What are you complaining about Bellemithra? If you were a crystal farmer and prices went up to 10k per stack, you would be happy, right? Your profit has more than tripled. But, oh wait! The price of the gear you want has increased similarly! D'oh! Now you're right back where you started!
And that, my friends, is inflation.
I don't know how many times I have to say this, but...
When all money is worth less
then
all prices go up
by
a similar proportion
and
everyone's about where they started
after
a short initial period of upheaval.
Yes, it's a lot more complicated than that, with prices going up much more in ultra-rare drops and synths and less in common synths and consumables, and with prices actually *gasp* falling a lot of the time after self corrections occurr. But while inflation can suck, it is largely insignificant. I can only assume that people are complaining about inflation because they are very set in their ways. It's all a bunch of people saying "omg, crystals should only cost 3k per stack cuz they always have cost 3k per stack and I'm used to that." Nobody's arguing about the value of gil and the worth of an item- that would certainly be a worthwhile thing to talk about (ie "Phantom earring isn't worth 800k because for 100k you can get a cunning earring that's got the same int bonus without the lame 8 mp for 700k extra). But that's not what we've got, it's all kneejerk whining about the way people want everything to conform to their wishes.
EDIT:
I guess I'd also like to add that inflation only ends up being significant for three major reasons in the real world and of these only the first and third appliy even a little bit to the game.
First, wages take time to meet inflation, and sometimes virtually never do (ie teachers, that's why they're constantly going on strike everywhere), so while money in general is worth less, a lot of people don't get paid more to compensate for that. In FFXI, almost everyone does, because inflation pulls up the price on everything from uber 1337 100+ synth items to stacks of rabbit hides. Even your bottom rung noob farmers are making more, so they're not hurt so much.
Second, inflation affects debt: if I owe 10k today, and tomorrow that's only worth half as much as it was before, I win. Debt is virtually nonexistent in ffxi, so that's not a concern.
And finally, there's practicality- if inflation happens to the extent where money is essentially worthless, a system based on paper bills or coins becomes impossible to manage. In Germany post World War Something (I forget which one) for instance, hyperinflation caused the deuschtemark [sic] to become worth about as much as the paper it was printed on, and people had to take a wheelbarrow of money to buy groceries. Now since gil does not take up space, that's MOSTLY not a concern, until prices start to go over 99,999,999 gil. It's impossible to handle more than that amount of gil in a single transaction (or have more that much on your person) because of a hard coded limit. And while there might be that problem on Faerie, Bismarck is still a long ways away. It is very likely that once inflation on ALL servers starts to get as bad as Faerie, SE will be forced to step in to curb inflation or to erradicate the massive massive massive volumes of gil being generated and distributed by RMTers.
PS
I'm not trying to personally slight you, Bellemithra, I just responded to your post cuz it was the last one on the list and made me think. I don't mean to be rude, your comment wasn't a bad one necessarily, I'm just fed up with everyone seeming to miss the point about what inflation actually represents.
EDIT:
Omg, does this thing usually delete the changes you make when you try to edit more than once?
Edited, Tue Jan 17 21:06:13 2006 by Solichan