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Maybe SE should turn to RMT (Hear me OUt)Follow

#1 Feb 26 2006 at 4:18 AM Rating: Default
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IMO the real problem with this game is that we as players always want to be better than the next player, even if its just by a small margin. Nowadays if you cant afford certain luxuary items, some will say you shouldnt lvl the job. You all know the items im talking about. This type of thinking is why ppl can make Real Money selling gil. Anyways, SE is not going to be able to stop ppl from selling or buying gil w/o hurting their own business in return. With that in mind My idea is this: SE should take all the gil earned from PC to NPC Interaction, Ie. Dynamisis hourglass sales, airship/chocobo sales, Auction house tax etc.....(where does all this gil go anyway lol) Then allow the gil to be re-sold to FFXI players in limited amounts. SE should make the cost of the Gil dirt cheap and make it available through gift cards or other indirect forms payment like an FFXI credit card.

The kicker and actual focus of my madness is to get SE to make more luxuary items, and make them all ex/rare, thus making ppl focus less on items that can be bought. Items like the Assault Jerkin could have better stats than the Hauby. Bounding boots could have +4 agi and dex whereas LL boots only have +3. Another idea is to make more dropped items just plain EX, and allow those items to be crafted. For instance the Shikaree ring(which is ex now) could be crafted into a sniper's ring( currently it cannot), which can then be sold at the ah. If a person is willing to take a craft to 100 then farm items for hours upon hours, they deserve all the gil they can get. This could also work for items like beastmens blood, sulfer, Tiger Hide, hermit rings etc... In this system these farmed items wont make you any gil if you cant craft them. One other idea is putting a cap on AH prices. Make 15M the most anything could be sold in the AH, or something to that nature.

My goal and I think SE's original goal (lol), is to make teamwork, and dedication the primary way for players to get ahead in-game, not their Credit Cards^^







Edited, Sun Feb 26 04:32:21 2006 by Guranimol
#2 Feb 26 2006 at 9:32 AM Rating: Good
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110 posts
No <.<
#3 Feb 26 2006 at 10:21 AM Rating: Default
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845 posts
Rockyroad wrote:
No <.<


Dont get upset, even if SE sells gil, you can still buy yours from the gil sellers ^_^

LOL J/k.

I really would like to see SE take control of the economy. This idea is a bit dramatic but something needs to be done.
#4 Feb 26 2006 at 10:38 AM Rating: Good
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470 posts
i think the reason why SE doesn't consider things like RMT server (like EQ2) is because they want a fair game.. game where you shouldn't be cheating with your RL $$$. Therefore they try their best to stop RMT going on within the server. which althought might not work to well, its a agreeable thinking i think.

whereas if they take up RMT themselves which means its encouraging players to help themselves with $$$ instead of earning it from the game feels a bit.. disappointing :3 yea SE will be earning more money theoretically, but that move will be shooo-ing off most of the genuine decent players i think ^O^; or at least i wouldn't be playing it anymore. lol also i doubt that will help the economy at all =/

its good how the money from pc to npc doesn't come back, sucks some gil from the world... ^_^

If everything is rare/ex.. then gil will be pointless... instead of fighting a mob over and over and over and over for a rare/ex item(some would need to find help for.. which isnt that easy when you have to camp it n times for a rare drop), i think some people would rather work hard and save up all their gil for one expensive item, when got it, even tho pocket is empty you'd be smiling when you looking at how cool your char looks, and feel rewarded ^_^v at least that's how i felt when i put all my savings into getting a sha'ir manteel XDXDXD i think some rare/ex will be nice, but there's ought to be a balance and so that people can still work hard for some gil and get a good return :3

i don't know how well capping prices would work either.. i mean things like K club people don't bother putting on AH, just shout for buyers.. or p charm just bazaar :3

it'd be best if... RMTs dispear. and people discipline themselves not to use real life money for in-game "pride".... but... only in dream world this would happen i guess XD
#5 Feb 26 2006 at 11:23 AM Rating: Good
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6,631 posts
I think it is hard coded among a lot of people that elevating their own status or putting other down are what most important to them (i.e. ego). Ego tends to be a little more suppressed in Far Eastern culture than in the West.

RMT is like a instant gratitfication tool to elevate own status. It is understandable that a good fraction of people do not have the time to commit to Sky raids or camp NM to attain the item, status, and skill they have. RMT is a like an appeasement to that -- reducing the game effort using real life effort (real life dollars) to attain the same game goal.

I think you will appreciate your effort more in the game if you do not take the "short cut." I also believe it is part of a game design flaw that FFXI is so time consuming to attain item, fame, and skill.

There is no easy solution. Making game time demanding makes the reward from spending time in the game more fufilling, at the same time , this is just a game -- one day everyone will quit and your game effort in some ways go poof. But in reality, you make friends in the game, and talk to people, etc etc. Your effort does not simply go to worthless.

Add:
And Rich Spira :P Gimme your Manteel to poor Ama ; ; (:P)

Edited, Sun Feb 26 11:26:11 2006 by scchan
____________________________
Amanada (Cerberus-Retired) (aka MaiNoKen/Steven)
-- Thank you for the fun times in Vana'diel

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Art for the sake of truth, for the sake of what is
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not when there is nothing left to add,
but when there is nothing left to take away.
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#6 Feb 26 2006 at 12:35 PM Rating: Default
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845 posts
I understand where you are coming from, but I think something has to be done. I used the RMT in topic just to get ppl interested, its really not the focus of my post.
The focus is that I am not satisfied with the current measures being taken to regulate the economy. I feel that all the efforts are geared towards Gil sellers when the gil buyers are the real problem. The economy on this server is outta whack. I wouldnt mind if the AH totally abolished showing the transaction list. Do we really need to know what the item just sold for? Ppl that say yes need to be creative. If an item is a rare drop, or it takes 3+ hours of camping to get the item than that should be figured into pricing. This would make LS guilds more effective. Sell items to ppl you know in return for other items. The Ah doesnt have to be the Wall street of Van'dael.

My idea about more ex/rare stuff could work if SE put some effort into it. I dont want everything to be Ex rare ,but there should be a variety of luxuary items that dont have to be bought. SE could create BCNM fights that allow u to get some of these items. SOme could be 1 person fights. Others could be 2 or 3 person fights. There are a ton of different ways SE could make these items available, so it surely could work.
#7 Feb 26 2006 at 1:19 PM Rating: Decent
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470 posts
SE have beeen doing that XD. its just not rare/ex. LB, Emp pin, p charm are all BCNM-able nowadays. instead they put rare/ex of them in the old nm which i think its pretty fair if you have the determination to get it XD

SE's been trying and still trying to improve the situation, we should appreciate that XD

Ama... Manteel's price is going down T-T
#8 Feb 26 2006 at 2:42 PM Rating: Good
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951 posts
If SE is stupid enough like SOE was to make it possible to buy gil, then I'm quitting this game for good.

In all honesty, SE really needs to work towards stopping the gil sellers other than make items rare/ex and this sending gil thing. This update won't stop RMT all that much. Gil sellers can send the item to the RMT companies, which they will sell, then whoever buys gil they'll tell them where to meet.
#9 Feb 26 2006 at 9:48 PM Rating: Default
scchan, King of Bards wrote:
I think it is hard coded among a lot of people that elevating their own status or putting other down are what most important to them (i.e. ego). Ego tends to be a little more suppressed in Far Eastern culture than in the West.


Edited, Sun Feb 26 11:26:11 2006 by scchan


I find this comment a bit "egoist" myself. Some people think they must play both sides pacifying all so that no one in reality must choose a side. In short they are blown with the wind and have no conviction about what they believe.

Oh and btw if you think the ego is surpressed more in eastern cultures apparently you have never lived over there. They just say less to your face.

Edited, Sun Feb 26 21:53:06 2006 by JavolinRdm
#10 Mar 02 2006 at 6:45 PM Rating: Decent
Prices have gone down tremendously for people to be complaining about the economy, just because you cant afford a p charm it's not gonna make you a bad player, there's always a fall back item to any expensive one like spectacles.
#11 Mar 15 2006 at 9:49 PM Rating: Decent
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i think the reason why SE doesn't consider things like RMT server (like EQ2) is because they want a fair game.. game where you shouldn't be cheating with your RL $$$.


How is buying something with money you've worked hard to earn "cheating"? If we get into a fight in real life, and all you can afford is a knife, and I can afford a gun, did I "cheat"? I used the means that were available to me.

I hate how this "class-warefare" mentality is leaking into a virtual game. If I work hard, and can afford certain things, it should be my right to buy them.

Some of us grown-ups that play the game simply don't have the time to spend 12 or 18 hour days leveling and (worst of all) camping certain items. However, I understand the limits my personal life has will affect my game.

But my point is buying gil (legally) or items (legaly) from SE is no more "cheating" than people who already have Leaping Boots camp LL.

I think it'd be a great idea for begining characters (in the vein of UO's Advanced Character system). And lower-to-mid level items. However I think the high-end items (Like hauby) should be reserved for those that play the game and are dedicated to it.

As for the buying of gil itself- I think the only way to "stop" gil sellers is to take away their customer base. there is no other way to do it (if you find one, I'm sure SE will pay you).

The only way to take away their customers is to compete for their business. I'm not saying I agree with it, but that's the reality.

Edited, Wed Mar 15 21:54:56 2006 by GalkaAnimal
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