someproteinguy wrote:
Funny back in he beginning of the expansion I was having a similar conversation with a guildie who had been a holy pally since the first Naxx. He was talking about all the changes and one thing that came up is that he'd never have anywhere near 35-50% overhealing back then, but he didn't feel he had much of a choice these days as tanks could die so fast.
He's right. Even without crushing blows, there's too much danger of a tank being two-shot in the current environment to cancelcast often. And since mana flows like water (even with low overhealing, I used lots of pots in Kara - and can't remember when I last used one in ICC), there's no real disincentive. And healadin overhealing is doubled since you're often beaconing the tank and healing someone else, but scaling the heal to what the tank happens to need at the moment. I look forward to having to plan, at least somewhat, my long-term mana usage again.
But also remember, HoTs didn't used to overheal, they just didn't tick on a target with full health. So you could be just as wasteful as a paladin, but it wouldn't show on the meters as badly as his all-direct-heals did.
I don't know if I'll use the second spec on my druid for resto in Cata - I've been collecting the gear, but I'm afraid that the muscle memory is too strong to play two types of healers (the main specs on my three level-capped toons are all different niches).