Brad McQuaid wrote:
an all-around successful move by gamers to the next generation of hardware
I think this will be a tough challenge. That said, the devs have improved the game's performance issues greatly with their last patch. I've maxed out my graphic settings and I'm really enjoying the game's stunning beauty the way it's supposed to be seen and enjoying decent performance.
BT wrote:
I could care less that it's a group-centric game, because that's what I want; it lends itself to a more epic feel when you're working at the full potential of several people to accomplish things instead of just running around slaughtering everything in your path solo. I don't think this is really going to be VG's biggest issue, because it has always been advertised as a group-centric game. People have known this for years, and those that would really want that sort of gaming experience are the target demographic for VG.
QFT and agree on all counts. Soloing, while sometimes necessary and fun once in a while, shouldn't be the norm in an mmorpg. For me, too much soloing is incredibly boring.
BT wrote:
I know that Git, Snorre and myself have all commented on how VG is the true spiritual successor to EQ, and I know that I for one love it. I haven't been this addicted to a game since 2000 when I started as a little wood-elf ranger in Kelethin and quickly fell to my death.
Same here - no game with the exception of WoW at it's beginning or during my best years in EQ has kept me up into the wee hours of the night playing and having a blast like Vanguard has.
It would be great to get more folks to join us, but we seem to be doing pretty great for a 3-player group at the moment on the continent of Thestra (beautiful mountains and lush, forested lands). Git is our DPS and crowd-controller as a Psionicist, BT is our healer, playing a Cleric (and can actually do a great job as secondary tank, too!) and I play the tank and back-up healer as a Paladin. And those are just our mains.
For grins, we decided to check out the other 2 continents with alts from those areas. We just started up another trio on a Qaylia, an Arabian-like continent that has an amazing city situated on a huge water canal. I play a Cleric, BT plays a Druid, and Git plays a Dread Knight.
The other continent, Kojan, is an Asian-influenced land that is also very cool. We each have an alt or two over there as well. I have a Disciple, a healer/monk combo that is a blast to play. Git also has a Disciple as well as a Monk. BT has a Rogue toon.
So far, too, on the Hillsbury server, the player-base has been great and seem very mature and helpful. Sure, there is an immature element like every game on the general chat, but it's easily ignored. People throw drive-by buffs or heal you if they happen upon you when you might need to be rescued. One evening, we grouped with two Dwarves, a cleric and warrior, and they were a blast to group with as it was our first foray into a really huge and challenging dungeon. By the way, Vanguard's world is unbelievably enormous.
We have plenty to do, see, and discover. Like in EQ back in the day, you're not spoon-fed your fun - you make your own with all the toys and locations the devs have given and most importantly, your imagination. I have yet to find anything limiting or restricting in Vanguard at all. It's a blast.