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#1 May 09 2010 at 1:28 AM Rating: Decent
Here's my toon - Rusttle

Having played the tank forever I've rather neglected my DPS gear and talent focus but my guild has the ironic problem of too many tanks available for raids - I always get slotted as an OT but my tank gear has been gathering dust for long enough that I'm pretty much considered DPS.

I wasn't too worried about it till I ran a raid or three with Recount going - dear god my DPS sucked - I was barely pulling 3k. O_o This surprised the heck out of me as I always figured I was doing good DPS since my bites were in the 10-15k range, my claw attacks average around 5k and my base damage is around 1200 without crits (I'm 70+% crit rating with raid buffs so I figured the normal attack damage had to be pretty good).

As such, I'm in desperate need of some assistance.

1) What stats should I gem the feral gear for?
2) What talents should I keep and dump (or can I dual spec and make both feral)?
3) Suggestions on gear I should be looking for outside of raids would be great too.
4) What chants work best for feral DPS too?
5) What attack rotations should I be using - I've been focusing on the direct damage stuff and only tossing in a bleed on the last point to get the bonus damage from my bite?

I had figured what I was doing was correct as I always burned through mobs outside of raids so fast that it's not uncommon for me to not even get my bite off but unless Recount wasn't working correctly, I'm not keeping my end of the DPS up by any stretch of the imagination (we're talking boss fights when the AOE crowd can't pull 30k DPS and I can fully use my attacks and CDs).
#2 May 09 2010 at 4:26 AM Rating: Good
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Wrong meta gem, use RED. +20 Crit gems are bad.

Gemming is either Agi based or ArP based. You have barely any ArP leather so you should gem for Agility if red, Agi/crit/hit on yellow and put a Nightmare Tear in the spot where you will get the biggest boost from using a blue gem

I'm going to assume shoulders and feet are tank gear. But regardless for feral you need separate tank and DPS gear. You can get any with sharing a weapon if you gem it pure Agility.

Get more gear with ArP on it, your DPS will thank you. Other fun stats are Agility, AP, haste and crit. Expertise and hit are obvious but don't sweat capping them. It isn't that important until you DPS gear gets really good. Looking at what your gear is doing ArP will be a huge boost, followed by crit. Me I like haste over crit as long as crit doesn't drop too much but that is not for you yet.

Also don't get 4T9 for DPS, the bonus sucks but 2T9 is good. Don't waste Tri badges on 232 tier anymore as you have 3 pieces all ready and that is enough to mix and match as you get new stuff and transition into 2T10 and beyond, 4T10 is sexy for DPS.

You have 1 feral spec. Not even going to look at it as it is either a combo spec or otherwise weird in some way. Spec 0/55/16 for DPS. I logged in tank spec but DPS gear and my heroics gear set, when I get a new weapon I will gem the DPS with ArP or Agi/haste and tank with Stam or Agi/Stam depending if I can snag a sexy socket bonus.

A lot of the ToC and forward heroics have good feral DPS leather. Banner drops in reg ToC, get one. If you get two give me one.

As for chants, back should be haste and the tank ones you are using have obvious switches for the DPS versions. Fett can go Icewalker if you need hit otherwise stick with Agi as run speed doesn't help a properly spec'd cat.

As for rotation check the sticky, focusing on DD is bad though. FB is a DPS killer when used recklessly or as the main finisher.

edit: forgot what gear I logged in.

Edited, May 9th 2010 12:37am by Horsemouth
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#3 May 09 2010 at 9:13 AM Rating: Good
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I don't have much to add other than to say outright that you need dual spec, you can dps/tank in a tank/dps spec in a pinch but it really is quite suboptimal. The only other thing I can say is omg you play on my server, only I play alliance and my druid non raiding druid is very jealous of your t9 armor models.

edited for typing fail

Edited, May 9th 2010 11:13am by firstclassforever
#4 May 09 2010 at 2:56 PM Rating: Good
1) You'll want to distinguish bear and cat gear where you can (especially neck/rings/trinkets), but for the expensive stuff where you go hybrid gem for Agi. I like to drop Shifting Dreadstones in blue sockets for the socket bonus, a bit of a loss in dps for a gain in stamina, but I tank more often than you appear to. Hybrid gear means you'll particularly like the dps leather that doesn't skimp on stamina, fortunately a lot of ICC stuff does that.

In pure bear pieces of gear you'll definitely want to consider stamina to make up for hybridizing gear.

2) It's been a while since I had a hybrid talent spec, so I can't easily help you there, but feel free to take a look at Beohrn for an druid who is dualspecced bear/cat. It's not flawless but a place to start.

5) Assuming you're specced cat:
-- Always keep Savage Roar up (even 1 CP ones to juggle it)
--Always keep Mangle up (easy now)
--Always keep 5pt Rip up (major source of damage)
--Always keep Rake up (especially after 4T10)
--Otherwise shred for combo points and damage, burn extra CPs on Ferocious bite (assuming you can get more before SR or Rip needs refreshing).

My opening salvo is usually
Mangle
Savage Roar
Rake
Shred to 5 CPs (usually two swings for me, ~80% crit rate)
Rip
Tiger's Fury
Berserk (refresh abilities as needed (Savage Roar should wear out here or earlier depending on the CPs it had) but at 1/2 energy Shred is better than Ferocious Bite so don't waste combo points on it)

After that it's mostly refreshing what's down, shredding otherwise. I'll recommend the Badkitty addon to get everything you need to watch in one place. I also like the Hear Kitty addon which plays a tone for every combo point, it makes one less thing I need to watch.

http://wow.curse.com/downloads/wow-addons/details/badkitty.aspx
http://wow.curse.com/downloads/wow-addons/details/hear-kitty.aspx
#5 May 09 2010 at 4:13 PM Rating: Good
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I've got a relatively low crit rating, but I still think my DPS should be somewhat higher than it is.

My question is, how much is the ArPen trinket worth? I'm currently using the EoF trinket and the EoT +hit trinket. Without the hit trinket I'll drop to 250 hit rating, with the cap being 262 or something like that. Should I still grind for the NES trinket to replace the +hit trinket? According to RAWR, the EoF trinket outweighs the NES trinket, which is why I bought it.

I'm pushing around 4500 DPS unbuffed on a dummy by keeping Rip, Rake and Savage Roar up. Seems awfully low.

Edited, May 10th 2010 12:18am by Mazra
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#6 May 09 2010 at 6:22 PM Rating: Good
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Mazra wrote:
I've got a relatively low crit rating, but I still think my DPS should be somewhat higher than it is.

My question is, how much is the ArPen trinket worth? I'm currently using the EoF trinket and the EoT +hit trinket. Without the hit trinket I'll drop to 250 hit rating, with the cap being 262 or something like that. Should I still grind for the NES trinket to replace the +hit trinket? According to RAWR, the EoF trinket outweighs the NES trinket, which is why I bought it.

I'm pushing around 4500 DPS unbuffed on a dummy by keeping Rip, Rake and Savage Roar up. Seems awfully low.

Edited, May 10th 2010 12:18am by Mazra


Yes.
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#7 May 09 2010 at 10:52 PM Rating: Decent
ArP based???

Quote:
back should be haste


Is there any type of floor/basement for feral attack speeds? I'm already pulling around 0.88 - what's the max speed you can have before you can't attack any faster?

Quote:
Wrong meta gem, use RED


???

The spec you linked seems reasonable and I dropped the 1k on the dual spec so now I've got one that's pure kitty and pure tank focuses (you may be a feral druid if you both your dual specs are feral).

Quote:
1) You'll want to distinguish bear and cat gear where you can (especially neck/rings/trinkets),


Yup - I've got almost a full DPS set already - tank pieces are only there as we've got a good sized rogue population for raids so competition for pure DPS leather is fierce.

Quote:
but for the expensive stuff where you go hybrid gem for Agi. I like to drop Shifting Dreadstones in blue sockets for the socket bonus, a bit of a loss in dps for a gain in stamina


I used to be gemmed STA/AGI or STA/Dodge but then all of our tanks went pure +30 STA gems so the main pieces all got swapped over - I take it you're suggesting the STA/AGI ones then for the pieces that serve double duty?

DPS rotations - ok, so it sounds like the DoT attacks are the way to go then?

#8 May 10 2010 at 12:25 AM Rating: Good
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rusttle wrote:
ArP based???

Quote:
back should be haste


Is there any type of floor/basement for feral attack speeds? I'm already pulling around 0.88 - what's the max speed you can have before you can't attack any faster?

Quote:
Wrong meta gem, use RED


???

The spec you linked seems reasonable and I dropped the 1k on the dual spec so now I've got one that's pure kitty and pure tank focuses (you may be a feral druid if you both your dual specs are feral).

Quote:
1) You'll want to distinguish bear and cat gear where you can (especially neck/rings/trinkets),


Yup - I've got almost a full DPS set already - tank pieces are only there as we've got a good sized rogue population for raids so competition for pure DPS leather is fierce.

Quote:
but for the expensive stuff where you go hybrid gem for Agi. I like to drop Shifting Dreadstones in blue sockets for the socket bonus, a bit of a loss in dps for a gain in stamina


I used to be gemmed STA/AGI or STA/Dodge but then all of our tanks went pure +30 STA gems so the main pieces all got swapped over - I take it you're suggesting the STA/AGI ones then for the pieces that serve double duty?

DPS rotations - ok, so it sounds like the DoT attacks are the way to go then?



Yes, get gear with ArP, Armor Penetration, it does magical things to your DPS when you get enough that you can get all nutty with it and helps Shred truck harder before hand. The gear you had on had <200 ArP. I have no idea how it could be that low unless you are avoiding ArP gear.

Haste enchant on back is better than Agility. More attacks is more chances for OoC procs. More OoC is good, I have a .8 attack speed unbuffed. Lowest is .5 for ferals I believe.

RED, is the best meta for all melee DPS classes since it allows the use of more red gems which end being better than the benefit of the CSD.

The one I linked is a standard DPS spec, the other one I have is for tanking when threat isn't an issue and you want to make sure to have better boss AP reduction.

Rogues are ****** they steal m gear.

For double duty pieces use +20 Agility. It helps DPS and tanking, where Stam only helps bear form. I share a weapon but since have changed to ArP gear and now want separate ones so I can gem the DPS with either Agi/haste or ArP and the b ear one with Stam.

Yes, use MOAR DOTS. Only FB when you get used to keeping Rake, Rip, SR and Mangle going. Typically during Berserk or Lust, YMMV. If can FB and maintain everything else it is good DPS boost, it is a noticeable drop when I ***** it up though.
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#9 May 10 2010 at 1:33 AM Rating: Good
rusttle wrote:


Quote:
but for the expensive stuff where you go hybrid gem for Agi. I like to drop Shifting Dreadstones in blue sockets for the socket bonus, a bit of a loss in dps for a gain in stamina


I used to be gemmed STA/AGI or STA/Dodge but then all of our tanks went pure +30 STA gems so the main pieces all got swapped over - I take it you're suggesting the STA/AGI ones then for the pieces that serve double duty?



Yeah, Agility benefits both dps and tanking, though (at a certain level) pure armor pen is better for dps and (in some philosophies) pure stamina is better for tanking. I was a beartank in Karazan though, when healing us "was like pissing in a swimming pool" according to my healers, so I am incredibly leery of pure stamina builds. The current metagame has lots of overhealing and no mana worries, though, so people go Stamina Uber Alles without problems.

I use Sta/Agi gems in blue sockets because while losing 10 agi for 15 stamina isn't something I like (I mostly dps these days), losing 4-6 agility for 15 stamina (assuming an agility socket bonus) is more palatable.
#10 May 10 2010 at 2:25 AM Rating: Good
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I was doing more Shifting before but have been leaning towards more Stam as of late. Makes 2 healing easier in 10 mans. Still will take any decent red socket bonus though. Yellow and blue sockets are all Stam though now. I like that startegy as of now.
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#11 May 10 2010 at 4:27 AM Rating: Good
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Horsemouth wrote:
Mazra wrote:
I've got a relatively low crit rating, but I still think my DPS should be somewhat higher than it is.

My question is, how much is the ArPen trinket worth? I'm currently using the EoF trinket and the EoT +hit trinket. Without the hit trinket I'll drop to 250 hit rating, with the cap being 262 or something like that. Should I still grind for the NES trinket to replace the +hit trinket? According to RAWR, the EoF trinket outweighs the NES trinket, which is why I bought it.

I'm pushing around 4500 DPS unbuffed on a dummy by keeping Rip, Rake and Savage Roar up. Seems awfully low.

Edited, May 10th 2010 12:18am by Mazra


Yes.


I was sort of hoping for a 'No, Maz, just go about your business being #1 DPS in raids. Don't worry about farming a heroic for a trinket that four out of five in the group wants.'

Sigh, guess it's back to being a **** tank in FoS again.
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#12 May 10 2010 at 4:51 AM Rating: Decent
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Trinkets are a *****. Deal.

DV, DW, NES, GT, MjR, BoV, DCG:A. These are your feral DPS trinkets.

Need 2 of them.

DV and DW is my DPS wet dream.

BoV I am currently farming.

DCG:A is too pricey still.

Have NES and GT, want MjR to replace GT as I don't need the hit. But that involves doing Uld10 hard Thorim and winning the roll. So BoV is my best choice to replace GT, unless I get DV or DW.
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#13 May 10 2010 at 5:16 AM Rating: Excellent
Quote:
DV, DW, NES, GT, MjR, BoV, DCG:A. These are your feral DPS trinkets.

Need 2 of them.

DV and DW is my DPS wet dream.

BoV I am currently farming.

DCG:A is too pricey still.

Have NES and GT, want MjR to replace GT as I don't need the hit. But that involves doing Uld10 hard Thorim and winning the roll. So BoV is my best choice to replace GT, unless I get DV or DW.


Could someone give a link to the abbreviation translations for those of us who haven't memorized the name of every trinket in the game please? ;-)
#14 May 10 2010 at 10:16 AM Rating: Good
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Death's Verdict, Deathbringer's Will, Needle Encrusted Scorpion, Grim Toll, Mjolnir Runestone, Banner of Victory, Darkmoon Card Greatness: Agility. All spellings approximate.

edited to add that Death's Verdict is Death's Choice for Horde folks.
edited again becuase links are always better.
Edited yet again because alla links let me do mouseovers (why yes I am a bit of a perfectionist, how did you guess?)
Edited, May 10th 2010 12:18pm by firstclassforever

Edited, May 10th 2010 12:31pm by firstclassforever

Edited, May 10th 2010 1:42pm by firstclassforever
#15 May 10 2010 at 10:59 AM Rating: Excellent
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In regards to ArP off of procs, once you attain enough gear (I think it is 400 ArP from gear alone?) to gem ArP>Agi, there are the ArP caps to deal with as well. 1400 ArP = 100% reduction, so if the proc pushes you over 1400, some of the itemization will be wasted. I am guessing that GT+NES would not really be a great combo due to overlapping procs unless you had very low ArP or no better choice. Beyond this, a question will come up whether to gem Agi or Str, but that is a good problem to have. (It depends on how much crit you have.)

So hardcap= 1400 ArP, softcap= 1400-[proc value]
#16 May 10 2010 at 4:48 PM Rating: Good
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You want more than 400 passive ArP before you start gemming for it. In general you want to soft capping or otherwise getting into really high levels with gemming.
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#17 May 10 2010 at 5:07 PM Rating: Good
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I'm at 700 passive arpen at the moment, so I really don't need two of the arpen trinkets. The EoF trinket, while not optimal, does rank high on the Rawr list. It's basically +400 AP for the duration of the boss fight, considering the buff stacks to 20 and each hit applies 1. Also, it applies 1 for every target you hit, so Swiping 20 targets will give you 20 applications.

Once I get the NES (just had a Paladin ninja it from me again, kthx), I'll have to deal with my 10 hit rating problem.

Just seems odd that a 50% armor reduction every 45 seconds would be enough to get my DPS back up there. I'm still hanging on to our Ret Paladin in ICC10, but I suspect it's only until she gets 2p T10.
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#18 May 10 2010 at 5:20 PM Rating: Excellent
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I just checked my kitty gear (been slowly building it up), and found myself right at the threshold of going to ArP. Now to get 14 gems. >.<

Quote:
Just seems odd that a 50% armor reduction every 45 seconds would be enough to get my DPS back up there.

...and the secret behind ArP? Once you remove all of their armor through Armor Penetration, they merely die of shame. =)
#19 May 10 2010 at 6:05 PM Rating: Good
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Mazra wrote:
The EoF trinket, while not optimal, does rank high on the Rawr list. It's basically +400 AP for the duration of the boss fight, considering the buff stacks to 20 and each hit applies 1. Also, it applies 1 for every target you hit, so Swiping 20 targets will give you 20 applications.


That trinket has no ArP on it at all. Its an AP stack.

700+600 is almost ArP cap and Shred will do a lot more damage.
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#20 May 10 2010 at 6:11 PM Rating: Good
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Yeah, my plan is to get NES and then roll with the EoF trinket.

Hopefully I'll get the staff off of Rotface (lolrite) soon for the additional hit rating.
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#21 May 10 2010 at 8:22 PM Rating: Excellent
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Herkuml War Token is a good choice also at higher gear levels. Using this in combination with HDBW now.

Sorry missed the post that was up a couple about this already...

It is good though when hardcapped on arp. I use it and have 1361 passive arp then eat arp food for the last 40.

Edited, May 10th 2010 10:35pm by Toxicityoh
#22 May 11 2010 at 8:30 AM Rating: Good
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Seems old numbers still float about. The 400+ arpen before you stacked it was from Ulduar days and more specifically, before Blizzard changed arpen to requiring 1400 before capped.

These days, you probably want to be able to hit, minimum after gems, 650 before you go stacking it if you don't have an arpen trinket. Thing is, that's merely a rough number that should be used as nothing more than a rough number with error probably being +/- who knows much. It depends on your whole gear set.

Mazra:
Pawsome should be doing 8100 DPS as currently geared with full raid buffs. 15% more than that if you're in ICC with the buff. Anything less than 6.5k has room for serious improvement, unless you're running around target swapping the whole fight or spamming cyclones, innervates, brez, decurse, etc but then... obvious is obvious.

Just for Pawsome: Your Stat Weights
ArmorPenetration=1.6614, Agility=1.5654, Strength=1.4999, ExpertiseRating=1.4284, HitRating=1.4099, HasteRating=1.3124, CritRating=1.2798, Ap=0.6206 (you have a lot of hit, and as such you could just as well replace hit rating weighting with zero)

Just for Pawsome: Your gear list (This is only a dead on list until you change a piece of gear)
http://www.wowhead.com/?items&filter=ub=11;gm=4;gb=1;wt=20:21:77:117:114:119:96:103:32;wtv=1.4999:1.5654:0.6206:1.4284:1.6614:1.4099:1.2798:1.3124:10.3398;

You can replace hit rating weighting with zero on the list if you want to look for upgrades with less hit. By using zero as the hit rating weighting, you're saying that hit is worthless. So it will rank the gear as if the hit was worthless.

If you go to this gear listing, you can click the green text under "Score" one time to get an exact DPS amount for that piece of gear. Example: Your weapon is worth 3084 DPS with full raid buffs. If you don't see any tangible upgrades for any given slot because the gear is too far out of your reach, try clicking where it says: "View more results for this slot".


I'd offer stat weightings and a gear list for rusttle, but at this time he's in Tank Gear. In any case, it's unlikely that the gear list for rusttle or others would deviate so much that you couldn't at least get an idea of what you were looking for. Just remember, that the list is specifically tailored to Pawsome.

@ Rusttle

Don't use Claw


Edit: Trinkets on the gear list are not to be followed. The numbers are unreliable as wowhead doesn't do trinket procs.

Edited, May 11th 2010 8:43am by Torzak
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#23 May 11 2010 at 8:16 PM Rating: Good
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Isn't it simpler to just take 1400 ArPen, subtract the amount you get when your trink procs and gear/gem to that?

Or am I dense?
#24 May 12 2010 at 12:45 AM Rating: Good
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That assumes you have an arpen trinket.

Torzak wrote:
These days, you probably want to be able to hit, minimum after gems, 650 before you go stacking it if you don't have an arpen trinket.


Edit: 400+ was the old number without an arpen trinket before Blizzard upped the cap.

Edited, May 12th 2010 12:46am by Torzak
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#25 May 12 2010 at 6:57 AM Rating: Good
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Thanks for the info, Torzak. I'd say my DPS was lacking due to DoTs falling off, but even on Saurfang, with the 15% buff, I don't get over 8,000 DPS. I did have some bad luck where Savage Roar fell off just as I hit Rip, which I'm guessing screwed over my DPS something fierce. Seriously wish they'd remove one buff/debuff so I don't have to watch five cooldowns. Watching Retadins pass me on DPS done with lesser gear just makes me cry, especially knowing that they're just pressing four or five buttons to do that, with just about no DoTs or cooldowns to watch for (except one which is equivalent to our Berserk).

Here's hoping they'll roll Rake into Mangle, like Paladins get their DoT from every melee attack. Smiley: thumbsup

It's odd, because the ElitistJerks thread on Feral DPS still says just 400 passive ArPen before gemming for it.

EJ wrote:
At about 400 - 500 ArPen, ArPen becomes the best stat

Source: http://elitistjerks.com/f73/t63774-feral_dps_discussion/#ixzz0nifXkxqs


EJ wrote:
ArP Soft-Cap: 722 ArPen, if wearing [Needle-Encrusted Scorpion]

Source: http://elitistjerks.com/f73/t63774-feral_dps_discussion/#ixzz0nifeOXk2


They're using 1400 ArPen as the hard-cap, so the info should be up to date?

Edited, May 12th 2010 3:02pm by Mazra
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#26 May 12 2010 at 5:04 PM Rating: Good
The secret to kicking feral DPS up a notch is to be watching ahead to notice if SR & Rip are going to expire at the same time. If they are, then you need to SR early (even just a 1pt SR) so you can get enough points to ensure only a small amount of Rip downtime. I was gradually getting better and better at this then I downloaded Ovale and copied the script in this ElitistJerks thread

There has been some significant work on a few mods to help you choose which ability to hit in that thread and they take a lot of pressure off watching your debuff timers etc. As long as you don't get "tunnel vision" it allows you to watch what is happening around you a lot better and still maintain excellent DPS.

I'm now approaching 12k DPS on Saurfang at 5.9k GS (loving the ICC buff!)

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