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Trying Kitty. Why is my dps low?Follow

#1 Feb 04 2010 at 5:35 PM Rating: Decent
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I recently decided to try kitty today. After spending over around 2k gold on gems/enchants, I was ready to hit the test dummy. I've researched the rotation and got the addons(BadKitty and a combo pt one). I'm whacking on this thing, never letting SR drop, always keeping rake/mangle up. I'm thinking, yeah this isn't so bad! I look at the meter and see a dissappointing 3.5k :(

I:
-am hit capped
-am expertise capped(I think)
-know priority rotation
-using CDs such as trinkets and Berserk
-standing behind the dummy

Here's my armory: http://www.wowarmory.com/character-sheet.xml?r=Gilneas&cn=Savageslayer

From what I've read, at this gear level I should be focusing on AGI until I have around 4-500 ArPen. Is that my problem? Not enough ArPen?
#2 Feb 04 2010 at 6:10 PM Rating: Excellent
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7,732 posts
Don't go ArP unless you are soft capping with a proc or going to be close to hard capping is the general rule.

3.5k with an iLvl 200 weapon isn't bad unbuffed on a dummy.

Get a better weapon for better DPS. You have an armor weapon so try after getting a Marrowstrike, Orca Hunters or something more cat oriented; i.e., any ToC10/25 2Her you can use.

You should also look to shed some hit for other stats as you are over the cap. Same with expertise. Hit is 8% and expertise is 6.5%, try and be closer to them if possible.

Try and get a trinket to replace the hit one. Heck even a Mirror of Truth might be an upgrade since the hit is largely wasted. Dropping it would put you around 6% hit which should be close enough to not have a negative impact.

I'd say swapping that one over VC as having some extra expertise is better than extra hit just to counter those odd times where you can't hit it from the back.


edit: links and spells

Edited, Feb 4th 2010 7:13pm by Horsemouth
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#3 Feb 04 2010 at 10:36 PM Rating: Good
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Agree with above. Your equipped weapon gives a large amount of your attack power. The 2 mentioned above drop from H ToC and H HoR respectively, so should be easily obtainable, barring bad luck on drop rates or rolls :-) .

The other point I could mention is to do with clipping in your rotation. It is important to have an idea what you can and can't clip.
Savage Roar you can refresh at any point, doesn't matter if it is clipped.
Mangle is the same, it doesn't matter if it gets clipped, but try to refresh it as close to dropping as possible, because it's less dmg per energy than Shred.
For Rake and Rip it is important that you don't clip them, because the last dmg ticks goes off just as the debuff is dropping. Refreshing these early prevents the last tick from hitting, resulting in a DPS loss.

Another point: it's not terribly important for a cat to be hit or expertise capped. A kitty is not GCD limited, and missing an attack results in very little energy loss. Close to the cap is good, but being over the cap means you should try and get gear with different itemisation.

3.5k on the dummy is good. Raid buffed it will be significantly higher.
#4 Feb 04 2010 at 10:42 PM Rating: Good
Even things like the lower level of crit when unbuffed will make a big difference in being able to keep your finishers all going. On a dummy I always find it difficult as I always seem to be lacking combo points. There is a mod called Ovale and a thread in EJ's with an updated rotation for it which is pretty good for training yourself to get the rotation right.


For something like the Saurfang fight it is really good for maximising your DPS too. Just don't get trapped into focusing on it too much and standing in the fire!

#5 Feb 05 2010 at 8:45 AM Rating: Decent
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1,970 posts
You say you know the priority of the rotation but do you really? Maximizing your dps as a feral druid can be very tricky and testing on a dummy is never a sure fire way of gauging how good your dps really is. I've run dozens of hours of tests on dummies, tweaking my rotation, going every time I get an upgrade, but my dps is still the same right now on a dummy as it was 4 months ago when Ulduar was endgame. Sometimes I barely break 4k on a single 5 minute test, yet just the other day I peaked at 6.3k and ended at 5.8k because of a huge string of lucky crits and clearcasting procs. The real test is boss fights.

So let's briefly go over the rotation. Is Mangle up all the time? Is it always up when you reapply Rake, Rip and when you hit Shred? Are you clipping Rake and Rip often? Is Savage Roar up? Are you using Tiger's Fury as often as possible (preferably the moment it is off cooldown except when you have more than 40 energy)? Are you using Ferocious Bite often (if so, STOP)?

Remember, Shred is your #1 for doing damage, but it is entirely dependent on Mangle being up. Second and third are Rake and Rip and ideally you never want to clip either of them. Especially Rake because half the time I find attempting to reapply Rake doesn't overwrite the old one thereby wasting the energy used.

Also, if you're ever in a raid (or even just a 5 man) and there is an Arms warrior present you can remove Mangle entirely from your rotation as the warrior's Trauma will overwrite it and still provide you the same benefits of increased damage from Shred and bleeds.

As for Savage Roar, are you only using it with 5 combo points? If so, that's not necessary. Use it at any varying value of combo points. I find using it with just one combo point is ideal when I'm about to pop Berserk and trinkets as it will last just enough through the duration of Berserk and trinkets. Also, when you're about to go nuts with the cooldowns it is ideal that you already have a fresh Mangle, Rake and Rip going so that you can use as much of your Berserk/trinket time as possible hitting Shred. Having to reapply Mangle, Rake and Rip while precious Berserk/trinket time ticks away sucks. Sometimes it cannot be avoided of course but such is life.

And I will say once again: dummy testing is heavily skewed. I don't even know if applying Faerie Fire or the benefits of my 40.01% ArP have any effect on the results considering how widely my Recount figures vary from test to test. Your best bet is to see how much you do in a 10/25 man raid situation with buffs and a flask on. That will give you more of an accurate idea of where you're at than any dummy test.
#6 Feb 05 2010 at 12:28 PM Rating: Decent
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1,239 posts
Yep, keeping the debuffs up. The only time I don't use TF when it's up is if SF, Mangle or Rake will need used first. As far as savage roar, I actually prefer using it at 3 or 4 combo points. It seems like it works out better with rotation that way for me.

Thanks for the help guys. I did an Uld25 weekly(Ignis) and managed to scrape up about 4.7k dps. I also went ahead and used one of the 2 nobles decks I had and bought darkmoon card:greatness. I haven't equipped it yet because I'm still deciding if it's really worth the 4k.
#7 Feb 05 2010 at 8:32 PM Rating: Decent
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1,970 posts
Greatness absolutely is worth it. I am confident if you were to use it that 4.7k would become 5k.
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