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Enh. - Anyone finding the new "rotation" a pain?Follow

#1 Dec 16 2009 at 11:30 PM Rating: Good
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Maybe its just me, but I'm finding a new priority rotation with flame shock and flame nova almost mind numbing to keep up with. Even with shock and awe. Maybe its because the previous priority set I had memorized well enough that its just like teaching an old dog new tricks.

Also, I'm not seeing a big enough increase in DPS to warrant the trouble of messing with flame shock in my rotation. Then again I'm only doing heroics right now with my shaman.

I'm going to take her to a dummy tomorrow and test it out. So far I think I'm going to drop flame shock out and only use flame wave on occasion.


Any feedback and opinions so far on the new priority?
#2 Dec 17 2009 at 1:15 AM Rating: Good
So far from what I'm seeing, Fire Nova is more of an Elemental goodie to help them out in the AoE department.

For single target dps, it's less than stellar. Actually, it's downright mediocre with the cooldown in conjunction with the mana cost. It's not bad for AoE situations, but from what I'm seeing in ICC thus far it's basically a dps boost on trash and nothing more. I haven't really changed anything since the patch in terms of spec, glyphs, augments, or rotation. I'll throw the occasional Fire Nova if I've got a break between primary FCFS abilities, but it has by no means become a mainstay. I find that in 5-mans, mana is becoming a serious issue (and with the number of stuns and gimmicks Blizzard has been throwing in, SR is no longer the "guaranteed full mana bar" it used to be. That means that Fire Nova is used sparingly.

My raid dps is still competitive based on the nature of a given encounter (I topped the meter for overall damage done on Marrowgar in ICC10 tonight) and I fully dominate most heroics I run with 4-5k dps being the norm. Flame Shock isn't even on my bars at present, but once I take a closer look at the total package for T10 set + accessories I'll be able to get a better idea of whether or not I want to mess around with it on a target dummy before I bring it to a raid.
#3 Dec 17 2009 at 11:46 AM Rating: Decent
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Mind-numbing compared to Druids or Arcane Mages?
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#4 Dec 19 2009 at 7:57 AM Rating: Decent
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I think the Fire Nova is a great filler, to be used when everything else is on CD. It's quite nice to have on trash packs too - the more, the better. The only use I've found so far for single targets is when there is a lot of movement, be that voluntary or not. Gives me an opportunity to do some damage while I am away from the boss and can't beat on it.
#5 Jan 03 2010 at 9:50 PM Rating: Decent
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The new 'rotation' is amazing on Trash (e.g. ICC)

The top DPS mage in my guild was commenting that our skill is IMBA, since our totem's got no threat, MUAHAHA coz my DPS on trash pack almost outstrip his.

But I get OOM really fast in good Rep Farm groups that pulls non stop....
#6 Jan 04 2010 at 12:29 AM Rating: Good
I still don't use Fire Nova a whole lot on trash. In fact, AoE on the little skeletal guardian guys (the ones who explode in a hail of AoE) is pretty risky business if you've got too many lazy dps just dropping green target circles on everything and your melee spread out on targets. I'll use it if I have a glaring shortage of abilities available to use and that's about it. I don't compete for damage on trash...we've yet to encounter trash in ICC where pushing it to kill them all ASAP has been worth the hassle. Mana is largely a non issue now with 2pc T10

On bosses, however, I think Flame Shock is here to stay as our opener of choice for tier 10 and continuing through to Cataclysm. Normally, for the sake of a few hundred extra damage over the course of 18 seconds I wouldn't care. At all. It's an added complication and another thing to track that offers a minor boost and since I don't run the level of content that demands every last fraction of an ounce of performance, Flame Shock on its own is a "take it or leave it" kind of thing.

With the 264 relic totem, however, that changes. I'm currently using the 245 "elemental" relic totem (chance to grant 200 haste on LB cast) which is nice, but it's not 100% uptime and it has me feeling reluctant to use CL on boss fights even if they involve adds (I do use CL where appropriate, but it bothers me that I'm missing out on the chance for 8% melee haste when I do it. The 264 "elemental" totem, on the other hand, offers a 220 haste bonus. It takes the first full cycle of Flame Shock periodic ticks to build up to that point, but then once you've got it you only have to use Flame Shock once every 27 seconds to maintain it. Given that haste is a superior choice for enhancement shaman over AP in addition to the fact that you can re-apply Flame Shock from range means that you've got a better chance to preserve the benefit than you would with the "enhancement" relic on fights where you might not be able to maintain melee range at all times. (Marrowgar would be a decent exammple of this; now that he's tauntable, if he decides to load up his Bonestorm at a bad time relative to relic totem procs, you can still tag him on the way by and not have to worry about it).

With that in mind, I plan on working FS into my rotation now so that it's second nature to me to keep the debuff ticking when it comes time to change relic totems. That's a ways off though...for all the talk I do about haste rating being > AP, the 4pc T10 bonus is still more attractive to me than an extra 20 haste rating with slightly better uptime :P
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