Wasn't forced grouping that lead to EnB going offline, you ignorant f'uck.
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didnt say it was. forced grouping is why the people left. the game folded becuase they didnt have enough subscriptions to make it profitable to keep running.
and hey, i answered that without using grade school language. something you might learn to do too when you become a grown up.
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And for the record DAOC is going strong, Planetside lasted a long time and even Shadowbane is still around as a freeby. To paraprase a wise man:
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rofl, yea, if you consider doac staring with 10 servers and ending with 2 as going strong, then yea, my bad, they are the bomb still. planetside is now a free download, woot, they rock.
i guess you could say UO is still a raging sucess too. its still here.
i have played them all. well, not horizons. might not play LOTRO either. just looks to kiddyish. but i played them all when they launched. DOAC took off with a bang. they did really well for the first year. kind of sluggish the second year. relm vs relm was a blast the first few months too. after about the 8th month mark, it digressed into hi-bi players ganking low bi characters anywhere outside of the protected areas. by the end of the first year, it just didnt happen all that often.
planetside is by far the best pvp game i have ever played. but like all pvp action, you spend more time loading after a death, reequiping, and running back to the action than the 30 to 40 seconds you actually fight. like all pvp, its heart punding fun, but gets to be a real drag in a very short while. you log on for 2 hours, you actually fight for mabe 5 or 10 minutes of those two hours, the rest of the time you spend loading, equiping, and running.
dead or dying. the path of forced grouping and pvp. good as a side line, but you count on either one as the focus of the game.....by by. can run them out of your closet, cause you will only need a couple servers.
shadowbane. rofl, was a blast till level 20. at twenty, you get ported to a city that is pvp outside of the walls. gankfest. invis hibis just sitting outside of the city gates ganking everyone who comes out. and housing, what a joke. you log off, some low bi spends the 10 minutes it takes to burn it down. it didnt last 6 months before they started combinging servers.
but hey, you might be happy with that. the masses shun it however. something only blizard so far has figured out.
i enjoyed all of them. enjoyed vanguard too till i got to 31. SWG, EQ2, EQ1, AO, E&B, DAOC, planetside, AC2, vanguard, ffxi, guild wars, D&D online, and a few others i cant remember off hand.
boared to tears of WoW too, but enjoyed playing it none the less.
one thing that happens in ALL of them, the more difficult or unfriendly it is to advance doing your own thing, the faster the game declines. the more people are left alone to do what they want without restriction, the longer the game lasts.
that very thing is why SWG and EQ2 started some serious backpeddeling on their group only content within the first year of launch. mass exodus. and that very thing is also why WoW has over 8 million subscribers while all the rest combined have less than 1 million. cept maby ffxi and linnage. could never get into that whole japna thing.
warhammer wants to deliver a pvp game very similar to shadowbane. its a good company, but, good luck with that. hope it works so we dont end up with 10 differant versions of WoW. varity is the spice of life. just dont see it happening personally.
Edited, Apr 27th 2007 9:50pm by shadowrelm