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T10 Hunter Bonuses and other notesFollow

#1 Oct 07 2009 at 8:58 PM Rating: Decent
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2,346 posts
http://www.mmo-champion.com/news-2/patch-3-3-ptr-build-10554/

Quote:
Hunter

* Item - Hunter T10 2P Bonus - Your Auto Shots have a 5% chance to cause you and your pet to deal 15% additional damage for until cancelled.
* Item - Hunter T10 4P Bonus - Your Shot abilities deal 4% increased damage to targets afflicted with Viper Sting, Serpent Sting, or Wyvern Sting


Quote:
Hunter
Beast Mastery

* Call Stabled Pet now has a 5 min cooldown. (Down from 30 min)


Survival

* Deterrence now also reduces the chance ranged attacks will miss you by 100%.


Pets

* Demoralizing Screech now decreases the melee AP of all enemies in melee range by 574 (Up from 410). Lower ranks increased accordingly.
* Venom Web Spray now has a 30 yd range. (Up from 20 yd)
* Cower is now a one-rank ability and reduces damage taken by 40%. While cowering, your pet's movement speed is reduced by 50%.


also for you Trolls
Quote:
Racials

* Berserking now also increase your casting speed.
#2 Oct 08 2009 at 12:35 AM Rating: Good
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27,272 posts
Current 2pc setbonus > Ridiculously OP.
4pc > nice, although not very original.
Call stabled pet > Good, now I'll have to switch spec less if I want my Polar bear out for the super cute Polar bear + Baby Blizzard Bear combo. (And I have the polar bear mount too, if only pets could show while mounted :( )
Deterrence > Nice, although I liked hunters being capable of shooting through other hunters' deterrence, a lot of other abilities are also ranked as ranged.
Cower change > Yeah, more useful.. might use it in PvP... but maybe not.
#3 Oct 08 2009 at 4:58 AM Rating: Decent
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2,346 posts
I haven't played long enough so i don't really know what all they consider ranged, i know like hunters and throwing weapons and stuff obviously but like are mage and lock spells considered ranged or not?

The set bonuses are definitely a step up from t9 though, i like them, and i do like the call stable pet, even though you could just get around it by switching specs
#4 Oct 08 2009 at 6:06 AM Rating: Good
Is the Deterrence change a typo? The way I read it, it basically means ranged attacks will hit you 100% of the time while Deterrence is up...

Also, the T10 set makes you look like a faux-Doomguard O.o
#5 Oct 08 2009 at 8:53 AM Rating: Decent
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2,346 posts
hmm you are right, it does read that way. it that were the case then that would be totally lame!
#6 Oct 08 2009 at 9:23 AM Rating: Good
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255 posts
Overlord Norellicus wrote:
Is the Deterrence change a typo? The way I read it, it basically means ranged attacks will hit you 100% of the time while Deterrence is up...


I dunno, since it's a lvl20 talent I guess I was reading it as it will give you 100% no matter what your defensive stats are.
#7 Oct 08 2009 at 10:28 AM Rating: Default
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902 posts
Quote:
Is the Deterrence change a typo? The way I read it, it basically means ranged attacks will hit you 100% of the time while Deterrence is up...


hahahaha!

It does too.

Nice terrible typo there blizz.
#8 Oct 08 2009 at 4:33 PM Rating: Decent
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58 posts
There has been a edit to the 4 piece bonus by the looks of it now too.

---------------------------------------------------------------------
Hunter

4 piece bonus - When your Viper Sting, Serpent Sting, and Wyvern Sting
abilities deal damage, you have a 5% chance to gain 20% attack power
for 10 seconds.

---------------------------------------------------------------------
#9 Oct 08 2009 at 5:40 PM Rating: Decent
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2,346 posts
Quote:
4 Pieces: (Updated) When your Viper Sting, Serpent Sting, and Wyvern Sting abilities deal damage, you have a 5% chance to gain 20% attack power for 10 seconds.


Hmm which is better, this one sounds better because it's 20%, but it depends on proc rate, i think the 4% sustained over keeping like serpent sting up sounds better.
#10 Oct 11 2009 at 6:23 PM Rating: Decent
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58 posts
As for the name of our new tier set, i'm leaning towards the "Nerubian Stalker"

http://static.mmo-champion.com/mmoc/images/news/2009/october/tier10_hunter_hd.jpg

http://static.wowhead.com/uploads/screenshots/normal/105671.jpg

It's all about how horney it makes you....
#11 Oct 11 2009 at 7:36 PM Rating: Excellent
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2,590 posts
Visually it looks as if someone re-upholstered a spiky netherdrake in old brown leather.

I like it.

Although with that second image, I can now see what they were actually going for. Thanks for the link, I really was not making that connection!

Edited, Oct 11th 2009 8:37pm by isyris
#12 Oct 11 2009 at 9:42 PM Rating: Decent
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58 posts
The colour ways shown are a bit of a give away as well.
Purple, teal and brown are all very Scarab Lord-esque colours. : )
#13 Oct 12 2009 at 7:01 AM Rating: Decent
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2,346 posts
I'm still wondering how we are going to go about choosing which colors, unless we don't choose? If they make hunter/shaman gear the same then most likely the different colors would be I'm guessing hunter/enhance? and then resto and ele? I don't know exactly how shamans work yet so i don't remember which is the melee one. Or I could just be waaay off too!
#14 Oct 13 2009 at 8:33 AM Rating: Good
The colors vary with where the armor comes from -- there's a color for 10 man, 25 man, and pvp, I think.
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