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Holy Trinket Batman...Follow

#1 Dec 03 2009 at 10:25 PM Rating: Decent
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Deathbringer's Will

I guess the Lich King's servants carry some crazy *** sh*t.
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#2 Dec 04 2009 at 12:12 AM Rating: Decent
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Gee, thanks, now I can go sit in a corner and be emo over the fact that I'm never going to get that on my Death Knight.

I can't even begin to imagine the addition that would be to my Blood PvP spec. The basic armor penetration stat is about a 10% increase from the trinket I currently have, Precision of the Iron Dwarves would mean 9K Heart Strikes (+3K Death Coils) on resilience plate and all other transformations are so good they are already overkill regardless. I'd get this trinket just for the armor pen on it.
#3 Dec 04 2009 at 12:23 AM Rating: Decent
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lol, right?

Don't worry. I'm a tank. So, even if by some improbably feat I get into a ICC 25 Hard mode and this drops, no way in hell is it going to me. T.T

This+Shadowmourne is making me resent tanking. I take the blows so those f*ckers can get the shinies! >.<
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#4 Dec 04 2009 at 12:40 PM Rating: Decent
looks really gimmicky. It can be a really nice buff, or it can be a really crappy one. Doesn't look that reliable.
#5 Dec 04 2009 at 3:13 PM Rating: Decent
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I'm not sure where you are getting "really crappy" from...

Every one of those stats will be a decent boost unless you are crit or ArPen capped.

1400 AP or 700 Strength--Clearly good.
700 Agility or 700 Crit--decent if you aren't approaching crit cap (which is huge, I believe).
700 ArP or 700 Haste--Both are great boosts (maybe not as good as Strength, but better than most other trinkets).

[EDIT]

It also lasts 30 seconds, with a probably 45 second internal CD. Even if you get one of the lesser buffs, that's still huge. And if you do manage to get the Strength one, it's massive.

Edited, Dec 4th 2009 4:22pm by idiggory
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#6 Dec 04 2009 at 6:01 PM Rating: Good
ooooomg awesome.
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#7 Dec 04 2009 at 9:55 PM Rating: Decent
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The more I look at it, the more I want it.

As a tank, all of those stats are generally in short supply. So they'd offer so much threat (I wouldn't be even close to the big DRs and soft/hard caps).

But I'll never see it drop, let alone get to roll on it.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#8 Dec 07 2009 at 1:03 PM Rating: Decent
idiggory wrote:
I'm not sure where you are getting "really crappy" from...

Every one of those stats will be a decent boost unless you are crit or ArPen capped.

1400 AP or 700 Strength--Clearly good.
700 Agility or 700 Crit--decent if you aren't approaching crit cap (which is huge, I believe).
700 ArP or 700 Haste--Both are great boosts (maybe not as good as Strength, but better than most other trinkets).

[EDIT]

It also lasts 30 seconds, with a probably 45 second internal CD. Even if you get one of the lesser buffs, that's still huge. And if you do manage to get the Strength one, it's massive.


It's huge if you compare it to, say a trinket that procs int or something. There are badge trinkets that give you over 1000 AP reliably (equip trinkets seem to proc when I least need them, but never proc when I do want them... ie. bloodlust) and this is only 400 ap above that? The strength proc is really really good... the crit? well it's not bad by any means, but crit itemization for DKs are really on the low end of the scale... arp is great if you're blood, but what if it procs when you're unholy? OK unholy is making a bit more use out of arp in the patch, but it pales in comparison (still) to the benefit of haste. What happens if you get haste as blood?

My point is, say you're blood, and it procs 3 times with haste in a fight, but the next fight it procs 3 times with strength. Your dps numbers will be all over the place, meaning it's not really reliable, which is why I called it crappy.
#9 Dec 07 2009 at 3:35 PM Rating: Decent
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Quote:
It's huge if you compare it to, say a trinket that procs int or something. There are badge trinkets that give you over 1000 AP reliably (equip trinkets seem to proc when I least need them, but never proc when I do want them... ie. bloodlust) and this is only 400 ap above that? The strength proc is really really good... the crit? well it's not bad by any means, but crit itemization for DKs are really on the low end of the scale... arp is great if you're blood, but what if it procs when you're unholy? OK unholy is making a bit more use out of arp in the patch, but it pales in comparison (still) to the benefit of haste. What happens if you get haste as blood?

My point is, say you're blood, and it procs 3 times with haste in a fight, but the next fight it procs 3 times with strength. Your dps numbers will be all over the place, meaning it's not really reliable, which is why I called it crappy.


It's stupid to call something crappy because it isn't regular. The lowest benefit proc (probably Agility) is still pretty good even for the worst spec for it (probably Frost).

And, like I said, this trinket lasts TWICE as long per proc as the 1K AP one. You are leaving that out in your analysis. That 400 AP is actually 800 (and even more if you get Str boosts). Plus, it's longer duration increases the chances that it will be active when you use Garg or DRW. It will be up a maximum of 67% of the time. The 1K AP one is up only a maximum of 33% of the time.

And, like you said, ArP is getting a buff for Unholy in the next patch. As you pointed out, it would have the lowest return in that spec. The passive buff on the 1K ap one is 288 points (288 AP). The 167 ArP is worth 330.x points. Not a huge buff, no. But it is superior.

And we'll look at the other values for Unholy:

The proc on the 510 Str trinket is worth 1555.5 points.

1400 AP is 1400 points.
700 Agi is 1141
700 Str (the best stat) is 2135.
700 crit is 1617.
700 ArP is 1386.
700 Haste (the worst stat) is 1071.

Two of them are better. One trails just behind (and ArP not quite 200 below) and 2 are only 66-73% as good (we aren't counting the passive bonuses here, which is superior for the various-chance trinket anyway).

Now, remember, the uptime is far superior for the unpredictable trinket. So, when we look at it that way, the Str is worth a max of 513.3 points.

The worst proc for the other trinket (haste) on the other hand, is a max of 717.57. Still superior.

I'm sorry, but math doesn't back up your claim. Yes, you MAY get stuck with a worse benefit during Heroism. But you are more likely to HAVE a benefit in the first place, and it will boost your character far more on its own merit in non-burst situations (you know, all that time NOT spent during heroism). And, with 4pc T9 disappearing, the need for a high-AP proc during Heroism is going to diminish for Blood, since refreshing our diseases (and spreading your sword's) at max AP will have a much lower return.

Unholy would gain from all of those pretty decently with Garg.

I fail to see how this trinket is worse. Is it unpredictable? Yes. But it gives more legroom than the 510 Str one, and all of it's bonuses are superior to that proc anyway, due to duration.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#10 Dec 07 2009 at 5:07 PM Rating: Good
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I hope it doesn't stack with the normal version again, like the ToC trinkets. Humans don't need their racial to scale any higher i think.
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