Forum Settings
       
Reply To Thread

Lost Warrior at Level 40Follow

#1 Jan 06 2010 at 6:53 PM Rating: Decent
I am hoping that some of you guys will be able to help me out. I just started playing WOW last month and picked a warrior with not much thought into any aspects of the game. I have done alot of questing but not many duels or raids. I tried Warsong Gulch and a few tries at raids. Everyone wants to place my character as a tank but I have no clue what to do. I have read up on what I need to do but when I have done the instances I feel at a loss and that I am not keeping control of the mob and everything falls apart. I want to get better but dont want to gurantee a group die due to my incomptance. Its funny saying this but I feel like I need a mentor to tell me what I am doing right and what I am doing wrong. I don't belong to a guild because I want to make sure I find one that will help me learn my role more and help me to learn to pull my own weight. Right now most of my talent points are Arms - 20, Fury - 5, Protection - 5. I know I can reconfigure my points but have read some opinions to do that at 60 or it is harder to level. Any advice would be great! At this point thinking I might never group at anything and should be a loner lol Thanks for the help, hopefully one of you would be willing to take me on :)

Izzy
#2 Jan 07 2010 at 2:11 PM Rating: Decent
***
1,419 posts
Stats on gear: STAM/STR/AGIL, in that order. Stack stamina as much as you can. Pieces that have only stamina on them can be nice as well, but don't have stamina as your ONLY stat, just don't trade it at a 1 to 1 basis for STR or AGIL.

Abilities: At this level, you will have many of the abilities that make a proper warrior tank. Once the mobs are in a tight group, you should be using the thunderclap ability as frequently as you can. Otherwise, use revenge every time its up, shield slam, and sunder.

A few asides: Make sure to mark mobs before pulling, it'll make a big difference in your ability to hold aggro if everyone follows the plan.

Sometimes pulling with a ranged weapon is much better than charging in, especially if there are multiple mobs in one area.

Losing threat: When you attack a pack of mobs and you are holding threat, you have a certain threat level against them. If a DPS or the healer surpasses that threat barrier by a bit(its different for melee and ranged), the mob turns towards them. So for example, if you the warrior tank has 100 threat on a mob and I'm in your group DPSing as a melee, I have to surpass your threat level by 10% to pull the mob off you. Lets say that I do, and now I'm sitting at 110 threat and you have 100. To pull the mob back, you must now put up enough threat to hit 121 threat. See how much it jumps as soon as you lose aggro? You need to recoup how much aggro you are below by AND surpass them by 10% to regain that threat.

Now, if your abilities aren't going to strip the mob off the DPS/heals right away, you need to use a taunt. A taunt turns the mob towards you for a certain amount of time, and you have more than one. Challenging shout will pull all the mobs within range back to you. Its perfect when a patrol has come out of nowhere and is beating on everyone. You have multiple mobs hitting the DPS/heals and you can't regain aggro quickly? Use it, thunderclap, and try to get your rage up on the mobs that will turn back towards the DPS/heals after the taunt is over. If its only one mob out of a pack which a button happy DPS has pulled from you, find him(click him or use the tab key), and use one of your taunts. Mocking blow if he's in melee range, or your taunt if he isn't. Once again, you have a small amount of time to build your threat higher than the DPS/heals it was chasing down.

Not losing threat: Back in the days of the original WoW, tanks had to take care of multiple targets by tabbing through them and putting up a bit of single target threat on each. These days it is much less needed, but not any less useful. If you seem to be losing threat on the mobs you aren't focusing on because of AOE happy DPS or otherwise, try tabbing through your targets and hitting each of them with a shield slam/revenge on them. It'll increase the threat you have on them and stop mobs from ever switching targets in the first place, when it is much harder to grab them back.

Anyways, I could say more, but that should be a long enough read for you to have more questions. :P As far as your talent points go, I would throw them all into arms just to get sweeping strikes, but it won't be a really big issue. Just keep at it! After a few dungeons for experience and gear upgrades, it'll go much smoother. :P
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 31 All times are in CST
Anonymous Guests (31)