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vanguard goes to pre order....again.....Follow

#27 Dec 12 2006 at 7:37 PM Rating: Decent
Natdatilgnome wrote:
I'm looking forward to it more than the WoW expansion. Going to have to buy a new vid card to run it (Feels like EQ bazaar on 100% far clip plane on my machine) but it's a kick *** game.


what are your system specs?

IIRC the people behind this are the same people who were bind some of the worst code for graphics engines in a game ever from EQ...

id be interested in your system specs to get a better feel for how the game performs on hardware.
#28 Dec 13 2006 at 4:37 AM Rating: Decent
Old machine. AMD 3400+ 64 bit, 1gb ram, ancient 128mb Ge force that I'd rather not think about too much. Ran EQ2 like a dream (and that's why I bought it)2 years ago.
#29 Dec 13 2006 at 5:41 AM Rating: Decent
as long as you are not being sarcastic and with that hardware vangard graphic engine sounds as bad or worse then the one released with SoL.
#30 Dec 13 2006 at 7:35 AM Rating: Decent
My hardware is right around the minimum specs for the game. I run on minimum settings and I can't do much. As for it being worse than the SoL engine, I suspect it is a similar engine. The character models are very much like well polished Luclin models (from what I can see on my low settings). Still, if I upgrade my system I wouldn't hesitate to buy this game. Like I said above, it feels like WoW (to which I am completely addicted) mixed with EQ (to which I was completely addicted). In short, it looks like the kind of thing I could get addicted to.
#31 Dec 13 2006 at 11:44 AM Rating: Decent
how have they addressed the solo issue, how is the ZEM etc...
#32 Dec 13 2006 at 11:53 AM Rating: Default
IIRC the people behind this are the same people who were bind some of the worst code for graphics engines in a game ever from EQ...
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in all fairness, when eq came out no one had ever experienced the type of sheer volume problems they faced. everything they did was ground breaking. they WERE the trial part of trial and error that the following games learned from.

yes, the graphics were quirky. yes the quests blew chunks for the most part with a few exceptions. yes they invented the words "rare spawn" and "rare drop", and even "rare drop from a rare spawn". the word "grind", all theirs. camping. theirs again. their most famous words were "nerf" and "nerf bat" however.

but they also did some things right. the vast world with intersecting and opposed factions. races all with their own flavor and starting area. they took "dungons" to a whole new level. a level that even today has never been matched, even with EQ2. classes that were all interesting.

and personally, i feel they took the game in the wrong direction by focusing on the powergamer crowed, something Blizzard clearly demonstraited to the world, but they had to pick a direction, and at the time, there was nothing to look at to help them make a decision as to which way to go. and no one can deny, without a doubt, the direction they took, they mastered. they created the best powergamer game on the market matched by none even today.

yes, they made some goofs. but they also opened the door that has brought mmorpgs to where it is today.

they have clearly demonstraited they can create. unfortunatly, vanguard is more about polishing existing mechanics and graphics than creating something new, but again, they have exponentially better tools to work with now because of EQ, and now they have a good idea as to what works and what doesnt. something they didnt have with EQ.

they can, and have, made a good, solid game. its just not targeted for my type of game play. its not targeted for the type of game play 5 million people in WoW enjoy. but it hits the mark for their target.

vanguard will not be a here today, gone tomarrow game like ShadowBane, Earth and Beyond, Sims online, Asherons Call 1 and 2, Horizons, and others. in its current form, hypothetically, it is already better than any of those. it is not ground breaking either, just better polished same ole same ole. it will not knock WoW off its throne mainly because it is not geared for that type of playstyle, but it will be here for awhile.

it WILL give us another choice. for that alone, i applaud them. choices are good.

you guys seem to be overly worried about system requirments. anything from a 3000 processor and up with cable or DSL will work fine as long as you have alot of memory on your graphics card and mother board. like i stated before, they deliver the graphics in layers. so the more memory you have, the more layers you can display at once. just buy last years latest and greatest video card for under 200 bucks, just make sure you get the 512 mb version.

its slated for launch at the end of janurary......so, what about putting together a guild for launch? there are no server names out yet, but we could start a web page and get it organized to the point all we have to do is pick a name when they are listed. i would be interested in an evil guild, and will nominate varus for guild leader.


Edited, Dec 13th 2006 2:57pm by shadowrelm
#33 Dec 13 2006 at 12:07 PM Rating: Decent
shadowrelm wrote:
IIRC the people behind this are the same people who were bind some of the worst code for graphics engines in a game ever from EQ...
---------------------------------------------------------------

in all fairness, when eq came out no one had ever experienced the type of sheer volume problems they faced. everything they did was ground breaking. they WERE the trial part of trial and error that the following games learned from.

yes, the graphics were quirky.


i was referring to the SoL graphic engine. that was and still is the worst graphic engine i have seen from a system resource perspective. my beast of a system can run 4 major games and once and still never drop below 80FPS in UT2k4 yet EQ hardly hits 30 FPS on it when there is nothing else running.

WoW i can hit 60s consistent and cap at over 100
UT2k4 i see a steady 80s when fighting and hit 100s when im just out running around.
Pirates again high FPS 80+
and the list grows, even games like DoomIII i stay above 80 FPS and that is with all graphic settings maxed running at 1280x1024 in game.

EQ im lucky to see 30s and still get mega system lag around banks and in PoK. sorry, this computer is way to powerful to be hassled with a game that is almost a decade old and does not have AA or any of the other "newer" accelerated graphics. the engine of that game just flat out SUX.

that is not saying anything negative about the game, just the SoL graphic engine that really has not improved since the 9 months of patches it took just to become playable.
#34 Dec 13 2006 at 12:22 PM Rating: Default
and like i said,

at the time, they didnt have alot to choose from. and once the game was made, they were stuck with it short of recalling and redistributing the entire game with a better engine.

so, they have been patching it and repatching it for the last 6 years. its why you have emergancy patches to fix their patches. EQ is stuck with it short of a total recall and redistribution. SOL graphics was a softwear patch that sat on top of their outdated patched to hell and back inferrior code they started with. it is all they can do short of a recall and redistribution.

when they made the game, they had no clue as to what type of problems would come up. they picked one and went with it.

Blizzard designed their game from the ground up for mass volume. its why the graphics look cartoonish as opposed to even EQ1 in its current state. they did it intentionally to get better frame rate with less band width. they gambeled people would be more interested in playability than picture perfect. they won. but how many of us playing WoW feel the game would be much better with a graphics upgrade?

with bandwidth, you cant have your cake and eat it too. EQ2 is a perfect example. picture perfect and laggy as hell depending on your settings. but what they did was layer the graphics so people who could afford a top end machine and cable could reap the rewards from their purchase and people who couldnt could still play.

vanguard did the same. they layered the graphics. its an imperfect solution for dealing with the current state of bandwidth. as technology expands and we can deliver more information with less congestion, EQ2 and Vanguard will reap the benifits, while WoW will still look cartoonish. but then, WoW is reaping the profits.......NOW......while EQ2 and Vanguard were investing in the future.

what would you do? if it is going to take 4 years to create a good game, the graphics engine you start with may very well be the latest and greatest state of the art system, but still be horribly outdated by the time you finnish the game. and how do you write a game and yet wait till its ready to launch to pick a graphics engine?

i dont begrudge them their choice.

EQ1,s graphics engine is archaic and patched to hell and back with layers and layers of outdated code. nothing they can do. they had to pick a point to start and they are stuck trying to squeeze lemonaid from a lemon.

Edited, Dec 13th 2006 3:27pm by shadowrelm
#35 Dec 13 2006 at 1:57 PM Rating: Decent
LoL bandwidth has zero to do with system side lag from graphics. the only thing comeing to you from the server in most MMOs, the ones you listed at least, are things that are mobile. that includes NPCs and PCs. everything else resides ON YOUR COMPUTER.

your connection to the internet has nothing to do with your CPU, RAM, GPU choking on the design of the graphic engine.

EQ pre SoL ran very well and even with the older engine the graphics were ok. not great mind you, but for their time they were good enough and pre SoL the game ran 10x better performance wise. the new graphic engine DID NOT provide an equal amount of improvement to the look, aka eye candy, of the game, just added overhead.

and no the SoL graphics were NOT a software patch, it was a brand new engine designed from the ground up. there is a differance between software patching and recoding.

anyways, that is my concern with Vanguard as the makers of EQ, EQII, SWG, are not known for making good choices when it comes to their graphic engines and performance.

you speak of EQII, yet it was built with some technology that did not even exsist at the time of release... i have no clue what it was now as it has been to long since i worried about EQII and have never played it, seen it, or anything about it other then what people have posted. so i can only comment on that little spit for EQII.

now wow is "cartoonish" i do not see it. the world enviroment is more real then anything i saw in EQ, or any SS i have seen of EQII. the NPC/PCs on the other hand are a bit cartoonish, but that to me does not detract from the system requirements for the GPU to draw the shadding, partical affects, etc...

Without EQII running on my system i can not compair it in performance to UT2k4, or Doom III, or WoW like i can with EQ.

also note i was not commenting on the "eye candy" of any of those games, just on the raw FPS.
#36 Dec 13 2006 at 2:06 PM Rating: Good
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Good googly moogly! Reading shadowrelm's and then Singdall's posts one after another was like reading the extended text messages of two mildly retarded high school kids.
#37 Dec 13 2006 at 2:47 PM Rating: Good
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NERD FIGHT! Smiley: yippee
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#38 Dec 13 2006 at 3:06 PM Rating: Good
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The Glorious GitSlayer wrote:
Good googly moogly! Reading shadowrelm's and then Singdall's posts one after another was like reading the extended text messages of two mildly retarded high school kids.


Mildly?

Smiley: dubious
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#39 Dec 14 2006 at 9:27 AM Rating: Default
comp usa is selling EQ2 for 39 bucks with a 30 day subscription included. includes all 3 expansions, but none of the mission packs.

gona pick it up to keep me busy till vanguard launches.
#40 Dec 14 2006 at 6:29 PM Rating: Excellent
The man who started it all!
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All I can say about Vanguard is that our programming resources are strained right now with BC coming out and we had to choose between doing a Vanguard site or a LOTRO site. It wasn't really a contest. We will have a LOTRO site and not a Vanguard site.
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#41 Dec 14 2006 at 8:42 PM Rating: Decent
Allakhazam Defender of Justice wrote:
All I can say about Vanguard is that our programming resources are strained right now with BC coming out and we had to choose between doing a Vanguard site or a LOTRO site. It wasn't really a contest. We will have a LOTRO site and not a Vanguard site.


wow, that is interesting. mind if i ask why, or is that a thread highjacking?

anyways, i played the LoTR online beta for a little bit. its no WoW killer, in fact i doubt it could even compete with EQ to an extent, but what it does right, OMG it does very good.
#42 Dec 15 2006 at 8:32 AM Rating: Decent
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Allakhazam Defender of Justice wrote:
All I can say about Vanguard is that our programming resources are strained right now with BC coming out and we had to choose between doing a Vanguard site or a LOTRO site. It wasn't really a contest. We will have a LOTRO site and not a Vanguard site.


Too bad. Silkyvenom, TTH and a couple other fansites are pretty much completly dedicated to Vg already though, so there will be places.



Edited, Dec 26th 2006 2:51pm by Elinda
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#43 Dec 15 2006 at 7:48 PM Rating: Good
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The true deciding factor for me is is where will everyone be playing - WoW, EQ2, Vanguard, etc.?
Of course where everyone will be playing will change 2 months later, so is that a good basis for your choice?

Yes, I'm bitter. So very bitter.
#44 Dec 15 2006 at 8:31 PM Rating: Decent
But where everyone will be playing will change back in another couple of months. It's the circle of gamer life.
#45 Dec 16 2006 at 12:34 AM Rating: Good
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Yanari wrote:
Quote:
Of course where everyone will be playing will change 2 months later, so is that a good basis for your choice?

Yes, I'm bitter. So very bitter.


Not really the basis, but definitely a factor - I'm very bored with soloing. I'd rather be grouped to accomplish things. If the majority of folks here were playing in WoW, I'll play in WoW - if it's Vanguard, I'll hop on there. EQ2, the same.

Btw, I really enjoyed grouping with you, Yan, as well as Elderon, Nadenu and Git in that unmentionable game. I logged in the other night and added you and Elderon to my friends' list - and did the quick level 30 thing. Unfortunately, it was so sluggish! I went into the video options and chose the recommended settings best for my system, but the game was unplayable for me.

So for now, I'm in WoW hanging with Neph, Aadyn, and Aegisgoat on Shadow Council. I'm even going to give a try on the PvP server Antheron to see what it's like.
____________________________
'Lo, there do I see, the line of my people, back to the beginning, 'lo do they call to me, they bid me take my place among them, in the halls of Valhalla, where the brave...may live...forever.

X-Box 360 Gamer Tag - Smogster
#46 Dec 16 2006 at 1:06 AM Rating: Decent
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I agree with Elinda on almost all points.

I would not get involved with this upon release, chances are, they still have a really long way to go to make this an enjoyable game worth paying for.

At least, that is the concensus of at least 2 beta testers that I know.


Edited, Dec 16th 2006 4:19am by BriallasMoney

Edited, Dec 16th 2006 4:23am by BriallasMoney
#47 Dec 16 2006 at 5:31 AM Rating: Good
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Well Vanguard has a 1st quarter release date and from what I have heard by putting my ear to the ground and being really really quiet is that the game is either going to have to bump back there release date or else launch a very unfinished game.

They are midway along their beta cycle and VG is still less polished than either WoW or Lotr were in alpha.

So colesnotes; lots of potential but needs lots and lots of work. Probably won't be the greatest on release unless they push back release date.
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#48 Dec 16 2006 at 5:32 AM Rating: Default
You forgot to insent your Vanguard Currency advertisement.
#49 Dec 16 2006 at 5:35 AM Rating: Good
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wobbling spelunkers ascend speckled rope???
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#50 Dec 16 2006 at 5:51 AM Rating: Default
Fine, spelunking is the only thing EQ ever had on FF. Thank --- for pledging allegience to some other god of sense than me. Just don't drop the soap.

And yeah, there were a couple too few of us who thought of 401ks. 'Tis the season.
#51 Dec 16 2006 at 6:01 AM Rating: Good
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Speckled trout flailing nunchuks, poetry visual aquatic bludgeon??
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