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Reccommend me a gameFollow

#1 Oct 25 2004 at 9:27 AM Rating: Excellent
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I'm not much of a gamer (EQ, CivII, Fallout, couple others are all I've played on the PC) but recent reading has left me desiring a decent real-time war game. I prefer something not insanely complex, medieval milieu, and I don't mind resource production so long as I'm not playing SimPeasant collecting grain. Somewhere tactics matter and unit types make a difference (i.e. archers attacking from distance, maybe polearm/pike vs mounted, etc). I'm not real interested in magic and goblins though if the best games include them, so be it. I know there's some big name titles out there but I suck at picking out games based on the box so I turn to you.

Yes I know there's the multi-game forum. If I gave a rat's *** about it, I'd post there.
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#2 Oct 25 2004 at 9:35 AM Rating: Good
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You might want to try Midevil: Total War. This game lets you pick a coutry during the midevil era, build an army, then conquer Europe in fully animated 3-D battle scenarios. It's a very realistic (as much as possible) strategy game, and there's also a bit of diplomacy involved.

If not that, there are a few RTS games out there that are old but good. Starcraft is the classic, Homeworld is good, Age of Empires is pretty fun, and Warcraft III is an RTS with RPG elements.

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#3 Oct 25 2004 at 9:51 AM Rating: Decent
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Ohhh Starcraft, that was my first addiction to online games. I eagerly awaited the release of SC2, but alas bliz worked on Ghost, and never got around to SC2, so I gave up on it. Now the battle chest sits on my shelf at home, uninstalled.

Midevil: Total War sounds cool though.
#4 Oct 25 2004 at 9:53 AM Rating: Decent
age of empires 2, great game, so addictive and loads of fun, plus you get to abolish the feudal system, what could be better?
#5 Oct 25 2004 at 9:53 AM Rating: Excellent
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In case it matters:

1.8 GHz Pentium 4, 1gig RAM, some crappy GeForce4-MX card.

56k modem but not interested in online play.
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#6 Oct 25 2004 at 9:54 AM Rating: Excellent
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One of my perenniel favorites is Caesar III. It's not medieval, granted, but you can choose to go for a governing or military path.

Pretty fun in that it's complicated trying to keep everyone happy on the home front and wage war at the same time.

There was a Civil War game a few years ago that let you replay the major battles from either side. I only played the demo but it was neat. You didn't do any build up; you just picked a scenario and there you were, deploying forces.
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#7 Oct 25 2004 at 9:54 AM Rating: Good
I really anjoyed WC3. Probably moreso than the first two.

Age of Empires bored me in short order. I never even came close to losing a scenario. Sit back, defend a bit, expand a bit, max out tech, build to army limit and then wipe out the opponent in a single rush.

What I miss is Total Annihilation. I'd love to see a good sequel.
#8 Oct 25 2004 at 10:00 AM Rating: Default
Try out Civ3, choose any race (celts, brits, americans...) and go through the different ages. So you first start off by learning Alphabet..etc...and by the end of it, you're learning how to create nuclear missiles, but some of the great twists of the game is that you if you fire a nuclear missile, all the other countries will hate you because you've started a nuclear war, that way you can't win by diplomacy....Ooo it's a very complicated game, but extremely rewarding.

I can't play it anymore because my monitor is too ******, my mother threw my better monitor down the stairs. :(
#9 Oct 25 2004 at 10:03 AM Rating: Decent
Quote:
first start off by learning Alphabet..etc


yeah because cave men sat around in caves with one guy who already new the alphabet and he taught them, i'm sure thats exactly how it happened
#10 Oct 25 2004 at 10:03 AM Rating: Excellent
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Tried Civ3 -- didn't care for it. Of course it was buggy as all hell on release and maybe the patched version is better but it sort of blew its chance with me Smiley: wink

Thanks for the suggestion though.

Quote:
yeah because cave men sat around in caves with one guy who already new the alphabet and he taught them, i'm sure thats exactly how it happened
(A) It's a game, you ******, not a lesson in pre-history
(B) It'd be better expressed as "invent an alphabet" or "devise an alphabet".

Edited, Mon Oct 25 11:05:13 2004 by Jophiel
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#11 Oct 25 2004 at 10:10 AM Rating: Decent
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It'd be better expressed as "invent an alphabet" or "devise an alphabet".


yeah that'd be better, though i'm sure they didn't sit down and think one up over lunch one sunday afternoon

Quote:
(A) It's a game, you ******, not a lesson in pre-history


I'm not saying the game is a bad game because its inaccurate, i'm just saying i couldn't play a game that was so wrong in its depiction of history and seeing as this whole thread is based around personal opinion, your'e all wrong and i win.
#12 Oct 25 2004 at 10:13 AM Rating: Excellent
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Each turn in the beginning of Civ (Civ2 anyway which starts the same way) is a hundred years. And it takes several turns to learn an advance. So your "Sunday afternoon" is more accurately expressed as several hundred years.
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#13 Oct 25 2004 at 10:15 AM Rating: Good
One of my favorite games to play is still Age of Empires II. You can build your own scenarios/maps to fight against. I like making the PC players really tough. I have some saved games that have been going for many hours now and I still enjoy picking away at the goal. Minutia is your friend when creating maps though. Detail is key to a fun one.
#14 Oct 25 2004 at 10:20 AM Rating: Good
Try Rome: Total War.

I haven't had a chance to check it out yet, but it's leaving the shelves pretty quickly at work.
#15 Oct 25 2004 at 10:22 AM Rating: Decent
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I always loved AoE and AoE2...Civ2 as well.
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#16 Oct 25 2004 at 10:24 AM Rating: Good
I haven't had a chance to check it out yet, but it's leaving the shelves pretty quickly at work.

I played the demo and it wasn't bad. I may buy it when the price comes down, but the demo wasn't enough to push me over the edge.
#17 Oct 25 2004 at 10:28 AM Rating: Decent
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Yup, Ages of Empires is too easy, at least it was a few years ago when I played. (Jav was just a twerp and won the battles almost as easily)

I'm trying really hard to remember the name of the war game I used to get so completely engulfed in, but can't, maybe someone else can???

It started with a map that you choose your little section from (I know, many do). You got an army which was just little individuals designated by color, your "general" was your visual representation of your army. As you defeated armies you'd get another general added to your screen and would click on said general's medallion to control his colored people army. It was hard. Some missions took me many attempts, lots of strategy with little complexity. When the army was medding it made a goofy little, murmurmurmurmrur sound (that's what people will remember I hope).....If this game is still around in an updated version I'd try it.

Or, there's always Chess. Smiley: waycool

Geesh, now I'm gonna have to go game shopping!!!
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#19 Oct 25 2004 at 11:00 AM Rating: Decent
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Quote:
Try Rome: Total War.

I haven't had a chance to check it out yet, but it's leaving the shelves pretty quickly at work.


Thats pretty much the first offline game since civ that managed to suck up so much of my free time. Its a great combination of turn-based and rts gameplay, and tactics actually make a huge difference in the outcome of battles. There are a couple small problems though.. the enemy AI isn't always very bright, and you might have to set some of the video options to off/low res to have a decent framerate when there are a couple thousand soldiers onscreen, but its still a great game.
#20 Oct 25 2004 at 11:12 AM Rating: Excellent
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the enemy AI isn't always very bright
Ever play a game called Enemy Nations? Of course not -- I was the only idiot on the planet to buy it.

Worst AI ever.
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#21 Oct 25 2004 at 11:42 AM Rating: Decent
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Never even heard of it.

Though to be fair, the only major problem I have with Rome:TW's enemy AI is it's tendency to just sit back and wait while being attacked by archers. Maybe its just because I usually have a larger army, and they just don't want to break formation and charge headlong into a fight they can't win, but instead they just stand there and get massacred by arrows.
#22 Oct 25 2004 at 12:04 PM Rating: Good
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Check out Gamespot's reviews section for your game genre to help with your decision making - usually decent reviews.

Not sure if this falls in line with the type of real-time game you are looking for, but one of my all-time fave games was Myth. Myth 2 was fun as well. I have Myth 3 lying around here somewhere but haven't had time to play (been too busy with City of Heroes).

There's nothing like blowing up your own troops with molotav cocktails by your Dwarfs - "Damn your eyes!" ..."Sorry 'bout that!"

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#23 Oct 25 2004 at 12:05 PM Rating: Decent
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#25 Oct 25 2004 at 12:28 PM Rating: Excellent
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the only major problem I have with Rome:TW's enemy AI is it's tendency to just sit back and wait while being attacked by archers
Enemy Nations was some RTS future themed game where you developed resources and kicked the other guy's *** with hovertanks and laser howitzers. That sort of thing.

The AI had two charming traits. First, your enemy would inexplicably change races now and then. Each race had their own pluses and minuses and the game would just take its civilization and flip between them. It didn't even flip intelligently like going from the agriculture experts to a warfaring race, it was just random. It'd go from the warfaring race to the gimp race put in only to allow players to handicap themselves.

Secondly, once you destroyed a certain percentage of the enemy, it'd respond with the stunning tactic of... giving up. It'd just stop trying. You'd leave it with sufficent resources and building to build new units but it'd just sit there, its tanks puttering about. They'd respond if fired upon but wouldn't launch any attacks of their own. It was like playing Monopoly with your brother when he quits once you have all four railroads. I guess it was probably a bug but a bug that makes the computer AI get up and go watch TV halfway through the game is a pretty severe bug.

Anyway, thanks for the suggestions. Feel free to keep chiming in, but I have enough to know which boxes to read the backs of at the store now. That includes Samira's suggestions as Roman era conflict is closer to Medieval than space platforms and plasma cannons.
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