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Religion getting into MMOs?Follow

#1 Sep 14 2006 at 10:57 AM Rating: Good
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'Left Behind': The Game

Quote:
(AP) The streets of New York have never looked so barren.

An occasional taxi or bus motors down a boulevard as people wander aimlessly among eerily vacant buildings. Soon, black helicopters loom overhead and armed soldiers close ranks on the streets below.

This isn't your run-of-the-mill video game: "Left Behind: Eternal Forces" is based on the best-selling "Left Behind" book series about the apocalypse. But it's the apocalypse without dismemberment or graphic bloodshed, though the game has an element of violence that some Christians argue is counter to teachings of the Bible.

The game's creators say they hope to wriggle into the multibillion-dollar mainstream video game market by offering a real-time strategy option for serious gamers. Yet, they believe the faith-based theme is important, too.

"What we've decided to do is embed our message in a game so that it's not overt but it is in the game," Left Behind Games president Jeffrey Frichner said. "We're not ashamed of it. There are Scriptures in the game, and we're faithful to those Scriptures."

The overall video game software market, including consoles and portables, was $6.1 billion in 2005, based on U.S. sales, according to The NPD Group research company in Port Washington, N.Y. It does not track sales for Christian video games, which is a tiny niche.

Analyst Michael Pachter, who follows the industry for Wedbush Morgan Securities Inc., has played "Eternal Forces" and said it probably will be well-received.

He estimated it would sell between 250,000 and 1 million units, likely far more than any other Christian video game, because of its high quality.

"They did a nice job," Pachter said. "In order for the game to hit the higher end of that range, I think they have to attract mainstream consumers who just want to play the game because it is a good game.

"The question is, will the game be perceived as too preachy for the mainstream and I just don't know. We'll see."

Set in New York, the game begins with smoldering landscapes, the eerie streets and wandering nonbelievers and evildoers. The object is to convert nonbelievers and ultimately prevent evil forces from taking over the world.

Left Behind marketing manager Greg Bauman won't be specific about how to achieve victory because the game won't be officially released until later this year; however, a demo of the game available free of charge on the company's Web site provides some clues.

Players, as commanders of the forces of good, need to make sure their people are housed and fed, nurtured with prayer and armed to defend themselves for eventual battle.

Players recruit people to battle evil forces while taking control of buildings for medical clinics and housing. They can send people into battle but lose points by killing evil soldiers or by failing to meet the spiritual needs of the troops. Want to ward off evil? Hit the prayer button.

Every person depicted has a name and a history, which emphasizes the human cost of battle, Frichner said.


Along the way, players find clues to Bible mysteries and other information. Christian rock groups provide background music.

In the single-player mode, the player battles evil forces. In the multiplayer mode, players may choose to represent evil or good. Gamers also can play each other online.

The PC-only game cost between $3 million and $5 million to produce. It will sell for $49.99.


I read this series awhile back, and even being nonreligious, it was a pretty good read. The basis of the story could make a good plot for an MMO or video game, but how well do you really think it will take off? Can enough people get past the religious content to check it out? If played MMO style as it says you can, will /ooc be filled with preachings? Thoughts?
#2 Sep 14 2006 at 11:00 AM Rating: Good
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It doesn't sound too bad, but I'd probably get banned in the first week. Not because I'm an evil heathen, but simply because I'm too much of a smart *** and I'd end up offending a bunch of bible thumpers.

I never read the book, I heard it wasn't bad though.
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#3 Sep 14 2006 at 11:02 AM Rating: Excellent
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Quote:
In the multiplayer mode, players may choose to represent evil or good.

If I had to choose between "praying" to defeat my enemies, or cutting them down in a curtain of lead, I doubt that anybody would ever play the good side.

Except for gbaji.
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#4 Sep 14 2006 at 11:37 AM Rating: Excellent
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"Good" doesn't have to be a bunch of sucky wusses. You could have some pretty awe inspiring displays of divine power.

I doubt that'll happen though. You lose points for sending evil soldiers off to their final judgement? Huh. Ok, let me sit here in my medical clinic and pray then. Yay.

Maybe I'll remember to download the demo this weekend and see if playing the forces of good is as lame as it sounds.

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#5 Sep 14 2006 at 11:40 AM Rating: Excellent
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I just keep picturing the Flanders kids praying over their toons while Bart blows them away, laughing.
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#6 Sep 14 2006 at 11:47 AM Rating: Good
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You all know I'm no gamer, but it would seem silly to refuse to try a game out for entertainment value based on content alone, especially if most of the gaming community doesn't think that content overly affects the individual in the first place.
If a game can't make you a cold-blooded killer, it's not likely it can convert you.
#7 Sep 14 2006 at 11:52 AM Rating: Excellent
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I don't think the fear is of being converted as much as the fear of wasting fifty bucks on a boring, crappy game.
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#8 Sep 15 2006 at 3:45 AM Rating: Default
Yeah If it was made into a game it would end up like another crappy "the da vinci code" style game, plus the book never made any impact over here mainly due to the significant less amount of religious nuts. I wonder what our "good friend" (yay for sarcasm) Jack thompson thinks about this game.

(edited dyslexic moment)

Edited, Sep 15th 2006 at 2:10pm EDT by TheBT
#9 Sep 15 2006 at 8:22 AM Rating: Decent
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TheBT wrote:
I wonder what are "good friend" (yay for sarcasm) Jack thompson thinks about this game.


So you do know there is no our.
#10 Sep 15 2006 at 8:41 AM Rating: Decent
TheBT wrote:
Yeah If it was made into a game it would end up like another crappy "the da vinci code" style game, plus the book never made any impact over here mainly due to the significant less amount of religious nuts. I wonder what are "good friend" (yay for sarcasm) Jack thompson thinks about this game.


Quote:
"It's reprehensible," said Florida attorney Jack Thompson, a critic of video game violence. "They're basically using the phrase — Christian game — to disarm parents into thinking it's going to be OK for our kids


If you read the second page of the article his review is posted on there.
#11 Sep 15 2006 at 8:58 AM Rating: Good
MentalFrog wrote:
TheBT wrote:
I wonder what are "good friend" (yay for sarcasm) Jack thompson thinks about this game.


So you do know there is no our.
Shore there is!

"Look at the time! No one should be calling at this our!"
#12 Sep 15 2006 at 9:17 AM Rating: Decent
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Downloading demo now....
#13 Sep 15 2006 at 10:16 AM Rating: Decent
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Looks like an awful version of Age of Empires (notice the lack of Roman numerals there).


Meh.
#14 Sep 17 2006 at 5:39 AM Rating: Decent
Sounds like an interesting idea...
But a formula kinda takes shape in my mind...
(Fallout + Resident Evil) - guns, weapons & gore

I've only read a paragraph or two of the books, so I really can't be sure, but it seems like there's a good chance of it being very lack luster imo.
#15 Sep 18 2006 at 4:06 PM Rating: Decent
I wouldnt play it, not because I dislike Christians and all, being that I am one. Its just not appealing to me. But maybe it will do good, ive never read the book or seen the movie, but i heard it was okay

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