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Crit vs. Mp5Follow

#1 Jun 03 2010 at 1:56 PM Rating: Decent
Reactivated my account for the summer after a 10-month hiatus for school and I had a few questions about changes to holy pallies.

I quit raiding when my guild was about 3-bosses away from clearing 25-man Ulduar and had most of the pre-Ulduar BiS items for my holy pally. At the time I avoided Mp5 like the plague in favor of Int, Crit and Haste (at one point I was raiding with 12 Mp5 and never going oom). During the few weeks that I was in Ulduar I collected a few pieces of gear with Mp5 on it because 3.3 promised to make Mp5 a more viable stat. My question is, exactly how viable is Mp5 now? Are there any goals that I should be hitting for Haste and Mp5 and what about Crit now? I know they nerfed Illumination at one point so I was just wondering.

Here's my WoW Armory page. Her gear is kinda of messed up atm because I've been playing with it lately.

http://www.wowarmory.com/character-sheet.xml?r=Alexstrasza&cn=Ellekoce

Any help would be great. Thanks!
#2 Jun 04 2010 at 12:00 PM Rating: Excellent
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1,594 posts
MP5 is quite a bit better than crit now. First, if you're spamming Holy Light (ie., the fight has any real damage) critical Holy Lights will often be largely overhealing. You don't get much extra healing output from crits unless the fight is easy.

Second, I need to do some math. A critical Holy Light refunds 382-383 mana. With a 1.5 second cast time and spamming, you get about 12.7 MP5 for each 1% crit. For 1% crit, a paladin needs 46 crit rating (or 167 intellect). As far as item budgets go, MP5 costs twice as much as crit rating. So to get that 12.7 MP5, you could get a piece 46 crit rating, or get a piece with 23 MP5, nearly twice as much.

This means you should prefer gear with MP5 and not crit. Same thing with the helm and shoulder enchants.


As for haste, you should try to get the soft haste cap of 676. With that haste, JotP, and spell haste raid buffs, all your instants, your global cooldown, and Flash of Light are all 1 second. Any haste past that point only makes Holy Light, Redemption, and melee swings faster. But faster Holy Lights are still good. I'm up over 900 haste and still trying to get a proper cloak with more of it.


Welcome back to Paladin-ing. I hope I was helpful. I also suggest you look into the current holy spec with Divine Guardian.
#3 Jun 25 2010 at 5:22 PM Rating: Decent
Quote:
Second, I need to do some math. A critical Holy Light refunds 382-383 mana. With a 1.5 second cast time and spamming, you get about 12.7 MP5 for each 1% crit. For 1% crit, a paladin needs 46 crit rating (or 167 intellect). As far as item budgets go, MP5 costs twice as much as crit rating. So to get that 12.7 MP5, you could get a piece 46 crit rating, or get a piece with 23 MP5, nearly twice as much.

This means you should prefer gear with MP5 and not crit. Same thing with the helm and shoulder enchants.


Im not sure if you should prefer MP5 gear before crit gear.

Looking at your math and assuming this is the fact, then:

- You can say crit does more healing, while mp5 does none;
- Mp5 has a steady regen as crit is a chance statt;

- But much more important for this choice is the gear/enchants itself: If you check the enchants then you can see the crit statt being twice as much as mp5, that would mean according to the math it would be the same in mana regen. And then it would be the choice of steady regen or more healing.
#4 Jun 26 2010 at 10:30 AM Rating: Good
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1,622 posts
darthtitanus wrote:
- But much more important for this choice is the gear/enchants itself: If you check the enchants then you can see the crit statt being twice as much as mp5, that would mean according to the math it would be the same in mana regen.

If you look a little more closely at the math, you'll see that he's already accounted for itemization. In terms of itemization 46 crit is budgeted the same as 23 MP5, but only provides 12.7 MP5.

So your choice is:

46 crit/12.7 MP5
or
23 MP5

darthtitanus wrote:
And then it would be the choice of steady regen or more healing.

There is no doubt that gearing for MP5 will give vastly superior mana regen (almost double) to gearing for crit.

Gearing for crit can theoretically help with throughput, and might be useful for such in the Cataclysm. Unfortunately, given the current state of healing, critical heals (crit Holy Lights) are going to be largely overhealing, because it's not safe to leave a tank low enough for crits to fill them.

Because critical heals are largely overheals in a hard fight, crit gets devalued, and the relative value of MP5 is higher. It's more reliable to gear for Haste (to help with consistent throughput and to keep tanks from getting gibbed) and MP5 to provide steady regen. Crit is still a valuable stat, but Ehcks is pretty spot on with what he said. Given equivalent ilvl gear, choose gear with MP5/Haste. Gearing for crit over MP5 was a better strategy before Blizzard gutted Illumination.
#5 Jun 28 2010 at 11:48 AM Rating: Excellent
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970 posts
tabstopper wrote:
darthtitanus wrote:
- But much more important for this choice is the gear/enchants itself: If you check the enchants then you can see the crit statt being twice as much as mp5, that would mean according to the math it would be the same in mana regen.

If you look a little more closely at the math, you'll see that he's already accounted for itemization. In terms of itemization 46 crit is budgeted the same as 23 MP5, but only provides 12.7 MP5.

So your choice is:

46 crit/12.7 MP5
or
23 MP5

Also, note that that 12.7 Mp5 is when spamming HL end-to-end, which is a best-case theoretical max for regen via Illumination. It's a good number to use, since you theorycraft for the toughest progression fights you might face. But in practice, I find that I mix in a significant minority of FoL and only am actually casting about 70-80% of the time - as a result, 1% crit is worth 6-7 Mp5 on these fights.

The Illumination nerf(s) absolutely gutted the stat.
#6 Jul 11 2010 at 10:30 PM Rating: Excellent
Drama Nerdvana
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20,674 posts
I'd argue for balance.

If you are SP stacking Mp5 is key. But that's another can of worms.

If you are Int/Haste stacking then I balance Crit/Mp5. Basically you are assuming all the SP you are going to need is going to come through gear. Haste is your throughput stat so you want to push it, minimum for HL is 760ish I believe. I roll around 950-1k haste on current gear.

Gear tends to break down into one of three splits for a paladin:

1) Haste/Crit

2)Haste/Mp5

3)or Crit/Mp5

As a HL specced paladin you want to avoid #3 like the plague. I'd take a 251 haste/crit piece over a 277 crit/mp5 most times. As long as it has haste crit/mp5 is debatable. Unless you are gearing up and working on LK HM or pushing progression content.
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