Allakhazam Defender of Justice wrote:
You can never go back to EQ. That's the problem the Sigil people had with their vision. The reason EQ was so awe inspiring was because you had never even thought of playing in such a massive world with people all around the world like that and suddenly there it was. I imagine anyone starting his first MMO gets much the same thrill. I know once I started playing with other people, single player games just lost their interest.
All very true; you can't regain that same awe you had the first time you played an MMO, but how is this the problem with Sigil's vision? How are the two even related? As far as I know Sigil's vision doesn't really rely on their players being brand new to the genre, quite the opposite, in fact.
Alla wrote:
The think I remember most about EQ was the absolute fear of getting killed. Not only would you lose several days playing time and perhaps a level (am I the only one who always seemed to die within minutes of levelling?), but if you were somewhere new, you could lose your corpse and all of your stuff. And they populated low level areas with occasional instant killing machines just to make you even more scared. And forced you to sit and stare at a blank screen after every battle to regenerate mana, where you would not even notice the Giant before he wanders across the zone before he smashes you to pieces. I remember heart pumping fear every time I started to explore a new area that something would jump out and one shot me and I would not be able to get back in time to get my stuff. Not to mention the agony of dying just before you were ready to go to bed and realizing you now had to stay up another hour and do a corpse run.
I take it you didn't enjoy the fear? Myself, I like being afraid, I dig some risk. I'm tired of having my hand held and I'm bored with games that pander to the lowest common denominator. Danger is good; excitement is good. Risk breeds ingenuity and strategy, encourages thinking things through and punishes douchebaggery.
That said, staring at your spellbook while you med is bad, but if I could find someone to create a mod to bring back that old school EQ interface, you know, the one where you saw the world in the tiny little window in the middle of the unbelievably cumbersome buttons and chat boxes and stuff? I'd probably shoot them, or maybe choke them.
Edited, Apr 30th 2007 7:05pm by Barkingturtle