Quote:
If you're running raids where you have others assigned to buff attack power, you probably wouldn't spend points on Abomination's Might in the first place, in which case, yes, you should start with IT/PS and HS, before using DS.
What else are you going to spend them on? Abom's Might still gives +2% Strength. Your only other options are utility spells (that you just don't need many of).
At this point, you need one more point (and have already taken all DpS increasing talents except AM in the tree). So, for the sake of argument, you spend it on Rune Tap. But then, you grab Bloodworms and Hysteria... and that's only 4 points. At this point, if not taking AM, you have 3 "meh" choices. Improve RT with one point, making it a 13.3% heal every 50 seconds. Grab Mark of Blood for more utility. Or, put one point in IBP (the worst option of the three, in my opinion). Let's just say you grab Mark of Blood.
Once you hit Heart Strike, you have another floating point with the addition of another possibly useful talent--Vampiric Blood. You could take that, I suppose...
And then go down to 51 points with Dancing Rune Weapon.
But, honestly, why would a DpS need that much support? They don't, unless they suck at watching threat or don't know the fight (like how to evade AoEs). Is there some damage that is inevitable? Of course, which is why either RT or VB is taken in a build instead of SoB or something (which may be a VERY minor DpS increase over time).
I'd much rather have 2% more Strength, even if the rest of the talent is wasted.
[EDIT]
Quote:
As for Unholy Blight, it's not really been nerfed, as far as I know. It just works differently now - and works very well with Blood. Before I switched to Frost, I ran a 50/0/21 build which sacrificed DRW for UB. I hate "on use" things, like trinkets and talents, so I wanted a DPS buff that applied itself. I also had Sigil of the Vengeful Heart which buffs Death Coil a lot, so I went all out and got Morbidity and Dark Death as well, making my Death Coils crit for up to 5k (in my old gear). 5k isn't bad for a filler. It's nothing compared to the 10k crits I get from Frost Strike, but still. And with UB glyph, I got some nice damage rolling.
The charm about UB and Blood is Sudden Doom which gives you a chance to cast a free Death Coil on attacks. With Death Coil being buffed as much as it was with my build, and with Heart Strike hitting multiple targets, I could keep a decent UB tick rolling on at least two targets. Of course, it's not a huge DPS increase, but it was there.
Its bonus is being lowered to 10% (as it stands now) in 3.3, according to the patch notes I have seen (over at MMO-Champion)... Seems like a huge nerf (half of its strength). Of course, I am examining it as an Unholy talent, not for Blood use. The tree seems to have disappeared recently, so it is just odd to me to further nerf one of (what use to be) its key talents. I say buff it and make its talent-value more expensive so we can get more Unholy DKs into the mix. It's a pretty interesting tree, mechanically.
Edited, Oct 14th 2009 9:37pm by idiggory