someproteinguy wrote:
I need to give 2-handers another serious try at some point. I always have trouble giving up the extra stats that come with a shield, or the ability to fight and heal at the same time. It
is fun one-shotting things though.
Can only imagine the past of destruction you must be carving.
I'll be honest with you; two-handers suck
so hard. It's not that the animations are bad - I like those - but Bethesda did a major cheese-up when they created the game: They never thought people would get Daedric weapons and smith/enchant the BALLS out of them. One-handed weapons actually beat two-handed weapons in DPS once you get to 100 smithing and crap. Makes no sense. Two-handers are slow, can block (sort of), but you sacrifice a lot of armor rating and the ability to use your left/right hand for anything other than BIG *** SWORD/AXE.
Anyway, if you want to give two-handed a go, I highly recommend getting this mod:
Two-handed rebalance What it does is add two new perks to the two-handed skill tree: One that increases your swing speed by 15/20% and one that increases the effectiveness of your two-handed weapon block by 30%. The increase in swing speed makes smithing and enchanting upgrades worth more when using a two-hander, and the increase in block means you're not dead the moment someone sneezes in your general direction.
My ultimate goal with this two-handed battlemage thing is to get some Daedric gear, pimp the sh*t out of it with magicka enchants and then go to town on dragons, demons and undead alike with my UNLIMITED POWER lightning hands. The sword is there for when (not if) I run out magicka and/or need the thrill of decapitating some wicked wench after she gives me lip.
Edited, Nov 4th 2013 7:49pm by Mazra