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Fire Nova?Follow

#1 Oct 02 2009 at 5:53 AM Rating: Decent
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1,450 posts
The new spell seems cool. I am pretty stoked about having an AoE that is based off of another totem.

What do you all think?
#2 Oct 02 2009 at 7:47 AM Rating: Good
At first I misunderstood the way it would work...I thought you still had a specific totem that would allow you to use the spell, but it was clarified for me that any fire totem would give you access to it. In that sense, it's not bad. Shaman needed a bit of a nudge in the AoE department, particularly enhancement shaman. Looking at the spell, however, the mana cost is too great and the cooldown is too long for it to fit seamlessly into what we're already doing. I know for enhancement shaman it may require a spec tweak (relative to the current "best" build on EJ) to prevent OOM issues, and if it scales with SP the way Magma Totem does, it will represent a decent but not mind-blowing dps increase. With a 10 second cooldown, I'd be looking at maybe a 2-300dps boost over what I'm currently doing on single targets and a fairly substantial boost on large trash packs. I still highly doubt it would put me anywhere near on par with what most other dps classes are doing for AoE, but something is better than nothing.
#3 Oct 02 2009 at 2:24 PM Rating: Decent
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1,094 posts
Aurelius, this is what interested me.

Notes wrote:
Glyph of Fire Nova Totem: Renamed Glyph of Fire Nova. This glyph now reduces the cooldown of Fire Nova by 3 seconds.


Notes wrote:
Improved Fire Nova Totem: Renamed Improved Fire Nova. This talent now provides an additional 10/20% damage to the spell and reduces the cooldown by 2/4 seconds.


4 + 3 = 7. If these are correct, you could get Fire Nova down to a 3 second cooldown.

I'll miss the stun, but this new Fire Nova looks very nice.
#4 Oct 02 2009 at 4:17 PM Rating: Good
CestinShaman wrote:
Aurelius, this is what interested me.

Notes wrote:
Glyph of Fire Nova Totem: Renamed Glyph of Fire Nova. This glyph now reduces the cooldown of Fire Nova by 3 seconds.


Notes wrote:
Improved Fire Nova Totem: Renamed Improved Fire Nova. This talent now provides an additional 10/20% damage to the spell and reduces the cooldown by 2/4 seconds.


4 + 3 = 7. If these are correct, you could get Fire Nova down to a 3 second cooldown.

I'll miss the stun, but this new Fire Nova looks very nice.


It'll be great for elemental shaman...not so much for enhancement. As enhance, I simply don't have the mana pool to be spitting out 1k mana nova bombs every 3/7/10 seconds. As it currently stands, mana in 25-mans is a non-issue with a full rotation including a fresh Magma Totem every 20 seconds. If I start to get a little low, Shamanistic Rage usually tops me up in a matter of seconds. The current trend with top-end enhancement shaman is to spec out of Imp. Stormstrike (and take 2 points out of Imp. Shields) and put those 4 extra points into Reverberation (? cooldown reduction on shocks/wind shear). That build is intended to maximize the 4pc T9 set bonus, and makes heavy use of Shamanistic Rage to keep from going OOM. Add in an extra 6k mana/minute for a no-glyph, untalented Fire Nova and you're looking at a mana dry enhancement shaman in no time.

I can see reasonable benefit for trash, but in terms of practical applications in PvE boss encounters, it's not really all that exciting to me as enhancement. My personal belief is that enhancement shaman could use some help in the AoE damage department, and this is sort of questionable. I could almost see myself dual speccing two different enhancement builds...one for trash and one for bosses...with glyphs and slight talent tweaks to support it. My personal preference would be to have a moderate AoE damage option (as opposed to simply poor) that fist with a current raid spec for an enhancement shaman, but I won't pooh-pooh the buffs until I've had a chance to test them (and also because that wouldn't be very nice of me considering elemental shaman are shaman, too ;D)
#5 Oct 06 2009 at 4:42 AM Rating: Decent
Enhancement shaman has never been a problem they can use all Shaman melee range AOE totems and instant cast CL but elemental shamans don’t have any way to do ranged AOE. Elemental Shaman CL is not that great (long cast time and big cooldown) and elemental cant drop AOE totems melee range and be ranged DPS same time.
#6 Oct 06 2009 at 8:25 AM Rating: Decent
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1,450 posts
I think I sort of follow you Jakerp, but does that mean you are pro or against the new spell?

I like it because you can drop a single totem and get multiple effects off of it. If you want to AoE you can, and if you do not, you don't have to.
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