Ah, Feral...
Edit: Derail incoming - sorry. It's really odd, because I can remember the days where playing as a Druid involved running with a Balance/Resto spec, stabbing stuff with your knife while healing yourself. I remember being in love with Feral from the moment its improved and updated version hit the streets and I remember the shaking and trembling the first time I experienced the pure sex of Mangle.
Now... not so much. At level 80 I found it natural to go Feral DPS/Tank, because that's what I've been doing through all of The Burning Crusade and some of Vanilla, hell, ever since it was an option, really. I went out and got me some epics, read up on rotations (or priorities, whatever), went into some heroics and delivered solid crap. No, really, it was. Decked in epics from head to toe and I was lucky if I could push 1800 DPS on bosses. On trash the rotations (or priorities, sorry) was complex enough to give me a mild seizure and if something went wrong - it should be noted here that later experience would tell me that this happens a lot - I'd easily lose 500 DPS before getting back on track again.
And that's without even mentioning tanking. I wanted to be a good tank, because I feel I've been throughout the game, just as I've always been good DPS. During TBC, I really polished up my tanking and felt comfortable with the rotations and stuff. Now... not so much either. Far too often did I join a group where I, despite being outgeared for the instance, had issues holding aggro if there was more than one or two mobs. Swipe spam? Yeah, not really my kind of fun, but it was necessary to keep that Skillstorm Warrior alive to continue his self-destructive fetishism.
All-in-all, DPS became a nightmare and tanking became Russian roulette, where you might win and have an awesome run or you might lose and wipe enough to make people leave your group and berate you for your performance. Not ideal when you're a tank.
I switched to Restoration/Balance, because ultimately I was sick of having a job that dealt in extremes. As a healer, believe it or not, you have way less responsibility. You join a group, keep them alive for half an hour, and people love you. Of course, the skill lies in not to do any instances you aren't horribly outgeared for - hence my earlier thread about Tree of Life numbers.
I only found it natural to go Moonkin for my alternate spec, seeing as I how I'd heard so much about Moonkin DPS, plus I thought if I went caster/caster, I didn't need to worry about fighting Rogues for loot. Turns out, I cared more about healing than DPS, probably because it's easier to find a group when you're a healer, but due to Moonkin being so bloody awesome, I could actually switch spec, keep my healing gear on and still outperform my epic'd Feral spec DPS-wise. Not sure if I should cry or laugh at it, but it's a bit sad, isn't it?
Really, I can join any heroic as Boomkin, wearing my healing gear, and do 2-3k DPS by spamming Hurricane alone. More than two mobs in a pull? Hurricane and get instant 3k DPS. Boss fight? Pop Treants and Starfall, get an Eclipse proc and do an easy 3k there as well. I get 350 crit rating and 450 haste rating from my healing gear. I swap out the bracers for some with +33 hit rating (1% hit or so), for that extra DPS, plus I switch to a crappy Moonkin idol, just because my Resto idol does nothing to my DPS.
I was Feral DPS/Resto healing at one point. After getting sick of Feral DPS, I went to the trainer, changed my Feral spec to a Moonkin spec, sold all my Feral gear (except the PvP stuff), went into a heroic and did almost twice the DPS of when I was Feral. It just doesn't seem right.
Overlord Norellicus wrote:
Hodir takes two weeks and it's some of the easiest daily gold you can earn...I don't really see why anybody considers it a grind
![Smiley: dubious](//zam.zamimg.com/i/smilies/dubious.gif)
I still haven't started them. Two weeks, you say? In two weeks I went from barely being able to heal regular level 80 instances to now being able to farm heroics. I got two T8 pieces and I only need my wrists, rings and trinkets to get the epic achievement, but I fear I won't get it without going to Naxx a bit.
So why haven't I done Sons of Hodir yet? Why settle for 23 spell power and resilience when I could get 24 spell power and some mana regen? Because I absolutely loathe rep grind. I've gotten Wyrmrest and Kirin Tor to exalted through heroics (tabards, weee) and I'm now working on my Knights of the Ebon Blade (just need friendly before I can get their tabard). I don't see myself doing dailies for two weeks just to get some 6 mp5. Really don't.
If that's enough to exclude me from Naxx PUGs, well, I'm not sure I'd want to raid with someone who focuses on my shoulder augmentation rather than my overall stats, anyway. I think I'm better geared than most Naxx entry level healers. Entry level, because obviously you'll come across those Uld25 geared ones who are there for the emblems. I might lack 6 mp5 on my shoulders, but I've done so many heroics I no longer find any upgrades there. Not even H-TotC offers me anything anymore. Only upgrades I can find are bought for emblems and now that I have my T8 helm, I need T7 stuff (60 emblems to downgrade? Sure thing, boss!) or the gear you get from Triumph emblems - 2 emblems a day, 35-45 emblems a piece. Yeah, I think I'll wait.
Edited, Sep 23rd 2009 8:41am by Mazra