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3.3 Eclipse nerf?Follow

#1 Nov 30 2009 at 5:10 PM Rating: Decent
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188 posts
Quote:
Eclipse: This effect will not activate again within 15 seconds of either type of Eclipse effect firing, in addition to the existing 30-second cooldown for each type of Eclipse.


Quoted from MMO Champ.

This seem to be a huge nerf to me. My eclipse 98% of the time is back to back lunar then solar respectively. I'm not all that knowledgeable about numbers in WoW. So, I'm looking for opinions here. How's this affect our rotations? Gear choices, if it does affect it? This seem like a retract from Blizz when they put both cycles on seperate cooldowns.
#2 Nov 30 2009 at 5:22 PM Rating: Decent
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3,272 posts
If you're not using wiseeclipse as an addon, it won't change anything.

Eclipse still works the same.
#3 Nov 30 2009 at 6:17 PM Rating: Decent
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1,239 posts
Ahh I see, so unless you're truncating your eclispes(ie WiseEclipse), then since eclipses last 15 seconds it won't really matter?
#4 Nov 30 2009 at 11:33 PM Rating: Decent
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3,272 posts
Exactly.
#5 Dec 01 2009 at 11:46 AM Rating: Excellent
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65 posts
Graylo has had a few blogs about this lately. You might want to check them out.

http://graymatterwow.blogspot.com/
#6 Dec 01 2009 at 2:07 PM Rating: Decent
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188 posts
@Arex

So I can't find this WiseEclipse addon anywhere. Feel dumb saying that. Where can I find it?

@chay

I've never seen that site before, but damn, thats good stuff! Bookmarked that one for sure. I still have a hard time trying to decipher the number mumbo jumbo.

I feel better about this "nerf" now. Thanks guys!
#7 Dec 01 2009 at 2:18 PM Rating: Decent
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3,272 posts
Wiseeclipse.

Wowinterface doesnt have wildcard searching available when you type in something. So if you type in wise eclipse with the space like that it won't show up. Kinda dumb considering coding a wild card into your search is like 2 more lines of code.
#8 Dec 02 2009 at 2:09 PM Rating: Good
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7,732 posts
Quote:
Druid (Forums / Talent Calculator)

* Eclipse now increases damage done by Wrath by 40% (up from 30%) and the critical chance of Starfire by 40% (up from 30%)


Revision to patch notes.
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