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#1 Nov 19 2009 at 12:20 PM Rating: Excellent
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What kind of +healing should I get for 10 mans. It seems like I pick up healing items here and there (both cloth and leather) but my spellpower is sitting at 2k. Granted I don't blow my money on the latest and greatest enchants, but re-gearing for tank and healer has really taxed my resources.

I know there have been people who tell me I can't heal H ToC, then summarily eat their words when we are done.
#2 Nov 19 2009 at 12:56 PM Rating: Excellent
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2500 should put you at a pretty decent number.

It also depends on if you're 2 or 3 healing it.

I'll 2 heal 10 man toc with a disc priest and I'm sitting around 3300 raid buffed for 10 mans.
#3 Nov 19 2009 at 2:08 PM Rating: Excellent
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2k SP should be fine to get you started into ToC-10; but I can't say people wont demand more.

Only other advice would be to make sure you have a good amount of Mp5. Something upwards of 300 while-casting unbuffed, plus a good regen trinket and/or insightful earthsiege meta would do nicely.
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#4 Nov 19 2009 at 8:05 PM Rating: Good
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I'm three items from epic achievement and sitting at 1980ish spell power just from gear. Thanks to Tree of Life and talents, I'm at 2300ish in Tree form (plus 6% extra healing done to nearby people thanks to the aura).

The way I see it, it's not so much the spell power that makes a Druid healer, but rather the amazing mana efficiency that comes with it. Yes, I'd love for my Rejuvenation to tick for 2k out of Tree form, but right now I'm pretty well geared (I've done Champions, Twins and Anub in ToC-10 normal) and I see other healing classes with lesser gear have much more spell power. Probably because they lack the 6% we get from the aura.

Edit: 2500 spell power is overdoing it a bit. I don't see those numbers on any of the Druids I've done ToC10 with.

Edited, Nov 20th 2009 3:27am by Mazra
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#5 Nov 20 2009 at 1:37 AM Rating: Good
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2k is plenty. I have healed 25 ToC with no problems as a raid or tank healer with about 2.2k SP.
#6 Dec 03 2009 at 12:12 PM Rating: Excellent
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Yea, I just got PuGged into ToC10 last night. The guys asked me to heal, and I said yea. Then after the summon I added... wait.. we 3 healing this? Because I'm not sure I can do 2 man. He said we were and all was great. I only averaged 2.1k healing, but there weren't any problems (other than the fact I still forget to heal myself!) It was kind of funny, my GS (christ I'm sick of that mod, it seems like most people live and die by pugging with it now) isn't even over 4200. Meh, it works, and now I know I can both tank and heal it so all's good! (The bad thing is my measly 2.1k healing trashed the priest who was sitting at a 5k+ GS... I don't know what the hell was up with that!)]

WHOA bad bad typo there...


Edited, Dec 3rd 2009 3:54pm by browningguns
#7 Dec 03 2009 at 12:27 PM Rating: Excellent
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Gratz browning!

Ya I'm tired of the GS thing too, but you got into a ToC-10 with less than 4200, so that's awesome. Most of the PuGs on my server wont take less than 4400, which can ruin my day.

Perhaps the priest was on levitate duty? I know we stuck ours there when 3-healing on Northrend beasts. If not, well that could be scary too. ;-)
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#8 Dec 03 2009 at 12:52 PM Rating: Good
Levitate duty?
#9 Dec 03 2009 at 1:07 PM Rating: Excellent
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The way I understood it was, if you are levitated during Gormok, when the snowbold's fire bomb spell hits you, it'll be bugged and not cause a fire on the floor, but will simply knock you off of levitate. If you keep everyone levitated that can mean a lot less damage for some people during that portion of the fight.

I thought it was one of those things that blizz was going to fix at some point, but it's usually the reason why our priests healing numbers are lower for that fight; well that and bubble. ;-)

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#10 Dec 03 2009 at 2:51 PM Rating: Excellent
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Yea, I forgot about the priestly bubble. With Imp Shield it even heals, hrm maybe that is why his numbers were so low.
#11 Dec 03 2009 at 5:56 PM Rating: Good
See, why doesn't **** like this get out to wowwiki, this is like the third tip that makes all the difference in the world that I've only heard of by word of mouth.
#12 Dec 04 2009 at 6:43 AM Rating: Good
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Cause we're all too lazy to update wowwiki so we just put it out here for people we know and love :P
#13 Dec 04 2009 at 9:12 AM Rating: Good
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Overlord Norellicus wrote:
See, why doesn't sh*t like this get out to wowwiki, this is like the third tip that makes all the difference in the world that I've only heard of by word of mouth.


What're the two other tips?
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#14 Dec 04 2009 at 10:27 AM Rating: Decent
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Overlord Norellicus wrote:
See, why doesn't sh*t like this get out to wowwiki, this is like the third tip that makes all the difference in the world that I've only heard of by word of mouth.

Because if it gets out there, Blizzard will finally get around to fixing it. Smiley: tongue
#15 Dec 04 2009 at 10:53 AM Rating: Good
Mazra wrote:
Overlord Norellicus wrote:
See, why doesn't sh*t like this get out to wowwiki, this is like the third tip that makes all the difference in the world that I've only heard of by word of mouth.


What're the two other tips?


Icehowl's aoe knockback range is smaller than his hitbox. So if your DPS are careful about it they can dps without ever taking the damage or losing the uptime. Also his arctic breath can be trinketed and if the person who is being targeted specifically trinkets, it breaks on everyone else.

That and the Faction Champs info about aggro tables that I posted a few days ago.
#16 Dec 04 2009 at 9:25 PM Rating: Good
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Useful tips, Norellicus Smiley: thumbsup

Speaking of Icehowl and hitboxes, does anyone know how I died to his charge earlier today? Granted, I had 1200ms latency, but I popped Dash (was in Cat form, yeah) and held down the movement button, meaning I moved the instant the stun wore off. Still, that SOB hit me (I was way out of his reach on my screen).

It's typical, we raid Friday and Wednesday nights and apparently some **** here in the building thinks it's a brilliant time to download massive amounts of crap, causing the bandwidth to go down the drain.
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#17 Dec 06 2009 at 3:42 PM Rating: Good
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Granted, I had 1200ms latency


That's your problem there. As an Aussie guild, we have fun with this pretty frequently. Not everyone in the guild is an amazing raider (by the not standing in the fire scale) but pretty much all are capable enough to get out of the way. Yet we still regularly have problems with this and all our hunters are ready at max range to chain their taunting shots and range tank him for a bit. Most of our kills include at least one person getting hit - it means we have to work twice as hard as those lucky North American 50ms guilds.

The trouble with 1200ms (I raid with 400 usually) is that it isn't necessarily a constant 1200ms. Little spikes will punish you a lot more at that latency than if you were at 50ms.

Just have to do your best - i'd same to blame the lag if you die, but we all do that anyway even if it was our mistake Smiley: grinSmiley: grinSmiley: grin



#18 Dec 07 2009 at 1:34 AM Rating: Good
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Friar Rarebeast wrote:
The trouble with 1200ms (I raid with 400 usually) is that it isn't necessarily a constant 1200ms. Little spikes will punish you a lot more at that latency than if you were at 50ms.

People get 50ms?

I'm Aussie, same as you, and I sit there and smile every time I log on and see less than 300ms (once in a blue moon).

That and my neighbor has one of those "cloud" computer back-up things, which saves everything to the internet so you can't lose it, as well as being able to share things with multiple people without email.

Neat idea, except it pushes my latency up to 7000ms whenever he uploads, usually at the end of his work day (right around 7-9pm, mid raid.)

Makes me a very sad tree when "instant" casts take twice as long as healing touch...
#19 Dec 07 2009 at 6:34 AM Rating: Good
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I normally raid with ~100ms and ~50fps

slightlysober wrote:

People get 50ms?

I'm Aussie, same as you, and I sit there and smile every time I log on and see less than 300ms (once in a blue moon).

That and my neighbor has one of those "cloud" computer back-up things, which saves everything to the internet so you can't lose it, as well as being able to share things with multiple people without email.

Neat idea, except it pushes my latency up to 7000ms whenever he uploads, usually at the end of his work day (right around 7-9pm, mid raid.)

Makes me a very sad tree when "instant" casts take twice as long as healing touch...


There is only one solution to this...Headshot and then...dance.
#20 Dec 17 2009 at 2:16 PM Rating: Good
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I've healed heroic HoL (pre-3.3) with 8,000ms latency. You can do it, too! Smiley: grin

Normally I have 48-55ms latency, but sometimes some idiot in the building downloads something during the day and I get 300ms+ - which is enough to make me log off because I can't heal or tank properly.
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#21 Dec 19 2009 at 9:37 PM Rating: Good
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Speaking of spell power and such, how come I'm only at 2100-ish in full T9? I know one trinket doesn't have spell power on it, but the mana regen on it is just too damn sexy. I also know that my weapon and off-hand needs an upgrade, but as it is right now, it seems whenever I land in a group without thieving ******* casters, they won't drop.

So here I am, with 350 mp5, 2100 spell power, 350 haste and 16% crit chance. It seems less than overwhelming. Our Shaman healer just reached 3k spell power in equal gear. Am I doing something wrong? Should I gem for pure spell power? Spell power and mp5? Spell power and spirit as I have until now?
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