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Blood Tanking and SoakingFollow

#1 Jan 14 2010 at 7:21 AM Rating: Default
As blood I assume the primary form of mitagation is the healing, which will come after the damage. With the way this works, is it even possible to soak tank?

I watched a blood Death Knight soak tank ToC last night, after a couple of wipes and mispulls we called the raid faction champs, thats what caused this question.

I'm trying to help him with his spec and technique but I am a frost Death knight tank.
#2 Jan 14 2010 at 11:18 AM Rating: Decent
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Ummm... what's the question?
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#3 Jan 14 2010 at 11:59 AM Rating: Good
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Quote:
is it even possible to soak tank?


That, I guess, though I have no clue what 'soak tanking' is.
#4 Jan 14 2010 at 12:11 PM Rating: Decent
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I'm GUESSING it's referring to a healer's mana?

Idk...
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#5 Jan 14 2010 at 5:38 PM Rating: Good
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I think I found it. A soak tank is apperantly a basin you fill up with water to do dishes in quickly - it's a restaurant utility.

In all seriousness though Pots, could you clarify what the heck you are on about? Googling "Soak tanking" gives me the above link and this thread as a result - it doesn't really seem to be a common WoW-specific term.
#6 Jan 15 2010 at 9:44 AM Rating: Decent
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I think he means blood tank (ironically)....which usually refers to a person who soaks up and heals through the damage rather than trying to avoid it altogether.

In this respect though, that seems....retarded...considering the main mitigation DK's use for tanking is avoiding the incoming hits by dodging or parrying.
#7 Jan 15 2010 at 10:28 AM Rating: Decent
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I thought the basis of a Blood tank was just having a massive health pool so they have huge survivability at the cost of being a huge drain on a healer's mana?
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#8 Jan 15 2010 at 1:09 PM Rating: Good
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Blood tanks are just there to inflate healing meters, namely their own.
#9 Jan 15 2010 at 1:29 PM Rating: Decent
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I meant that as in the term "blood tank" not the spec "Blood."
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#10 Jan 15 2010 at 4:51 PM Rating: Decent
Blood can take hits other trees cannot (same gear, blood will end up with more health, so can take larger hits and survive) and so of the three trees do make the better tank when you know you're going to get hit, say splitting cleaves or something. Frequently people prefer having larger health pools to survive a hit rather than trying to depend on avoiding being hit. You can't avoid being hit forever.
#11 Jan 20 2010 at 11:47 PM Rating: Decent
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Blood can take hits other trees cannot (same gear, blood will end up with more health, so can take larger hits and survive) and so of the three trees do make the better tank when you know you're going to get hit, say splitting cleaves or something. Frequently people prefer having larger health pools to survive a hit rather than trying to depend on avoiding being hit. You can't avoid being hit forever.


My experience is that you get from 1k to 1.5k more health being a blood tank (in the 40k health unbuffered range). Does it really make that much of a difference?
#12 Jan 21 2010 at 10:20 PM Rating: Good
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The first time you get down to 1300 life and your healers bring you back up to full that 1.5k makes a huge difference. Now granted that's very very not ideal. But it does happen, particularly when you're learning a challenging raid.
#13 Jan 22 2010 at 4:25 PM Rating: Decent
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The first time you get down to 1300 life and your healers bring you back up to full that 1.5k makes a huge difference. Now granted that's very very not ideal. But it does happen, particularly when you're learning a challenging raid.


Good point.

But my tanking experience (which doesn't include alot of high end raid like ToGC 25 and ICC) tell me that, most of the time, you either have a kick *** healer and you barely see your health bar going down (druid anyone!) or you have a bad (or undergeared) healer and the 1.5k wouldn't make any difference ending up in a full wipe.

Habitually, when I see my health bar going down faster then usual (or not going up enough), I pop up my ghoul and death pack immediatly just to make sure I will survive the encounter.
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