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Discipline
*Rapture now cannot occur more than once every 12 sec, down from 6 sec.
*Atonement now heals for 50% of the damage dealt, down from 100%.
*Inner Focus no longer affects Heal. Now affects Binding Heal.
Holy
*Rapid Renewal has been removed as a talent and is now a passive skill.
*Tome of Light is now a Tier 4 talent, up from Tier 3.
Shadow
*Mastery: Shadow Orb has been renamed to Mastery: Shadow Orb Power - Increases the damage done by your Shadow Orbs. Each point of Mastery increases damage by an additional 1.25%
Shadow Orbs *New* - You have a 10% chance for your Shadow Word: Pain and Mind Flay spells to grant you a Shadow Orb each time they deal damage. Casting your Mind Blast or Mind Spike spell consumes all Shadow Orbs, increasing damage of that spell by 0% per Shadow Orb, and granting 0% increased damage on your periodic Shadow spells for until cancelled. You can have up to a maximum of 3 orbs.
*Mind Spike now stacks up to 3 times (Tooltip fix)
*Rapture now cannot occur more than once every 12 sec, down from 6 sec.
*Atonement now heals for 50% of the damage dealt, down from 100%.
*Inner Focus no longer affects Heal. Now affects Binding Heal.
Holy
*Rapid Renewal has been removed as a talent and is now a passive skill.
*Tome of Light is now a Tier 4 talent, up from Tier 3.
Shadow
*Mastery: Shadow Orb has been renamed to Mastery: Shadow Orb Power - Increases the damage done by your Shadow Orbs. Each point of Mastery increases damage by an additional 1.25%
Shadow Orbs *New* - You have a 10% chance for your Shadow Word: Pain and Mind Flay spells to grant you a Shadow Orb each time they deal damage. Casting your Mind Blast or Mind Spike spell consumes all Shadow Orbs, increasing damage of that spell by 0% per Shadow Orb, and granting 0% increased damage on your periodic Shadow spells for until cancelled. You can have up to a maximum of 3 orbs.
*Mind Spike now stacks up to 3 times (Tooltip fix)
I'm not sure wtf they are up to with Atonement. They buffed it from 45% precisely because it sucked too much, and now they've decided to just nerf it again. I am quite wondering how this will play out in the end. Rapture got nerfed a *****, but I guess this was probably needed - I can imagine disc's regeneration being pretty OP with Archangel on the side.
As for holy, I like that you no longer need to use a talent point to grab Rapid Renewal. Also an attempt to fix shadow, which comes as a slight surprise to me as I recall them saying something about "not wanting to change stuff until more solid numbers came out after launch" not too long ago.