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#1 Jan 01 2010 at 10:25 PM Rating: Good
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well i've researched what i've could after coming back to wow after 8 months [hard college semester]

This is atleast the 3rd or 4th time in my wow career that i've gone by allakazam's word of whether what i'am thinking and planning is right.

My aim for now is entry into TOC. in other words 3.2 raiding. I have a nelf rogue.

iam using the ideal mutilate build.

Gem plans are

Blue - shifty dead stoner
red - delicate cardinal ruby
yellow - deadly ametrine [ideally] or glinting ametrine [compromise] or rigid kings wood [if hit is too low] [i'am noticing a severe lack of hit in most of the rogue items i saw]
Meta - we all know this.

Helm - Either T9-Vancleef or Lethal Intent [75 emblems of T]. I'd rather go for Lethal Intent.

Necklace - Already have arathor. Aiming for Barbed yummy choker [forgemaster from pit of saron]

shoulders - choice between t9 for 30 emblems of T or Duststalker for 45 emblems. smaller gap between these two than there is between the helms. If i really want the [4] set bonus. Ill go for t9. More on this when i get you in my pants.

cape - the accursed crawling cape from forge of souls [devourer] looks nice but the naxx 25 cape, deadly foe, from kelthuzad [which never drops..] seems an option yet.

Chest - t9 for 50 Emblems of T. If it drops, i'll wear Choking hauberk from Halls of reflection [marwyn]till i get emblems of T. But really, 50 emblems doesnt take too long at all, so why bother?

Wrists - Chewed leather wristguards from the pit.

Gloves - meh T9 seems the only viable option. So at the very least i'am getting the [2] set bonus by default.

Belt - Flayer blackbelt from forgemaster of the peach pit [must be starring in the new karate kid movie]

Pants - Now there is the t9 for 50 emblems of T. But i'am eyeing the fleshwerk legs from 5man TOC, it does look so much better. Is the combined benefits of these pants and the previously mentioned duskstalker shoulders over their t9 equivalents worth more than the [4] set bonus whcih consists of a 5% higher crit rate for muty? hmm

Shoes - Blighted leather footpads look great. but heroic Tch [aka 5man toc] has Dismal Fortune which does seem better .

Rings - Dexterous brightstone for 35 emblems of T. For sure. But...Carnelian&Bone [normal Forgemaster Garfrost of the peach pit] and Stained Souls from the last boss of the heroic peach pit both seem so good. Iam not sure which is better.

Trinkets - i already have the mark of supremacy. The needle encrusted scorpion seems an obvious choice. the shard of crystal heart looks nice, but i dont think as nice as the former two.

oh ya the ranged weapon. Crimson star for 25 emblems. Papa's new knife looks good too.

Daggers. I currently got bloodweeper and i dont see anything better. I have the black knights rondel for now. I'am aiming for the unsharpened nose picker, random drop from the icecrown instances.

Edited, Jan 2nd 2010 6:29am by Tenjen

Edited, Jan 2nd 2010 6:37am by Tenjen
#2 Jan 01 2010 at 11:48 PM Rating: Excellent
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Gems are wrong.

Blue socket=AP
Yellow Socket if the only other socket(s) in that piece are red or yellow=AP/Haste
Red Socket=AP

Nightmare Tear in whatever socket gives you the biggest socket bonus.

Link your ideal build just in case.

For the trinkets DO NOT GET THE NEEDLE ENCRUSTED SCORPION. ArPen is terrible for Muti. Get Darkmoon Card: Greatness.

Also remember that rupture is no longer a part of Rogue rotations(unless its a small one for HfB purposes).
#3 Jan 02 2010 at 12:08 AM Rating: Good
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2,602 posts
Thank you very much!

about the gems. So i stack ap gems in blue and red sockets. and yellow sockets get ap/haste if the other socket[s] was a yellow/red within the same item?

edit: i wasnt aware of armor pens lack of value in Muty. I'll reconsider the variety of choices i have for the rings/helm/shoulder/pants/ranged.

Edited, Jan 2nd 2010 6:39am by Tenjen
#4 Jan 02 2010 at 1:28 PM Rating: Excellent
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2,550 posts
A very significant portion of your damage comes from poisons and envenom as mutilate, neither of which ArPen affects.
#5 Jan 03 2010 at 2:29 PM Rating: Good
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2,602 posts
yep, i realised that when you mentioned it. 8 months away has dulled my wow sense more than i thought : \
#6 Jan 04 2010 at 7:35 AM Rating: Good
EJ would disagree to gem straight AP (All depending on gear and whatnot, of course) ;-P
#7 Jan 04 2010 at 12:02 PM Rating: Excellent
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2,550 posts
Show me where it says not to gem straight AP.

Quote:
Only the most commonly used gems are listed. Please consult the spreadsheet
for more accurate gemming choices.


The spreadsheet(should) tell you to gem straight AP, unless you have the expertise option on or your under spell hit cap.
#8 Jan 04 2010 at 2:12 PM Rating: Good
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2,602 posts
this is what i end up with more or less [i say more or less cause its Warcrafter]

http://www.warcrafter.net/sandbox/151169

I do notice certain things, but iam gonna keep my mouth shut till iam back to being sure of my way in wow again. [recently i accidently made 44 flasks of wyrm after forgetting that 2 are made at a time, i left around the time that was put in]

Edited, Jan 4th 2010 9:08pm by Tenjen

once more, thank you so much for you help and knowledge

Edited, Jan 4th 2010 9:14pm by Tenjen
#9 Jan 04 2010 at 5:02 PM Rating: Excellent
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2,550 posts
Things I see.

Glyph of Rupture is unneeded. Get Tricks Glyph or FoK Glyph.

Haste Enchant on Cloak is better than AGI enchant now.

And could do with a tiny bit less Expertise but no big deal.

Also, check to see if using the two badge 245 pieces for Head/Shoulders would be better than using 4p T9.
#10 Jan 05 2010 at 7:35 AM Rating: Good
GodOfMoo wrote:
Show me where it says not to gem straight AP.

Quote:
Only the most commonly used gems are listed. Please consult the spreadsheet
for more accurate gemming choices.


The spreadsheet(should) tell you to gem straight AP, unless you have the expertise option on or your under spell hit cap.


Or show me where it does say to gem straight AP. I understand enchanting AP on, for example, bracers, etc.... and haste on cloak (as agility isn't up there anymore), but with the changes, ArP seems to be better according to the spreadsheet.

I'm not disagreeing with you (although it may seem like it in my above post), I'm just wanting to know, as what you're saying isn't the same as what I've read.

I went and took a look at some of the EJ rogues that make up these spreadsheets and whatnot (i.e. Aldriana), and she actually is pretty much decked out in ArP gems.

Either way, I know I've got to regem some things on my own rogue and test out everything myself, because... we've got to see it to believe it, right? =P
#11 Jan 05 2010 at 10:12 AM Rating: Good
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811 posts
I never have, and never will be, a fan of stacking ArP. We aren't warriors. And 2 of your 3 top attacks aren't affected by armor pen...I guess I'd have to see solid proof before dropping all my AP/haste gems. (.34 oh speed w/ a potion is disgusting).

Secondly - the other rouge in our 25 tried the ArP gems for both a mut and combat axe/dagger build. DPS went way up (caught up with me) with only gemming AP/Exp to cap.
#12 Jan 05 2010 at 11:27 AM Rating: Excellent
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2,550 posts
Gemming will of course depend heavily on your gear and trinkets.

If you are near the ArPen cap than yes, it probably will tell you to gem ArPen.

Just wondering, I assume you are using the latest spreadsheet yes? Stupid question but better to check.

EDIT: Just looked at your armory.

A. You're combat, I'm refering to Muti. Combat has less poisons damage, uses Evis instead of Envenom, and has more talents increasing the damage of attacks that benefit from ArPen.

B. You have Needle Encrusted Scorpion. I'd bet gold that switching your trinkets would result in you not being told to gem ArPen

Edited, Jan 5th 2010 12:38pm by GodOfMoo

EDIT2: To put it in perspective with my Muti gear/spec the spreadsheet values Arpen at 1.14. Haste is 1.91.

Edited, Jan 5th 2010 12:55pm by GodOfMoo
#13 Jan 05 2010 at 11:48 AM Rating: Good
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2,602 posts
i love such wonderful mature debates <3
#14 Jan 05 2010 at 12:04 PM Rating: Good
So do I, Tenjen. It's nice when we can just get together and discuss things, ya know? Instead of the usual, "Yew suxorz, I kno wut I talk abowt!"

And thanks for the info GodofMoo, that may be my issue. As we were both saying, how to gem depends on what gear and trinkets you have, it'll depend on what the spreadsheet is telling you.

Yeah, I was using the latest spreadsheet. And stupid me read that Tenjen was talking about Mutilate, but my mind wandered to combat for some reason... Anywho, I remember switching to the Needle-Encrusted Scorpion because the other trinket I had was crap (Honestly don't remember what I had before, but I know that this was a huge upgrade lol).

But that may be why someone like Aldriana has ArP gemmed in her gear (along with other multi-stat gems), because she is combat.

While I did try mutilate when I was going through my 70s, I found it just wasn't for me. It was fun, but I've been combat since I hit 10, so it's just what I'm comfortable with. I know I'm holding myself back in regards to dps in some situations, but I don't raid as much as I used to, so it's not as big of a deal for me as it was before.

I do have two very nice daggers now though, so maybe once I get the gold saved up, I'll dual spec into mut as well and give it another go. Besides, it'll be nice to switch between the two depending on the fight.
#15 Jan 05 2010 at 12:21 PM Rating: Decent
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Noc - I can tell you this - mut dmg is insane right now. Rotation has been simplified, and if you have another rogue to trix trade with, it's a ton of fun. Myself and our other rogue both pulled 9k+ on Saurfang last week, and I was using a toc10 offhand. Poison dmg is right next to melee around 31% or so. Popping a speed pot during bloodlust = bonkers dps.
#16 Jan 05 2010 at 2:39 PM Rating: Good
Yeah, that's what I've heard (and seen). As I said, I just never felt comfortable with it as I did with combat. Will I ever go back to mut again? Probably, but I would definitely need to work on getting the gold to dual spec for it if I were to go back to it. As for the tricks thing, yeah, that's loads of fun =P. A fellow rogue in the guild (dual specced combat and mut as well), and I trick each other all the time. The best part is, we usually consult one another regarding gear before rolling. It's nice to give (and recieve) gear to the one that needs it most.

Because, what goes around, comes around, right? =P
#17 Jan 05 2010 at 3:34 PM Rating: Excellent
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2,550 posts
Mutilate isn't all that different from Combat now.

Combat: Spam SS, Keep SnD up, Spam Evis.
Mutilate: Spam Muti, Keep HfB up, Spam Envenom.
#18 Jan 05 2010 at 3:42 PM Rating: Decent
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811 posts
GodOfMoo wrote:
Mutilate isn't all that different from Combat now.

Combat: Spam SS, Keep SnD up, Spam Evis.
Mutilate: Spam Muti, Keep HfB up, Spam Envenom.


QFT.


Noc - I've got the same arrangement with our other rogue. We are still on a DKP system, so it's nice to consult with him before gear drops to see where dkp is best spent.
#19 Jan 05 2010 at 3:53 PM Rating: Good
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2,550 posts
I'm the only consistent rogue in my guild, so I just take whatever drops when they aren't there and let them have it if they want it while they are.

((Unless its something silly like Deaths Verdict, in that case **** the other rogues ;p))
#20 Jan 06 2010 at 3:13 AM Rating: Decent
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2,602 posts
today something odd happened. i was in a random instance, when i noticed a buff i hadnt seen before. it was the cross dagger poison icon [cross blades with poison below and red aura above] and it had a counter on it and a 30 min timer.

when i moused over it, it siad "blended brew: applies XXX-XXX instant poison damage when X is applied every X time" or osmething like that, i cant truly remember it.

it hasnt appeared since then.
#21 Jan 06 2010 at 5:49 AM Rating: Good
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2,550 posts
H OK specific buff. Go figure.
#22 Jan 06 2010 at 10:44 AM Rating: Good
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336 posts
Moo you say the Needle-Encrusted Scorpion is bad for Mut rogues, but what about the Improves critical strike rating by 114? That is a big number, I am now over 40% with that trinket.
#23 Jan 06 2010 at 11:07 AM Rating: Good
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2,550 posts
Sure, 114 crit rating is great. The proc is terrible though.

If you have nothing better, which...I can't believe, that sure use it.

But for Muti there are several other options. Mark of Supremacy, DMC:Greatness, and Mirror of Truth are all better because of their procs.

EDIT: More information. This is based on MY mutilate gear, your milage may vary so consult your spreadsheet before making expensive decisions.

My stat weights according to the Spreadsheet are:
(Only the ones that matter)
AGI=1.92
Crit=1.7
White Hit=1.79
Haste=1.88
ArPen=1.14

So, now lets look at the trinkets I spoke of above, ignoring the procs for now.

Mark of Supremacy: 128 Hit Rating
DMC:G: 90 Agility
Mirror of Truth: 84 Critical Strike Rating
Needle Encrusted Scorpion: 114 Critical Strike Rating

Now, lets assign a value to each of those based on my stat weights.

MoS: 229.12=128*1.79
DMC:G: 172.8=90*1.92
MoT: 142.8=84*1.7
NES: 193.8=114*1.7

Looking at the passive stats alone we can see that Mark of Supremacy is better than Needle Encrusted Scorpion is better than Darkmoon Card Greatness is better than Mirror of Truth.

But...if you look at it that way you are ignoring the most important part of most trinkets...the procs.

I'm not a math whiz, let me state that up front, so my math may be off, but it should serve my point.

Lets look at the procs for each of these trinkets. Assuming that they all have a ICD of 45 seconds, and that they will all proc the moment they are off ICD(I'll speak of Mark of Supremacy in a bit).

DMC:G: 300 AGI for 10 seconds.
MoT: 1000AP for 10 seconds.
NES: 678 ArPen for 10 seconds.

Now, for the values of the proc.

DMC:G: 576 every 45 seconds for 10 seconds.
MoT: 1000 every 45 seconds for 10 seconds.
NES: 772.92 every 45 seconds for 10 seconds.

Hm..Looking at it like that in terms of the proc's value MoT>NES>DMC:G. Interesting.

But wait, what happened to Mark of Supremacy?

MoS: 1024 AP for 20 seconds on a 2 minute Cooldown.

I'm not going to try and give that an EP value because I fail at math...but, take a look at it.

1024 AP for 20 seconds...if you hit MoS every single time it was off CD you would get roughly 2.25 procs of the above trinkets for every proc of MoS. Well, that would seem like MoS isn't as good as those right?

Except consider this...you can choose when to have that 1024 AP. Which means that you can stack MoS with other CDs. For example, you hit Killing Spree right after MoS. Thats 1024 AP to every Killing Spree attack and than every attack for 15 seconds afterwards. Or if you blow AR and MoS together, or Heroism, MoS, AR, and BF...you see where on use trinkets start to shine?

One last thing about Needle Encrusted Scorpion...Mark of Supremacy, Mirror of Truth, and Darkmoon Card Greatness all increase the damage of every single attack you have. Needle Encrusted Scorpion does not increase the damage of poisons which are upwards of 30% of your damage. That makes it even less worth using.

I hope you can wade through that wall of text okay, and if I'm wrong about something feel free to point it out.

However, in the end...USE THE ******* SPREADSHEET.

Edited, Jan 6th 2010 12:38pm by GodOfMoo
#24 Jan 06 2010 at 1:09 PM Rating: Good
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336 posts
Trying to get the spreadsheet working with my gear. have a guy at EJ working with me on it.

Only other one is lvl 200 Sphere of red dragon's blood.

Edited, Jan 6th 2010 5:38pm by ammerman
#25 Jan 07 2010 at 6:35 AM Rating: Good
Unfortunately for me, the spreadsheet is missing some pieces for me to fully calculate what my dps should be arounud and what changes I should make. So i'll have to upgrade those pieces first before I can get a semi-accurate amount.
#26 Jan 07 2010 at 6:37 AM Rating: Good
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2,550 posts
Unless the item has a proc of some sort you can insert the gear yourself very easily.
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