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#1 Nov 07 2009 at 8:38 AM Rating: Good
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Sucks.


I was convinced/forced to respec shadow for Anub10 man heroic today (I tried to resist, but to no avail)
After gemming and enchanting the shadow pieces I had gathered, respeccing and reglyphing and trying to absorb what I could from the shadow thread on EJ I went for it.

3k dps.

Seriously awful.
And all the while I didn't feel like I was doing that much wrong...
Except that I had 4% less hit than I needed and was still wearing nearly all disc gear with int gems and such.
I tried to follow the priority I read on EJ and DoT up the adds in the meantime but it felt like I was wasting so much dps.


And there aren't really any cooldowns for shadow are there?
Well, except for fiend and disperion.
#2 Nov 07 2009 at 9:19 AM Rating: Decent
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988 posts
Feeling the same way. The combination of DoTs, cooldown-based direct damage, and channeled spells, having to stack Shadow Weaving before even reaching the full damage potential just feels totally awkward to me.

And yeah, what sucks most is that even if your gear is decent, you feel like you did everything right, you more often than not find yourself trailing the meters, for reasons beyond comprehension.

I didn't roll a priest to be a damage dealer, so I am cool with things. It strikes me as odd, though, that there is such a huge gap between being decent and plain sucking that I just don't see with other classes capable of filling 2 roles or more.
#3 Nov 07 2009 at 9:22 AM Rating: Good
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679 posts
Nope, no cooldowns really. Unfortunately we don't scale up well in damage at the moment, meaning you have to keep your rotation pretty tight to put out the damage. Most of the time when I talk to people starting off as shadow the issue with their dps usually boils down to dot uptime. With dots contributing more than 50% of your damage if you're doing it right its something that can ruin your damage if you're not used to it. Having low hit on your gear probably didn't help but hey, thats just something that has to be worked out as you go along.
#4 Nov 07 2009 at 9:33 AM Rating: Good
EJ is good, but I recommend Shadowpriest.com to go along with them.

This thread explains the basics, which you probably already know (stat priority; opening, shadow weaving, and pain and suffering; Mind Flay clipping, etc.)

This topic lists the best gear for each slot, many of them easy to obtain badge items or other simple sources. For example, the current BiS head while hitcapped comes from Ony-25.
#5 Nov 07 2009 at 9:46 AM Rating: Excellent
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4,074 posts
Shadow does not suck! PEBKAC. Smiley: tongue Mothra is our resident Shadow Man and he seems to have plenty of fun. Just look at the burny skull! That doesn't scream fun to you?

I enjoy respeccing Shadow once in a while on one of my priests (Forsaken looks awesome in shadow form). But it's just for fun, dailies, whatever. I wouldn't know the first thing about how to raid or PVP as Shadow. I think it's just really different and you can't assume that because you know Disc and/or Holy really well that there won't be a huge learning curve for Shadow. I don't know if that's the same for other classes, not having really done much DPS. When you respec, say, a hunter or a rogue, do you have to basically relearn the whole class? Druids, obviously, you might as well call each tree its own class.

I'm rambling for no reason, but you know, that's what I do.
#6 Nov 07 2009 at 10:45 AM Rating: Good
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The rotation struck me as very similar to Survival only with more dots and less cooldown based abilities and Steady vs mind flay.

Oh, and like.. half the dps of SV.

I haven't yet respecced back to Disc, but mostly because I blew 27g on respeccing+reglyphing and I played shadow for one hour.
I'll respec back to disc the next time I raid though Smiley: tongue
#7 Nov 07 2009 at 11:36 AM Rating: Decent
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4,684 posts
So it's not just me? I was in fact in exactly the same position as Aethien a week or 2 ago. We ended up with 2 healers without DPS off-specs to a TotGC 10-man and I was told to go off-spec or 3-man heal it. I decided to give shadow a roll and I was averaging between 2200 and 3000 DPS (keep in mind I've never had more than 5 points in shadow before on any of my priests). I thought I was doing everything (or at least most of it) right so I was somewhat disappointing, especially considering that my shadow (or 'hit') gear was pretty decent as well; 12% without any buffs. Then again, it was fun when I beat a trial hunter and warlock on DPS on a quick normal XT-002 kill (even without AOE).

After less than one disappointing night of shadow I went back to holy offspec.
#8 Nov 07 2009 at 6:01 PM Rating: Good
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606 posts
Quote:
And there aren't really any cooldowns for shadow are there?


We have shadowfiend.



...and yes, that's it.

At least adding haste to Dots will help some, gives me a 500+ DPS boost on the PTR and that's being sloppy.

But it would be nice if we did have SOMETHING to help us do ANY burst damage.
#9 Nov 07 2009 at 9:04 PM Rating: Excellent
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717 posts
Any time I spec shadow, I have to break out my training wheels. I can't keep a solid rotation going without my little addon- Event Horizon. What I like about it is it has a marker for precasting VT to knit the ending with the landing. I still can only get about 3k out with it, though. Perhaps I need to think more shadowy thoughts.
#10 Nov 07 2009 at 9:24 PM Rating: Good
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606 posts
Here is my armory link

On Anub I typically pull a bit over 3k, maybe hit 4k that fight, with 25 man raid buffs.

Anub is not friendly to our DPS. We can put out well on anub himself, but on the little critters, I mostly try to either slow them down and prevent them from reaching their target. And if they target me, then I shackle them, DoT them up, then keep Mind Flay on it.

Most fight in ToC don't favor Shadow DPS, sadly.

#11 Nov 08 2009 at 7:34 AM Rating: Good
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679 posts
Actually annub heroic 25 can be pretty good for us. You can't see it in the video I posted in the random thread because I had to keep my group up with ve and maintain replenishment, but our aoe is actually very good for that because we can sustain it for so long. This is especially true if you're using 2 add tanks because they tend to keep the mobs far enough apart that other aoes don't hit them all (glyphed ms will).
#12 Nov 08 2009 at 10:12 AM Rating: Good
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27,272 posts
BakaShinobi wrote:
We can put out well on anub himself, but on the little critters, I mostly try to either slow them down and prevent them from reaching their target. And if they target me, then I shackle them, DoT them up, then keep Mind Flay on it.
All I really did was DoT up when I had to run and Mind blast+Mind flay whenever I could stand still.

And dots on the big adds when they popped to boost my dps.


As for other fights in Tot(G)C, Beasts of NR should be pretty good, if you keep dots on Gormok and on adds you won't lose much, the other phases are simple stand and shoot.
Jaraxxus is mostly stand and shoot, it's just the infernals that hurt but dotting them all up should help mitigate dps loss. (they don't die that fast anymore on heroic, and from what I have gathered Spriests do better the longer the fight is)
Our resident shadow priest is the only one who can keep up with the hunters on Faction champions, everyone else is miles behind.
Twins is single target stand and shoot dps again, with dots on two targets (even if they tick for bad damage on the second one) so it should be good.
And as Mothra said Anub isn't bad either, it's just the small adds that suck.
#13 Nov 09 2009 at 9:12 AM Rating: Decent
I played shadow all thoughout TBC (up to felmyst pre 3.0) and I loved it. Not the top dps but could fight my way near the top

It just is mind numbing that no matter what you do as good as you play--watching 3 dots, mangaing cooldowns getting the correct timing..you will still be outdps by classes with very simple rotations

3.3 looks decent at best, but once other classes start to get gear it will end up the same state it is in now

It just sucks to watch an elemental shaman spamming his 3 buttons and doing 2k more dps than you

#14 Nov 09 2009 at 2:14 PM Rating: Good
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679 posts
Noone can tell at the moment really though. Thing is, the haste change is a big on in respect of the fact that it affects the damage scaling from stats as opposed to a basic dps boost. I have to say, having done a little testing on the ptr that it does look hopeful, but the lag on there makes it tough to draw any concrete conclusions. Also, noone is really sure how this is going to affect the damage output in icecrown as we can't test with such high level gear yet.
#15 Nov 09 2009 at 2:17 PM Rating: Decent
Check vodka and cuties only logs on wowmeteronline for the ptr fights

their shadow priests are getting decent numbers :)
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