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Whats the Best DPS BuildFollow

#27 Aug 08 2010 at 12:18 AM Rating: Good
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We've got a massive problem here.

For sake of argument and way give a relative number to this, I've pulled the gearscore of my dk, your mage and your other 2 dks.

Einziger - 5662
Yehoshua - 4763
Valfodr - 4366
Hiartuar - 4903

You're comparing your dk, whichever one, to your mage which is a huge problem. They're not of the same gear level, mine is even farther above your mage so my and your numbers end up skewed. Between all of this and how spells scale off of stats we're not going to come to a conclusion.

It's just like how fire becomes a viable raiding spec at certain raid specs, or how a shaman will change out glyphs every about 100-200 GS because they end up becoming better.

On a base level w/o gear you are right that a mage will most likely out dps a dk in aoe, but when gear becomes a factor its going to change it up entirely. More haste on my part the shorter my globals the faster I'm pushing out damage or the more times to proc KM, the same goes for you.

Like I've said before, too many variables are affecting both of our numbers which is why we cannot come to a conclusion unless it is at the VERY base level and I've already said that a mage will most likely win out.

Edit:

I just looked at the spec of your frost dk, its entirely wrong for dw, in fact it isn't even dw at all, its 2h frost w/o any glyphs. This completely invalidates your entire arguement since you are comparing an entirely wrong thing to your mage.


A. LOL GS. If you want me to unequip a ring or something and repeat the experiment, I'll be happy to. But the tier bonus of my Mage doesn't make any difference in AoE and I have maybe 1% more haste and 150 SP more than a Mage of my DK's level. That's not enough to drop my DpS below my DK. Not by a loooooong shot. We lose about 200 damage over the course of the entire 9.6 seconds (which would be like 9.7 seconds). And, like

B. DW or 2-hand makes NO difference for an AoE discussion. Well, that's not true. DW will have slightly higher DpS on their main target and a 2-hand DK will have superior AoE DpS, due to the latter increasing Str.

C. I used a DpS spec to do the test and switched back to my tank spec. I didn't bother throwing a Glyph of IT on there, no, but I just took the recount data for FF and gave it a 1.2 multiplier and reported that. The GoOblit and GoFS wouldn't have made ANY difference in this test, since neither were used in that short segment of AoE rotation (well, FS TECHNICALLY was, but it didn't lead to an additional strike).

D. The fact that you are arguing for Frost SOLELY based on HB having KM procs has made your argument incredibly weak from the start, as a trash pull where you don't have one has a large chance to be significantly weaker.

If that isn't enough for you, go ahead and plug my Mage into Rawr.

My Mage, minus his higher ilvl ring. 4 level 80 targets with combat time of 10 seconds (uptime is also 1). Only buffs I can guarantee (Molten Armor, AI and AE) AoE DpS with Blizzard (my weakest DpS spell in the rotation) is 5.6K DpS. My full rotation is going to give me more than that, as FS9 and FS8 are both stronger spells. I just wish Rawr had an AoE option for DKs.

The blunt fact of the matter is that your 6K damage to each mob from a KM+CG HB, plus the disease ticks you get, auto-attacks/FS and Blood Boil is NOT going to exceed my Mage's dedicated AoE spec.

Rawr tells me that my DK is getting (in 10 seconds on a single target):

FF-192 DpS
BP-195 DpS
White-1.1K DpS

So, let's just imagine that all 4 mobs magically get the diseases at the same time (when, in reality, they get fewer tics). That's 400 per mob from them. So you get 1600 DpS. Add the 1.1K from your auto-attack for 2.7K. Add 6K per mob for 600 DpS each, which makes it 5100. Add 1K per mob from Blood Boil, and you get 5500 DpS. The frost strike you'll get will give you another 600 DpS according to Rawr. You're at 6.1K DpS. PS+IT will bring you to 6.3-6.4K DpS. So the sum of your 10 seconds, assuming two additional disease ticks on 3 mobs, beats the weakest portion of my DpS cycle. FS9 and FS8, even if neither crits, will easily cover that distance (4K per mob for another 1600 DpS to my Mage, plus their ground DoTs).

I'm not saying DK AoE sucks. I'm not saying you don't put out good numbers. I'm just saying that math, practical experience and every tool I have at my disposal tells me that a DK should never (minus, I suppse, incredible luck with Disease crits, CGKM HB and CGKM FS and bad luck on the mage's part) out-dps a Mage using their dedicated AoE rotation.

If the Mage is Fire, then the only reason you won is because they misjudged whether or not to use Living Bomb or they suck.

@Nor, because it is the abbreviation for damage per second. I don't know why I choose not to just lowercase them all, but capitalizing "per" just seems wrong to me. It annoys me when I see it written "DPS." I don't mind dps, Dps, DpS (or hell, even d/s and D/S). But all capitals just irks me.
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Anyways, you all are horrible, @#%^ed up people

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#28 Aug 08 2010 at 9:43 AM Rating: Good
'per' isn't an article/particle so it actually should be capitalized. Smiley: tongue

It's a preposition derived from Latin that (naturally) means 'through'. So in the English lexicon you would capitalize it in a title or such, since it stands in as a much more solid word.

Moreover, DPS is an acronym, so the fact that the P is in there at all means it has to be capitalized. If you were going to ignore it as a weak article you would simply drop the P entirely, not lowercase it.

D/S would technically be acceptable (though likely more commonly typed dmg/sec if it were in that format) but it's easier on the human hand to type the P than it is to reach the /, especially when the letters on either side of it are capitalized (requiring you to reach for shift and then move away for the /). It's also easier to say DPS verbally than "damage per second", as you would have to if you used the slash.

Edited, Aug 8th 2010 11:46am by Norellicus
#29 Aug 08 2010 at 1:11 PM Rating: Good
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True, perhaps I'll just try and use dps from now on...
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#30 Aug 09 2010 at 10:04 AM Rating: Good
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English is quite fascinating. Perhaps the only language in the world where pro is pronounced (and written) per. Percent vs procent.

Funny enough, you guys still pronounce it profession, not perfession. And yes, I looked it up, the 'pro' in profession is there for the same reason the 'per' is in percent.
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#31 Aug 17 2010 at 2:57 PM Rating: Excellent
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Two pennies: Frost has, for me, consistently yielded better overall and boss DpS in heroics since I started tracking it (I miss you 32/39) although for "turn-n-burn" instances (where bosses don't have kill-time reducers/mechanics and can be killed in ~1min) Blood did very well in mid-t8 gearing and up, about on par with Unholy depending on the instance. Keep in mind that my toon was in progression gear from t7.5-9.5 and that if your group DpS is on the low end your results will vary (from boss fight length where Unholy will tend to perform better).

As to where the ArPen tipping point is... if you really want to min/max, go research. You will never get a perfect answer from a forum and the only way to know what is good advice is to have some grounding in your class mechanics. With that said... Rule of thumb is you need to be able to peak out at over 1200 with a trinket proc before you consider regemming. But there are A TON of variables that can change that number. Also note that I'm only talking about blood DpS builds.

In the end none of this matters for most players. Unless you are part of a hardmode progression team, play what you enjoy. Play the spec you think is cool / fun / interesting. After all, outside of progression, a few DpS either way won't matter. And if you are in a progression group, you will know about the theorycraft already, right?
#32 Aug 17 2010 at 6:13 PM Rating: Good
Mazra wrote:
English is quite fascinating.

What he meant wrote:
English is a messed up language and is the most confusing mash of words ever conceived
#33 Aug 19 2010 at 2:46 PM Rating: Decent
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English can seem confusing, but it really is one of the more simple Germonik languages (Yes, English is Germonik in origin. The major branches of the root language are German / Dutch, Scandinavian, and English). We have a few funky rules, true, but we use a VERY simplified alphabet and punctuation system.
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