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New MMORPG IdeasFollow

#1 Nov 24 2006 at 5:57 PM Rating: Excellent
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Evertrade

Explore the stock exchanges of the world and capitalise your portfolio against angsty teen traders

or maybe

World of Doorsteps

Over 400 neighboUrhoods, each with condos, homes and small businesses in which you compete against thousands of other players to sell more Shit than anyone else

or

Dark Age of Burger-Flippers

Pit your wits against a bajillion other burger-flippers to persuade over 250 different races to Super-Size their fast-food order.


Note - All of the above will include elves, dragons, caverns and scantily-clad blonde Brtiney lookee-likee avatars
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#2 Nov 24 2006 at 6:37 PM Rating: Excellent
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PONG: the MMMORPG: Only 2 classes, paddels and ping pong balls. Grouping is mandatory. Epic encounters consist of going back, then forth, then back, then forth, etc.

Highlander the MMORPG: (I actually wish I could make this one) You start with 1 server in the era of 3,000 BC or something along those lines. The world is earth, and you code various game maps so that as the server progresses through the years the maps and NPCs are replaced by generally historically accurate settings and people. All players are potential immortals, becoming immortal follows the movie lore. After a certain period of time, the server is locked to new players, and the remaining players battle it out. You can only permanently die to another player, and once you do you are out of that server until the end. The last player standing Wins (would need to have some sort of mechanism to prevent people from logging out forever and still being in the running (maybe you must have this many confirmed kills to rnter this era alive? I dunno) After someone wins, the server is reset and they get to exist on the rebooted server as some sort of supercharacter or something? Start a new server every few weeks / months so that things are staggered around. I think it has possibility though it would need alot of tuneing

World of dorsteps already exists in the stinking cesspool of virtual humanity known as "second life"
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#3 Nov 24 2006 at 8:25 PM Rating: Decent
Sim-Slumlord

Compete with players accross the globe as you struggle to dominate the most crime ridden cities in the world! Plant crack dealers and hire goons to smash up small businesses to lower property value, then buy buy buy! Weekly to bi-weekly server events include major stings and crackdowns, or maybe a bad batch of heroine starts floating around and most of your renters die. Fun for the whole family!
#4 Nov 25 2006 at 4:20 AM Rating: Decent
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Neo-Con Online!

In Neo-Con online, you can get away with things that could never happen in real life!

- Form your own cabal of wealthy, arch-conservative chickenhawks and take over the world!
- Seize power by artfully manipulating the voting process.
- Get rich. Well, richer anyway, you're already rich.
- Help your friends get rich, well, richer anyway, they're already rich too!
- Create shady organizations to destroy the reputations and political hopes of your opposition with lies and misleading questions.
- Let your campaign contributors write the legislation of their choice in exchange for huge quantities of cash.
- Pick a country with natural resources you really want and invade them.
- Carefully pick, choose and manipulate intelligence to attempt to justify your war.
- Create a Pear Harboresque catastrophe to justify the invasion.
- Make torture fun and legal!
- Consitution? What Constitution?
- **** the poor!
#5 Nov 25 2006 at 6:07 AM Rating: Good
Quote:
Neo-Con Online!

In Neo-Con online, you can get away with things that could never happen in real life!

- Form your own cabal of wealthy, arch-conservative chickenhawks and take over the world!
- Seize power by artfully manipulating the voting process.
- Get rich. Well, richer anyway, you're already rich.
- Help your friends get rich, well, richer anyway, they're already rich too!
- Create shady organizations to destroy the reputations and political hopes of your opposition with lies and misleading questions.
- Let your campaign contributors write the legislation of their choice in exchange for huge quantities of cash.
- Pick a country with natural resources you really want and invade them.
- Carefully pick, choose and manipulate intelligence to attempt to justify your war.
- Create a Pear Harboresque catastrophe to justify the invasion.
- Make torture fun and legal!
- Consitution? What Constitution?
- @#%^ the poor!


Too late to hit the pause button on that game.
#6 Nov 25 2006 at 7:18 PM Rating: Good
My girlfiend keeps asking me if there's CSI-genre mmorpg, but I have yet to hear of one. Only a matter of time, I suppose.
#7 Nov 25 2006 at 8:01 PM Rating: Default
Get knocked up and give birth, or you choose, 'raise 'em, buy education low, sell the future high, give your friends loans, farm interest, etc. etc.
#8 Nov 25 2006 at 8:48 PM Rating: Decent
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If there was a way they could make a GTA style game into a MMORPG it would be good. However I could see a server of 10,000 all trying to steal a car and try to drive around all at once.
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#9 Nov 25 2006 at 8:55 PM Rating: Default
Well, if it's a mmorpg, the car jacker class needs to be BALANCED!
#10 Nov 25 2006 at 9:02 PM Rating: Good
Quote:
Well, if it's a mmorpg, the car jacker class needs to be BALANCED!


Since there is no such game, this just proves that all complaints for class balancing are an innate facet of human imagination, and should be ignored as a general rule ;P
#11 Nov 25 2006 at 9:13 PM Rating: Default
Pfft <as in inhale, I inhaled, but justified by not exhaling, or so said the Statue>, half the game, is making you at least appear to work for a game thats BALANCED! Thus, un-ignorable. Socialism, EQ1, FFXI, failed. People kept waking up. Whole crops were lost. :P

Edit:. aka, class = /equip, Robe of Dumb@$$, = +, -



Edited, Nov 26th 2006 12:48am by MonxDoT
#12 Nov 25 2006 at 11:42 PM Rating: Decent
Dread Lörd Kaolian wrote:
PONG: the MMMORPG: Only 2 classes, paddels and ping pong balls. Grouping is mandatory. Epic encounters consist of going back, then forth, then back, then forth, etc.


OMG.../changes shorts from laughing so hard.
#13 Nov 25 2006 at 11:45 PM Rating: Default
Put in a machine that vibrates and makes noises for $0.25 a ride, and you might be on to something.
#14 Nov 26 2006 at 12:25 AM Rating: Excellent
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Quote:
Evertrade

Explore the stock exchanges of the world and capitalise your portfolio against angsty teen traders

Actually, I think it'd be interested to develop a web-browser game based off the actual stock market. Think Nation States, only not boring. Just give everybody X amount of monies to start with, and a few dozen investing options that mirror real-world entities. Then, have the players buy, sell, and trade their way to fortunes or ruins.

You could even incorporate the operation of a business into it, in order to further your own stock options with said firm. Of course, insider trading in a game like this would be insane, but I'm sure there would be ways to monitor that kind of thing.

Would anybody else play this?
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#15REDACTED, Posted: Nov 26 2006 at 12:33 AM, Rating: Sub-Default, (Expand Post) Demea wrote:
#16 Nov 26 2006 at 2:24 PM Rating: Good
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Quote:
Note - All of the above will include elves, dragons, caverns and scantily-clad blonde Brtiney lookee-likee avatars
Well as long as there are elves!
#17 Nov 26 2006 at 6:23 PM Rating: Decent
Office Space the game - work in a dull office and do quests like, fill out all forms in triplicate, steal office equipment, dodge the boss. Just like life but with elves!
#18 Nov 26 2006 at 6:29 PM Rating: Default
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Demea wrote:
Quote:
Evertrade

Explore the stock exchanges of the world and capitalise your portfolio against angsty teen traders

Actually, I think it'd be interested to develop a web-browser game based off the actual stock market. Think Nation States, only not boring. Just give everybody X amount of monies to start with, and a few dozen investing options that mirror real-world entities. Then, have the players buy, sell, and trade their way to fortunes or ruins.

You could even incorporate the operation of a business into it, in order to further your own stock options with said firm. Of course, insider trading in a game like this would be insane, but I'm sure there would be ways to monitor that kind of thing.

Would anybody else play this?


I would. >_>

Anyone heard anything about the LotR MMO that was coming out, then cancelled, then was gonna come out, then cancelled again, Middle Earth Online, I think it was called.

#19 Nov 26 2006 at 7:34 PM Rating: Good
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Anyone heard anything about the LotR MMO that was coming out, then cancelled, then was gonna come out, then cancelled again, Middle Earth Online, I think it was called.

What LOTR MMO?
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#20 Nov 26 2006 at 9:08 PM Rating: Default
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Lord of the Rings online Shadows of Angmar
#21 Nov 27 2006 at 5:25 AM Rating: Good
FlixEffect wrote:
Lord of the Rings online Shadows of Angmar
There is no such thing. You'd be best to drop the subject before "they" hear you.
#22 Nov 27 2006 at 5:31 AM Rating: Decent
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Elderon the Wise wrote:
FlixEffect wrote:
Lord of the Rings online Shadows of Angmar
There is no such thing. You'd be best to drop the subject before "they" hear you.


My fault.
I forgot this doesnt exist.

Edited, Nov 27th 2006 5:36am by FlixEffect
#23 Nov 29 2006 at 9:20 AM Rating: Default
something that doesnt remind me of something i have already done a hundred times over.

there it is.

the reason we are all here instead of playing online.

the next best game is going to be, going to HAVE to be a change in how we play as opposed to yet another variation of the same ole same ole we have been grinding away at for the last 6 years. each new game that pops up like the last 10 or so will hold our attention less and less untill they get to the point their money is being made on selling the game and not the subscription for continued play.

whats in:
1. fantasy. undeniably the number one medium for online gaming. everything else has quickly come and gone and been forgotten. sims online. earth and beyond. eve online. SWG. sure, they may end up with a hard core group of followers, but the masses want Fantasy.
2. awsome graphics. the better tha game looks, the longer we can stand to look at it.
3. diversity. we want alot of choices as to what we can do ingame. we want alot of choices as to what our characters look like and what they can do.
4. a friggin huge playground. the older the player, the more they are inclined to want a purpose, or a goal to attain, the younger the player, the more they just want some place to play as opposed to another job. younger players outnumber older players 10 to 1. thats why WoW has 10 times more players than their nearest competitor. they built a playground while everyone else was focusing on a purpose.

whats out:
1. grinding. sucks. nuff said.
2. levels. see number one. nuff said,
3. actual game play. park in front of monster, smash buttons till someone dies. over and over and over and over......again, see number one. D&D online did a fantastic job with the actual game play. too bad they droped the ball on everything else. no large world, no big diversity in what you can do ingame. ran out of stuff to do in a hurry.

i dont see fantasy being replaced with something new. i dont see alot more diversity being introduced in the near future, there really is not a lot left to introduce that has not already been presented in one game or another. the worlds out now are awsome. EQ2, EQ1, WoW, DAoC, they all have large worlds that keep getting larger.

i can see ways to end grinding. number one by eliminating levels. but game makers are going to want their carrot to hang in front of you to drag you along for more time, sooo, good luck with that.

actual game play. this is where games need to evolve. drastically. the one place that can entirely change the way a game is percieved and played. D&D online did a fantastic job with this. mobs bouncing all over the place. no standing in front of mob x, hit attack, and spamm gee wiz buttons till one of you dies. great job.

the Wii. the potential to change game play with the Wii controll system is AWSOME. the potential to change the entire worlds perception of "gaming" is hanging in the ballance as to wether the Wii takes off or falls on its face. instead of mentally picturing some overweight pasty skinned geek with glasses sitting in front of an interactive tv for hours at a time, you have people bouncing all over the place and getting tons of aerobic exorcise while vertually doing sword fights or invading dungons in FPS style gaming. it could totally change the mental immage of how the world sees a "gamer". it could move them out of the "anti-physical do nothing" persona into something more on the lines of someone who practices karate or other aerobic types of activities.

it has the potential to change gaming on a very grand scale.
#24 Nov 29 2006 at 9:25 AM Rating: Decent
A well made MMORPG based on Deadlands would be awesome.
#25 Nov 29 2006 at 10:45 AM Rating: Good
Demea wrote:
Quote:
Evertrade

Explore the stock exchanges of the world and capitalise your portfolio against angsty teen traders

Actually, I think it'd be interested to develop a web-browser game based off the actual stock market. Think Nation States, only not boring. Just give everybody X amount of monies to start with, and a few dozen investing options that mirror real-world entities. Then, have the players buy, sell, and trade their way to fortunes or ruins.

You could even incorporate the operation of a business into it, in order to further your own stock options with said firm. Of course, insider trading in a game like this would be insane, but I'm sure there would be ways to monitor that kind of thing.

Would anybody else play this?


There is something like that already out, called The Stock Market Game, though it's mostly used in the classroom.

It's a game where people are given 'x' amount of dollars, and use it to invest in the 'real' stock market. A player has to predict the market's ebb and flow for individual stocks, and the game is realistic enough to even open and close at the times that the real stock market does in NYC. The parent organization even ranks the players by the total amount of money gained by particular region and state and whatnot.

When I did it in high school, I wound up being third in my state for about a month, because I sunk all of my money into Playboy stock and it paid off bigtime. It was a pretty fun game, even if it was 'technically' schoolwork.
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#26 Nov 29 2006 at 11:16 AM Rating: Excellent
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Oregon Trail Online. Ohhhh yeahhhh!!!
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