IIRC the people behind this are the same people who were bind some of the worst code for graphics engines in a game ever from EQ...
---------------------------------------------------------------
in all fairness, when eq came out no one had ever experienced the type of sheer volume problems they faced. everything they did was ground breaking. they WERE the trial part of trial and error that the following games learned from.
yes, the graphics were quirky. yes the quests blew chunks for the most part with a few exceptions. yes they invented the words "rare spawn" and "rare drop", and even "rare drop from a rare spawn". the word "grind", all theirs. camping. theirs again. their most famous words were "nerf" and "nerf bat" however.
but they also did some things right. the vast world with intersecting and opposed factions. races all with their own flavor and starting area. they took "dungons" to a whole new level. a level that even today has never been matched, even with EQ2. classes that were all interesting.
and personally, i feel they took the game in the wrong direction by focusing on the powergamer crowed, something Blizzard clearly demonstraited to the world, but they had to pick a direction, and at the time, there was nothing to look at to help them make a decision as to which way to go. and no one can deny, without a doubt, the direction they took, they mastered. they created the best powergamer game on the market matched by none even today.
yes, they made some goofs. but they also opened the door that has brought mmorpgs to where it is today.
they have clearly demonstraited they can create. unfortunatly, vanguard is more about polishing existing mechanics and graphics than creating something new, but again, they have exponentially better tools to work with now because of EQ, and now they have a good idea as to what works and what doesnt. something they didnt have with EQ.
they can, and have, made a good, solid game. its just not targeted for my type of game play. its not targeted for the type of game play 5 million people in WoW enjoy. but it hits the mark for their target.
vanguard will not be a here today, gone tomarrow game like ShadowBane, Earth and Beyond, Sims online, Asherons Call 1 and 2, Horizons, and others. in its current form, hypothetically, it is already better than any of those. it is not ground breaking either, just better polished same ole same ole. it will not knock WoW off its throne mainly because it is not geared for that type of playstyle, but it will be here for awhile.
it WILL give us another choice. for that alone, i applaud them. choices are good.
you guys seem to be overly worried about system requirments. anything from a 3000 processor and up with cable or DSL will work fine as long as you have alot of memory on your graphics card and mother board. like i stated before, they deliver the graphics in layers. so the more memory you have, the more layers you can display at once. just buy last years latest and greatest video card for under 200 bucks, just make sure you get the 512 mb version.
its slated for launch at the end of janurary......so, what about putting together a guild for launch? there are no server names out yet, but we could start a web page and get it organized to the point all we have to do is pick a name when they are listed. i would be interested in an evil guild, and will nominate varus for guild leader.
Edited, Dec 13th 2006 2:57pm by shadowrelm