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Mana Gem instead of molten armor glyphFollow

#1 Jan 12 2010 at 3:10 PM Rating: Decent
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I have been having mana issues on the lady death and saurafang fights. I'm having to evocate more than I did in TOC. Last night in our 10 man we probably would've gotten the achievement with just a little more dps from me which I could've provided if I didn't have to evocate 2 times. I'm thinking about swapping out the molten armor glyph for the mana gem glyph. Have any of you done that? 40% more mana with basically no lost casting time seems like it would give me more of a DPS Boost than molten armor since I lose so much casting time evocating. In case it matters In the 10 man's I run with about 32% haste. Our 25 man hasn't graduated to ICC yet. The core 10 man team is doing it first.
#2 Jan 12 2010 at 4:02 PM Rating: Good
Do you have replenishment? If you do you really shouldn't be running into mana problems. It is better to evocate when necessary than to swap out the MA glyph, probably giving you around 6-8% crit (gives me almost 10).

Edited, Jan 12th 2010 5:10pm by Anobix
#3 Jan 12 2010 at 4:15 PM Rating: Decent
Muggle@#%^er
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And, additional questions, do you have a Pally judging Wisdom?

And when in the fight did you have to use Evocation? If it wasn't just near the end, then the additional mana from gems probably won't be enough to remove the necessity of one of them. If you are still using it twice, then the mana from gems will just result in a net drop in DpS.

Unless, of course, your issue was that you keep having to use Evocation during Heroism/Bloodlust...

[EDIT]

Might as well add to the list of potentially stupid questions.

Are you getting Kings or Wisdom from Pallies, if not both?

Do you have a Shaman putting down a Mana totem?

Are you using a Mana Potion, or a Haste one?

Would using a different food help? I dunno if there are spirit ones, and if that would be worthwhile or not, but...

And worse case scenario? Would if be better to switch to Mage Armor and choose another damaging glyph instead?

Edited, Jan 12th 2010 5:36pm by idiggory
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#4 Jan 12 2010 at 4:19 PM Rating: Good
which the best time to use evocation is at the end of a hasted period (end of icy veins or bloodlust with like 1 second left). if you are still having problems switch back to a less mana intensive rotation, 3xAB AM or 4xAB AM MBAR when you have it.
#5 Jan 13 2010 at 12:35 PM Rating: Good
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Anobix speaks the truth!

more questions:
what's your spec? I think we're assuming it's arcane
are you trying to use IA? Mana shield?

I'm assuming you're talking about the achievement to kill Saurfang before he casts his mark 3 times. That's much more about proper execution of the fight than it is a DPS race. Essentially, if you can clear him at all, then better execution on controlling adds and player spacing should mean you get the achievement. In fact... the fight is much harder NOT getting the achievement.

I've never even attempted the Deathwhisper achievement, but it seems more a healer/tank-type achievement anyway.
#6 Jan 13 2010 at 1:22 PM Rating: Good
for the saurfang achievement it becomes trivial when you have a couple disc priests throwing out shields (he only gains marks when people take damage, absorbs don't count). So it really comes down to proper switching of targets and staying spread out (and not getting hit by beasts). We did it for the 3rd time in 25man last night, had 3 stacks and could probably do it in 2 if we work at it.

as for the deathwhisper one it isn't easy as you have to worry about kiting the big guy that one-shots people as well as keeping multiple things CCed, avoiding ghosts and DND on the ground plus interrupts, etc (I haven't done 10 but I understand everything is there minus MCs?).

Edited, Jan 13th 2010 2:31pm by Anobix
#7 Jan 13 2010 at 4:55 PM Rating: Decent
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266 posts
I'm running the standard Arcane Spec with IA. I also talent into slow for this fight to use on the blood beasts. I think my problem may be spamming AB when I blow my CD's. I have two on use trinkets and the on use engineer gloves haste enchant that I use along with ICY Veins. I had been refraining from use Missile Barrage when it proc'd because it seemed like a waste of the short cast times for AB. The 25 man group cleared TOC last night and is going into ICC Tonight. I'll change it up and use Missle Barrage after ABX4 and see if that helps.
#8 Jan 13 2010 at 8:05 PM Rating: Good
there isn't much reason to not use missile barrage, the dps of it is really good and the cast is free, saving mana.
#9 Jan 14 2010 at 1:44 AM Rating: Default
Or you could use Mage Armor in stead of Molten Armor for better manaflow :)
#10 Jan 14 2010 at 7:21 AM Rating: Good
Mage armor is really a last case scenario though, it is generally better off using a less mana intensive rotation by a notch (ABspam-Mbar -> ABx4-AM, for example) than to give up 10% crit -- that is a TON of dps.
#11 Jan 17 2010 at 1:52 AM Rating: Decent
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Ok, I've changed my rotation and my mana situation got better without dropping Molten Armor. I was going beyond 4 stacks of AB more than I thought I was. On a slightly different topic, my DPS is definitely down in ICC as compared to TOC. Even my guild mates have noticed. The hunter and warrior are now topping me with even the, GASP, Warlock sometimes beating me. This is coming from a 10 man perspective. There is something about the ICC fights that is different than the TOC fights. At least for me there is. I'm not talking about just the twins, I hit 9,886k dps on that once in 10 man. I was always number one on all the fights in TOC unless I died early for some reason.
#12 Jan 17 2010 at 5:37 AM Rating: Decent
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3,157 posts
You're going to see lower numbers in ICC because of the fights being more technical.
To give you an idea, we have a rogue doing 11K in Twins (we use a method that involves one person collecting all the spheres of each color, so we don't get huge dps boosts like other guilds), but only averages 7K on Saurfang. My frost mage does a solid 5K kiting there.
What I will tell you, however, is that after browsing TONS of logs, I can tell that we aren't all that low in DPS afterall. For example, Anobix's guild does a range of 4-8K DPS on Saurfang. (on that note, I wish that 10 mans had room to carry people. 4K?!)
Anobix himself is only doing 5300 there (again, because of the kiting). Note that I'm a frost mage :D
For evidence, I'll make sure to go on my Mage Monday and log that up.
Edit: I have this screenshot, it's better than nothing. It was our last attempt at Saurfang for the night, got him to 10% because of a nasty mark on a healer (We still aren't at the point where we can beat him without a mark showing up, despite our numbers).
Screenshot with Recount
Ignore my lack of gold, I roll like that >.>

You'll see our numbers, and we can comfortably beat him if luck rolls our side of the die. The rogue on top is actually a Combat Rogue, not a Mut as you'd expect (second is Mut). The Mage (me!) is -Frost- and keeping up a VERY healthy pace, despite the kiting (Higher than I thought it was, I was thinking more like 5100 at max).
You'll also note we do this with only two ranged.

I'm rambling now, I better leave.


Edited, Jan 17th 2010 5:00am by jaysgsl
#13 Jan 17 2010 at 4:26 PM Rating: Decent
im glad you realized you were going over four stacks and still casting i saw one of your posts yesterday about it and was going to rail you for it lol there is no reason to go over four stacks in a raid unless your useing a clearcast that procced so you cast a fifth then use missles. you just can't get rid of molten armor glyph for a little more mana its just too much crit to lose.
#14 Jan 17 2010 at 5:27 PM Rating: Good
shatmann wrote:
im glad you realized you were going over four stacks and still casting i saw one of your posts yesterday about it and was going to rail you for it lol there is no reason to go over four stacks in a raid unless your useing a clearcast that procced so you cast a fifth then use missles. you just can't get rid of molten armor glyph for a little more mana its just too much crit to lose.



Well you can but really only under conditions where you will have the mana to spare to fish for the Mbar procs (such as when all cooldowns are popped etc and you want to squeeze out that last bit of dps) but then moving back to normal 'rotation' afterwards can work. I generally never go past 6 casts, and even with that it is rare to do so.

I recommend using Power Auras and Mage Nuggets to track your AB debuffs on the middle of your screen (so you don't have to count or look at your buffs/debuffs off to the side).
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