deliver.
as more games poped up, and many of the glaring inadiquicies of EQ were fixed with each one of them, and new mechanics were experimented with, web sites became less and less necessary, and chat became more and more prevelant.
there are more vanguard web sites poping up than LOTR sites. if thats not an indicator of what the people think, i dont know what else to tell you.
persoanlly, i dont think either of them will be the next block buster. certainly neither one will over throw WoW as they begine to develop the top end game more and more.
vanguard COULD have been, but for the most part, i really feel people are done with the 5 and 6 hour gaming bingeing. they crtainly have the graphics and the foundation, ie the immersive world. they just dont cater to the right playstyle.
LOTR does, but they dont have a very immersive world, unless you squint your eyes, and pretend to see something thats just not there, and they certainly dont have the graphics people want and never will without a complete rewrite of the game.
the next blockbuster is going to be a vanguard/eq/eq2 world with vanguard graphics and WoW mechanics and playstyle.
its not either of these. its not warhammer either. COULD be Gods and Heros, mabe. or sigil COULD pull their head out of their **** and make vanguard more casual friendly, ie, opening up the dungons and their quests to solo and small groups. but dont count on it. thats the problem with softwear developers. they create the perfect game for THEM. Blizzard just had fewer geeks than most working for them.