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WTF with the Armor Pen??Follow

#1 Jan 02 2010 at 9:27 PM Rating: Default
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Ok, so we're mutilate and we don't need much ArP anymore...

Then WTF does nearly all of the new lvl 264 gear have it?

Discuss.
#2 Jan 02 2010 at 9:40 PM Rating: Good
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Because... you already do so much DpS WITHOUT having gear perfectly catered to your stats?

And it is still technically better per point than AP (though that isn't saying much).

And if "nearly all" means "a small percentage," then you are right. I just looked through it. It seems that under 1/3 or 1/4 of it has ArP.

Blizz has said it before, and they'll say it again. They don't exist to give you awesome gear. They give you pieces with great stats mixed with good stats mixed with okay stats. Sometimes you get lucky and get mostly or all great stats. Sometimes you have to settle with some lesser stats.

But considering Mut is still one of (if not the) highest performing Boss DpS spec, I don't think you having some ArP on gear is that bad. It still buffs your damage. It just focuses on a part of it that you consider less important.
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#3 Jan 03 2010 at 12:59 AM Rating: Excellent
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Because Mutilate is the only spec Rogues have, amirite?
#4 Jan 03 2010 at 1:12 AM Rating: Default
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You are correct sir. There are no other specs. EVUH.
#5 Jan 03 2010 at 1:15 AM Rating: Decent
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Quote:
And if "nearly all" means "a small percentage," then you are right. I just looked through it. It seems that under 1/3 or 1/4 of it has ArP.


Look again homie... I'm not talking about tier only. Look at the badge gear too. A lot of ArP.

But your point is well-stated.
#6 Jan 03 2010 at 9:23 AM Rating: Excellent
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OH OH OH! I have another point!

Because Rogues are the only leather class.

Oh wait, HAI MR. FERAL DRUID!!!!!!!!!!!
#7 Jan 03 2010 at 9:28 AM Rating: Decent
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OH OH OH! I have another point!

Because Rogues are the only leather class.

Oh wait, HAI MR. FERAL DRUID!!!!!!!!!!!


Just to add to that, ArP is the best Feral Cat stat once you have 400-500 or so. That's a pretty significant reason to put it on gear.
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#8 Jan 03 2010 at 10:56 AM Rating: Default
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OMG... it's a bear in Rogue gear.

F-my-life.
#9 Jan 03 2010 at 12:00 PM Rating: Good
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OMG... it's a bear in Rogue gear.

F-my-life.


Ummm... Cats? And a lot of the gear is BiS for Bears, as well.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

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#10 Jan 03 2010 at 1:09 PM Rating: Decent
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http://elitistjerks.com/f81/t37462-warrior_dps_calculation_spreadsheet


Look at the wrists. BiS list for warriors. Leather. With ArP.
#11 Jan 06 2010 at 10:54 AM Rating: Decent
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oh noes!! Warriors stealing our leather.....
oh the humanity!!

"when the eagles go silent, the parrots will jabber"
Winston Churchill
#12 Jan 06 2010 at 9:11 PM Rating: Decent
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I have a hard time using the Mutilate spec. It seems like too many abilitys depend on having certain other abilitys on a npc to use as where combat doesn't.

That being said my dps is lower then it should be for a rogue with the gear I got. I tried mutilate once while leveling and I did about 50% less dps then with my combat build but then again that was leveling. I got me a couple of good daggers (well the 232 from new heroics) so i might try it again I suppose.
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#13 Jan 06 2010 at 10:23 PM Rating: Good
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I have a hard time using the Mutilate spec. It seems like too many abilitys depend on having certain other abilitys on a npc to use as where combat doesn't.


...what? Explain please.

The only thing that is requires is Deadly Poison on the boss and a Bleed. Deadly poison is automatic, and in 90% of raids someone else puts up a bleed.
#14 Jan 06 2010 at 10:54 PM Rating: Decent
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Quote:

...what? Explain please.

The only thing that is requires is Deadly Poison on the boss and a Bleed. Deadly poison is automatic, and in 90% of raids someone else puts up a bleed.


Probably higher than 90%.

An Arms Warrior DEFINITELY will provide one. A Fury War probably will (I'm pretty sure they use Rend AND spec into Deep Wounds).

Cats and Bears will provide one, as their rotations use them pretty heavily (Cats do, at least).

A Marksman Hunter will be able to provide one, though possibly not consistently (I don't know if their rotations have them using one of the three abilities that put one up every 8 seconds).

2 Hunter pets can also cause a Bleed.

If you have another Rogue, you can make them do it.

There are other sources, but these are the reliable ones.

Worst case scenario--you put it up yourself, or do it every other (/every third) raid with other Rogues you run with.
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#15 Jan 06 2010 at 11:01 PM Rating: Decent
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I tried it again actually. I went with the exact spec listed for 80 as mutilate spec. I was doing 1k less damage on bosses in heroics (didn't test on a raid) then I did with my own combat spec. Weapon wise I ahve the two il232 daggers that drop in the new heroics for mutilate, for my combat I have nighttime and that other fast 1h sword (using sword/axe spec obviously on this spec). So basically all my weapons have the same dps just differnt stats and attack speeds. Did about 3k on bosses with mutilate spec, 4k on other bosses with my combat spec. STill I join a raid and lesser geared rogues can out dps me and i am sure it is my spec.

I guess one thing to consider is my daggers only have +50 AP enchants where Nighttime has Berserking and my offhand sword has +65 AP. Don't think the enchant would be causing this much dps loss. I might have a bad rotation.

Here is a link to my character. As of posting this it don't show my 2nd talent tree as assassin but the only difference in gear would be the weapons mentioned above.

LINK
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#16 Jan 06 2010 at 11:12 PM Rating: Decent
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[EDIT]

Weird kind of double post...

Edited, Jan 7th 2010 12:32am by idiggory
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#17 Jan 06 2010 at 11:25 PM Rating: Good
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I like how you suggest the problem may be with your rotation (and a large portion of it probably is, btw) but give no hints as to what that actually is.

Your daggers have 100 AP. Your swords have (averaged) 200-315 AP.

Without considering the addition of damage multipliers to these abilities, the better enchants would net them an average of:

Envenom- 45-90 more damage for 5 points
Garrote- 71-142 more damage over the duration.
Deadly Poison- 12-24 damage more, per stack.
Instant Poison- 10-20 more damage.

Many of your abilities get some pretty huge talent boosts. And your auto-attack strikes are buffed with the AP.

Vile Poisons is 20% to 3 of those. Murder is 4% to all of them. Find Weakness is 6% to all of them. HfB is a buff to them all.

Not a huge amount, no. But more than you give it credit for. That+Not knowing the rotation+Having worse weapons can easily make a 1K difference, I'd bet.

[EDIT]

Is the PvP set what you do PvE content in? And you have quite a bit of ArP, which is favoring Combat more, which adds things.

Edited, Jan 7th 2010 12:40am by idiggory
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#18 Jan 07 2010 at 6:29 AM Rating: Good
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*twitch* Who the hell showed you what to spec...

Your combat spec is terribad. Drop Vigor, Blood Spatter, and 1 pt in ImP Evis for 4/5 Improved Poisons and 1/3 Vile Poisons. Drop Glyph of Vigor for Glyph of KS. Drop 1 pt in Throwing Specialization and put it in 5/5 Combat Potency.

For your Muti spec. Drop Vigor, Blood Spatter, Opportunity and 3 points in Relentless Strikes for 3/3 Ruthlessness, 2/2 Fleet of Foot, 5/5 CQC, and 3/3 Lightning Reflexes.

I'll refrain from other comments until you comment on your gear...

EDIT: Also, the Mutilate Rotation is much less complicated than you're making it.

Put up HfB, Put up SnD, Spam Envenom. Refresh HfB as needed.

Edited, Jan 7th 2010 7:38am by GodOfMoo
#19 Jan 08 2010 at 11:45 AM Rating: Excellent
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GodOfMoo wrote:
EDIT: Also, the Mutilate Rotation is much less complicated than you're making it.

Put up HfB, Put up SnD, Spam Envenom. Refresh HfB as needed.

Exactly. I shied away from it for a long time, foolishly, because of reading a lot of people's whining (not here) about how "complicated" it was.

Since it's a new spec for you, just spend five or ten minutes on a combat dummy before the raid. It seriously is not that bad.

And in response to the bleed/no bleed issue, I spend more than half my time in 10-mans with my guild. And we don't have a kitty or a dps warrior or a bear tank or a marks in our 10-mans, which makes me sad. But big deal, I spend one global on putting up a bleed every one minute, and it's not like there's no dps at all in that global.

Follow GoM's advice Fronglo, and have fun.



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#20 Jan 15 2010 at 9:21 AM Rating: Decent
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There is an addon at curse.com for the mutilate spec and actually tells you what button to mash and when. Can not get any easier than this. I run combat 95% of the time and mutilate only depending on what boss I am fighting. My weapons for Combat are a tad better then for my mutilate spec.

This addon has helped out other rogues on my server that ask me questions regarding rotation. This addon raised one rogues dps by 1300 by him just following the addon's directions. I also told him to start reading the dang forums on allakhazam and learn how to play the toon per spec he is using. he is now starting to read forums....ding light finally came on? Maybe..we shall wait and see...

vr,

Graern
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