His Excellency Aethien wrote:
Everyone is still going to be using the same tactic every time though, there's no outsmarting your enemy or anything like that.
Not necessarily true, especially since the introduction of Commanders, players with a special flag over their head who often lead in WvW. I've been in large zergs that were taken by surprise and wiped by a smaller zerg, I've been in the other end of the same situation. I've been in a zerg running around sneaking captures of nodes, I've been in small groups quietly stealing back stuff. And I've also been in the big megazerg assaulting the castle at the center of the map, which is a ton of fun in and of itself.
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Hell, even smaller battlegrounds like Arathi Basin and the space age version of that (whatever it was called with the flag and 4 towers) were impossible to coordinate or have some sort of tactic but at least if you're good you can alter the battlefield significantly by fighting in every other battle, if it's 200 vs 200 vs 200 a single person isn't going to have any sort of measurable effect.
Not necessarily. Especially with the field system and things like reflect walls and buff spam and share builds, zerg support can have a serious impact on a zerg's success. It's obviously less true as size increases and coordination decreases, but a single person can very much make or break a zerg.