I was just trying to demonstrate how you could get a 9K DC crit, not saying it was a norm.
And I know they're additive. That's why I did it as such in the second post. Did I make a mistake somewhere?
(Note, didn't mention the 2% from BSh in there).
But, also to note about the new SS, is that it is getting hotfixed to where it may only crit once. I am ASSUMING that means that they are taking away the second's ability to crit, so that there won't be a second multiplier on it.
However, this also means that it cannot crit when the first did not, so it is a larger nerf than it first seems.
However, I'm not convinced that this is a problem. The Unholy Spec I made is currently running with pretty awesome Single-Target TpS, considering it has much higher AoE TpS than Frost did.
Does it suck getting nerfed? Yes. But this still makes Unholy a viable spec for single-target situations.
[EDIT]
I just read GC's post off the front page, and (while I agree with the change) two things he said really bug me.
Ghostcrawler wrote:
You can see the problem there. As long as DKs do so much spell and disease damage, their strikes can't hit for really big numbers. (If you don't care about spells and disease damage, then you're probably playing the wrong class.)
I have a big issue with the idea that every DK spec HAS TO revolve around diseases. Why? Because a spec like Blood clearly doesn't. A big portion of their damage may come from them, yes, but that isn't at the core of the class. Diseases don't make that spec fun, they just make their numbers go higher.
I think Frost was a middle-of the road option, for those that wanted it. You should try to have 2 diseases when possible, but just FF was okay.
Unholy, to me, is the one you'd take if you wanted to really use diseases. BP was obviously necessary due to RoR, but FF was also a huge boost because of Wandering Plague and EBP.
The idea that diseases need to hit hard for every spec is stupid to me. That's like saying Fury Warriors should get most of their damage from Rend. It's useful in their spec, yes, but it is NOT a core part.
Do I agree with this statement only within the scope of Unholy (and somewhat Frost)? Of course. But I do NOT like the idea that Blizz is shoving diseases down our throats for every spec.
Ghostcrawler wrote:
Maybe in retrospect we made a mistake messing with Scourge Strike at all. Maybe a superior solution would have been to let some Unholy DKs just migrate over to Obliterate or whatever. Just remember as passionately as you feel about things now, many DKs felt just as passionately back then when they urged us to reconsider Scourge Strike. As another designer commented recently "You rarely see indifferent players come to the forums to post their indifference."
This is the other one that really annoyed me.
Blizz has made DKs change so much because they didn't want trees to use the "other's" ability. They've stated they want it to go Blood-DS, Frost-Oblit, Unholy-SS.
But to claim that it was a mistake to change SS is nonsense, because (at least in 3.2), the ability SUCKED. Even AFTER all the talent boosts it got, two BSs would hit for more.
To say "Meh, we should have just let players abandon their tree's strike because it sucked and we didn't really want to fix it, despite the fact that no talents in their tree boosted the other one" is ridiculous.
Is this change probably valid? Yes (though, I say that when it BARELY affects me, because I rarely go over 10% crit, with many buffs). But I don't like the reasoning he's giving behind the SS work. Saying its a good idea to abandon SS is tantamount to saying its fine to abandon Unholy. The ability is ingrained into the tree. If you have a problem with its damage versus Disease damage, then that needs to be resolved in a way that continues to let the tree's talents function, not because you gave them a stupidly OP 4pc bonus that lets them just ignore half the tree's talents.
Edited, Dec 11th 2009 3:12pm by idiggory