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Treasures of Aht Urhgan discussionFollow

#1 Mar 10 2006 at 12:06 PM Rating: Good
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951 posts
So, how is expansion looking for everyone else? To me it's looking pretty promising. Job wise I'm not too interested in the jobs announced, but the Assault and Beseiged battles are sounding fun and interesting.
#2 Mar 10 2006 at 2:00 PM Rating: Decent
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419 posts
The jobs, especially Blue Mage, sound like fun. I've been waiting for Blue mage for over 2 and a half years...

This expansion should make this game a lot different. Not so much to low levels, I don't think.. but I myself can't wait to explore new lands, see new creatures, etc.

I'm gonna have to find a site where I can pre-order myself a copy of ToAU. Anyone know of a good place? Maybe amazon.com-- hmm, I'll have to go surfing...
#3 Mar 10 2006 at 3:34 PM Rating: Decent
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2,021 posts
Try www.ebgames.com.
#4 Mar 10 2006 at 4:19 PM Rating: Decent
Scholar
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6,631 posts
I pre-ordered mine in a Gamestop yesterday near my home. April 18 (or 19th the game will reach the stores if ontime).... I wonder will I have motivation for work >.>
____________________________
Amanada (Cerberus-Retired) (aka MaiNoKen/Steven)
-- Thank you for the fun times in Vana'diel

Art for the sake of art itself is an idle sentence.
Art for the sake of truth, for the sake of what is
beautiful and good — that is the creed I seek.
- George Sand

A designer knows he has achieved perfection,
not when there is nothing left to add,
but when there is nothing left to take away.
- Antoine de Saint-Exupéry
#5 Mar 11 2006 at 12:07 AM Rating: Good
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951 posts
Puppet Master is the 3rd job....... so much for my hopes on a melee class that has En- spells
#6 Mar 12 2006 at 6:41 AM Rating: Decent
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130 posts
Hang on, some guys on my LS were going on about Puppet Master for like 2 hours yesterday. I thought they were joking so went to the ToAU site and there was nothing. So I assumed the LS guys were on a 2hr **** take of someone.

You saying there is a 3rd job?
#7 Mar 13 2006 at 2:00 PM Rating: Good
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951 posts
Yes there is, it was released at the festival.

They're also introducing chocobo breeding, but I doubt I'll touch it that much.

Edited, Mon Mar 13 14:06:11 2006 by Corrderio
#8 Mar 13 2006 at 2:11 PM Rating: Decent
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2,021 posts
And they're "adjusting" almost all current jobs. I can't wait.
#9 Mar 13 2006 at 2:57 PM Rating: Good
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951 posts
Yeah, I'm very excited about the changes to PLD, since there's a lot of new SJ options open (Hopefully)
#10 Mar 14 2006 at 12:51 PM Rating: Good
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951 posts
For anyone curious about the new job adjustments...

*NOTE: This information Phrosty posted on KI
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WAR
New Weapons will be introduced.
Warriors will be able to throw (AXE)
as well as an introduction of a Throwing "Weapon Skill"

MNK
Monks will now be able to "boost" the MAX Hitpoints of party members within affected range. (not verified)

THF
The Two-Hour ability "Perfect Dodge" is getting revamped, thiefs will now inflict extra damage if the 2hour is used behind the enemy.
Thiefs can now steal items other than gil & usual items. Ability to possibly steal & status affects from enemies

WHM
The Two-Hour Benediction will now cure HP & MP, as well as remove all negative status effects on party members within range

BLM
Black magages will do less damage on same tier spells as they are being repeated. Damage on magic bursts is not confirmed to be lowered. The development team panel did mention that they want to eliminate the "Manaburn" party mentality. New magic spells are being released to compensate for the damage reduction.

RDM
See BLM ; ; / gan... . The development panel did mention that "Refresh II" is on the table, but has yet to be finalized as a confirmed addition.

PLD
Paladins will gain the job train "Auto-refresh".
Shield will become a more integral part of paladin, as not a defensive piece, but moreso as an offensive weapon. Paladins will use the shield to "counter" attack of sorts, which will gain the paladin more TP. The Development Team also mentioned adding in a job ability akin to "Provoke" without the subjob of /WAR

DRK
Dark Knights will now gain more offensive power by using Scythe, as well as gaining further benefits from using their absorb spells. The development mentioned that they want to encourage DRK's to use Scythe over Great Sword.

RNG
After the upcoming expansion, Rangers will no longer suffer accuracy and damage loss when using the job ability "Sharp Shot" in relation to their distance from the enemy.And regular damage will also be adjusted (upward).

SAM
The development team informed the Fanfare atendees that TP now can be used for abilities other than just Weapon Skills. Also, Damage dealt to enemies with Samurai's Weapon Skills will have an affect on the ammount of TP "reduced".

DRG
The Development Team stated that due to all the upcoming changes to other jobs, they feel that the Dragoon job is well balanced and does not need any adjustments at this timE.

BRD
New songs are being released that aren't commonly used by BRD's. Also the development mentioned a new Low Level Song that will increase the Party's movement speed.

BST
The Develpment Team was skiddish on details. however the panel did mention that they are aware of the negative impact the previous patch has had on the beastmasters, and are looking at alternative ways to adjust the way that beastmasters remove mobs from the game's enviroment.

NIN
The development team is conducting talks of introducing Utsusemi:San (in the near future), as well as added abilities for NIN. They acknowledge the fact that Ninja does make a powerful tank class, even though it wasn't intentioned to be one during original development. The Development team will continue to absorb feedback from the users before making any further adjustments.

SMN
Summoners will gain a significant boost in MP, and the development team stated they want to encourage the SMN's to keep their avatars out during battle. The Avatars' buffs strenght will now depend on the SMN's "Summoning magic skill". New job abilities will be incorporated to allow SMN's to stay engaged in the battles for extended period of time. New avatars will be released, however the development team did state that BAHAMUT will not be incorporated, because of the Wyrm King's Strenght, the developers do not feel that its wise to make him controlable by PCs.
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And for info on how the new jobs will be played... (From Phrosty's post as well)
=================================
Blue Mage
aoe spells
same aspects to the blm spells as a bst chart
aquire new spells, blue mage must be main job.. not played as sub
must defeat a job to gain the skills
must gain xp from the mob to aquire the spell
While playing and lvling bluemage you will gain set up points, you use those points to aquire the spells.
blue mage magic can be used as MB in pts

Corsair
boost job abalitys in party
cards used in attacks, almost like blackjack but the limit will be 12
You will use a ability called Card Shot that will throw up cards on the screen from 1-6. Whatever it comes up decided the buffs, once you roll again that number is added to the first card drawn if its lower then 12 the buffs will be added, if its more then 12 then a huge BUST goes across the cards and the buffs are lost.
For boosting the jobs in party: for example.. if your a Corsair and in a party with war, the buffs would be Double Attack for all pt members, your buffs depend on yourpt members. If your in party with mages, Corsair can lower your cast times on spells. Weapons used... swords <melee>
and Gun <buffs>

Puppet Master
Nothing released yet
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*NOTE: I'd also like to add that Phrosty's above information isn't all facts, it's just things that SE is CONSIDERING to add.

Edited, Tue Mar 14 12:56:04 2006 by Corrderio

Edited, Tue Mar 14 12:57:34 2006 by Corrderio

Edited, Wed Mar 15 12:58:15 2006 by Corrderio
#11 Mar 17 2006 at 2:33 PM Rating: Decent
anyone seen trailer for aht urhgan omg it looks so cool imagine you are walking around happily in aht urhgan and suddenly the gates blow open beastmen swarm in ARGH Run Away!!!!!
so anyway the trailer seen that cerberus on it? that mob is perfect for our server
and the armoured orc things they look tough:D
#12 Mar 18 2006 at 8:33 PM Rating: Decent
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881 posts
its not just Cerberus, Odins that big **** in the armour at the very end :D its gonna kick ace!
#13 Mar 19 2006 at 5:09 AM Rating: Decent
cool shepppard didnt know you was in cerberus
#14 Mar 20 2006 at 1:58 PM Rating: Decent
btw how the hell are we gonna get to aht urhgan empire? airship from jeuno or a big tunnel like the one you gotta take to get to desert
#15 Mar 20 2006 at 3:40 PM Rating: Decent
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80 posts
You'll leave from there via Mhaura.

Not sure how that'll work, though....
#16 Mar 22 2006 at 2:41 PM Rating: Decent
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419 posts
I preordered my copy of ToAU from ebgames.com ~thanks Leetfade!

Ships April 18th. Arrrgh! Another month to go-- how will I make it?!
#17 Mar 22 2006 at 3:59 PM Rating: Decent
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881 posts
I've figured out how.

I bought The Godfather yesterday, i'll play that til the 30th.

I pre-ordered a copy of Kingdom Hearts II, so i'll play that from the 30th-18th, come back, do the ToAU stuff, and finish off whichever game tickles my fancy :D
#18 Mar 23 2006 at 12:47 PM Rating: Good
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951 posts
w00t! New update!

http://www.playonline.com/ff11us/ahturhgan/monster/cerberus.html

He doesn't look fun to run into alone.
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