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yum changes in 3.2.2 PTR?Follow

#1 Sep 10 2009 at 2:36 PM Rating: Default
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Quote:
Hunter
Talents
Beastmastery
Bestial Wrath - Duration reduced to 10 seconds. (Was 18)
The Beast Within - Duration reduced to 10 seconds. Now also increases the damage you deal by 10% at all times and functions like a PvP trinket, removing all crowd control effects on you.


so TBW will instead of an 18 second 10% damage increase will make you do 10% damage at all times, and i guess the change of cheaper spells is for the mana to focus change?

although, only 10 down from 18 seconds of 50% pet damage, is this a nerf or a buff?
#2 Sep 10 2009 at 3:02 PM Rating: Decent
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"Guys, BM is doing pretty badly, I think it needs a buff."

"Okay, how about we nerf BW and TBW?"

Smiley: banghead
#3 Sep 11 2009 at 1:06 AM Rating: Good
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Lady isyris wrote:
"Guys, BM is doing pretty badly, I think it needs a buff."

"Okay, how about we nerf BW and TBW?"

Smiley: banghead
It's not a nerf, it's a PvE Buff and a rebalancing of the hunter vs pet dps.
It's also a counter to the stupid burst of BM+Enh shaman+Hpal in 3v3.
#4 Sep 11 2009 at 2:14 AM Rating: Excellent
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His Excellency Aethien wrote:
Lady isyris wrote:
"Guys, BM is doing pretty badly, I think it needs a buff."

"Okay, how about we nerf BW and TBW?"

Smiley: banghead
It's not a nerf, it's a PvE Buff and a rebalancing of the hunter vs pet dps.
It's also a counter to the stupid burst of BM+Enh shaman+Hpal in 3v3.


From what I've been reading today, you're right, it does look like a buff--but an extremely minor one. It gets better as the hunter's portion of the total damage increases, but when the pet's doing around half of the damage, it's not so great. I'm still not thrilled. *Edit: Not that it's a huge amount, but losing the reduced mana cost for abilities was one of my concerns--it's nice to hear that they're at least looking at that problem.

Right now, BM is for leveling and PvP only. This change is not doing anything to boost BM to the point where it's a decent raiding spec, and it seems like Blizzard isn't too keen on the idea of it being used for anything else, either. I don't have a problem with BM being a niche spec, I was thrilled when it started becoming a PvP spec because at least people were using it, even if by that point I was to burned out to raid let alone try something new. I do have a problem with it becoming basically a non-spec.

Edited, Sep 11th 2009 3:19am by isyris
#5 Sep 11 2009 at 2:42 AM Rating: Good
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You should try BM PvP, regardless of gear and skill you can always pop BW and at least take someone down with you. Smiley: tongue

And who doesn't like seeing a big fat core hound stomp all over people?


BM PvP is also very easy to play.
You simply use BW to go for a kill, use Intimidate to prevent really scary stuff or big heals.
Use frost traps whenever they are ready and dps with Aimed, Arcane, Serpent sting and kill shot with the occasional steady shot.
If you are snared you use Master's Call for 10 seconds of snare immune and you're good to go.


And after 3.2.2, BM will have BW every 64 seconds and trinket every 120 to get out of CC's and Master's Call every minute to get out of snares.
It's pretty much LOLIMMUNETOANYCC.
#6 Sep 11 2009 at 2:53 AM Rating: Excellent
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Well, when you put it that way, it does sound kinda fun. Smiley: tongue

Once I've got everything done on my Shaman that I want to do, I might level my Troll Hunter up with PvP in mind. I've been neglecting her again since I have pretty much no desire to raid on a Hunter right now, and also the thought of having to distinguish myself from the massive crowds of huntards on my server makes me /headdesk. (Hay guise I'll just stand in the back and melee the healthy mushrooms lololol!) It probably wouldn't take me long, though, I already have enough stonekeeper shards to buy her the sexy heirloom shoulders.

I really just want to raid as BM again, though.
#7 Sep 11 2009 at 3:32 AM Rating: Good
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I really prefer raiding as MM or SV actually.
SV has a fun rotation/priority that actually requires some thought and skill to perfect, and MM has BIGHUGECRITS!

Seriously, imp Steady proc + trinket + Chimera crit = 12k+7k then readiness and again.
I love it Smiley: grin



And if you know an enhancement shaman and holy paladin you can play with, you've got one hell of a 3v3 arena team.
All you do there is basically decide who to kill first, rush in > Pop BW, Heroism/Bloodlust, Wolves and other cooldowns > use HoJ+Freezing trap+Hex to CC some stuff and intimidate+wolves to lock down your kill target and just blast down someone in 5 seconds.
#8 Sep 11 2009 at 3:51 AM Rating: Excellent
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See, I'm all about the pet micromanagement, that's why I'm so crazy about BM. I kind of enjoy the feel of being in two places at once, having two different roles. I think I was the only Hunter in my guild whose pet was where he was supposed to be and didn't die during the (okay, here's where I fail at remembering names) fight with the ogres and stuff in Gruul's lair. And my pet almost never dies to the flame waves in OS.

As for the PvP stuff...

I have yet to meet a skilled Enhancement Shaman on my server, not that they aren't there, but the pug Shamans that I meet make the average huntard look pretty good. I mean, even I'm not that great of a Shaman, but next to these guys...whoa. Solidly out-damaged and out-DPSed a guy with Angry Dread, and I'm still using Greed and Pride, it made me sad. :( There are plenty of awesome Resto and Ele Shamans, it just seems like no one wants to play Enhancement.

I do know a Paladin who's been building up a Holy set, though. Smiley: grin
#9 Sep 11 2009 at 4:31 AM Rating: Good
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Well, the micromanagement isn't any less with MM and SV than it is with BM, your pet still has to be positioned at the right spot and has to be pulled back at the right times etc etc.
#10 Sep 11 2009 at 4:40 AM Rating: Excellent
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His Excellency Aethien wrote:
Well, the micromanagement isn't any less with MM and SV than it is with BM, your pet still has to be positioned at the right spot and has to be pulled back at the right times etc etc.


Well yeah, but since he's less of my damage, there's not really as much incentive to keep him in as long as possible and pull him back out to make sure he stays alive. I am much more likely to pull him out early and lose out on some of his DPS than cut it close and try to get as much out of him as possible. And there's so much else to focus on that when (not if) my pet dies, it's simplest to just shrug and keep on going. Whereas with BM, rezzing my pet is actually something I consider.

It's not that I hate SV, I just kind of prefer to focus on being in the right place at the right time over watching my shot cooldowns. I think that's why I'm enjoying melee on my Shaman so much--it's a lot more about watching where you step, whereas Hunters can for the most part just stand back and shoot. (The new 5-man whose name I also can't remember is a really, really good example of this. Hellish on my Shaman, piece of cake on my hunter.)

Edited, Sep 11th 2009 5:42am by isyris

I think what I'm trying to say is that it's just a slightly different set of priorities to focus on, and one that I enjoy more.

No I'm not drunk like yuppley I've just been awake all night.

Edited, Sep 11th 2009 5:49am by isyris
#11 Sep 11 2009 at 7:07 AM Rating: Good
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So, this might change my mind in keeping BM as my secondary spec while I level my hunter.

Marks is just too much fun. Level 60 with 1.2k aimed shot crits and 1.6k chimera shot crits? God it's fun to tear mobs up.

As for enhancement/pally/X teams. My gm and two buddies run enhancement/arms/protheal. The burst potential of that team is unbelievably scary. 6k avenger shield crits, the arms warriors has his heroic throw and gloves keybound so he gets a 6k burst from a distance. It makes me want to play a shaman. But hunter is more fun.
#12 Sep 11 2009 at 8:01 AM Rating: Good
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The sheer healerkilling of +25% casting time and -50% healed of a Core Hound's Lava Breath and Aimed shot combined with intimidate and pretty good burst is scary too. :P
#13 Sep 11 2009 at 10:12 AM Rating: Decent
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170 posts
its changed, i guess there was some confusion
GhostCrawler wrote:
Since the changes seem to be causing confusion, here is the new tooltip.

“Send your pet into a rage causing 50% additional damage for 10 sec (down from 18). While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.”

The tooltip doesn’t say this, but it now breaks all forms of CC that a PvP trinket would break (including Cyclone, Sap, etc.).

“Increases all damage you deal by 10% and while your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 10 sec (down from 18). While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.”

So the changes are:

Duration lowered.
Passive hunter damage buff added.
Now breaks all forms of CC (whatever a PvP trinket breaks, including Sap and Cyclone).


so its a 10% damage buff permanently, PLUS another 10% damage buff for clicking, so thats seems like a bigger buff than previous
#14 Sep 11 2009 at 10:40 AM Rating: Good
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There's no confusion, we knew it gives a passive +10% damage buff.
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