teacake wrote:
I'm not one of the resident shadow experts, but I don't see anything wrong with what you're doing. While soloing it helps a lot to use VE for efficiency (not having to get out of Shadowform to Renew, etc.). I'd also start with the Mind Blast, then make sure you're backing up as you cast your instants, and you should be able to get 2 full Mind Flays in. When fighting multiple mobs make sure you dot everyone up. I don't know what your DPS number should look like specifically, but three mobs your own level or one or two red ones should be about it, I would think. Outland gear gives you a significant boost in spellpower so you'll probably notice a big step up soon from that as well.
As far as Disc goes, it's a viable way to level, less efficient for single targets but also more survivable. At level 55 I'd be doing something like
this for mostly solo leveling, then just keep going straight up the Disc tree. It's messy but leveling builds tend to be, and as much as it hurts to wait that long for Penance, you really need that Searing Light. If you glyph for Holy Nova you can do very well against mutliple mobs between that and Reflective Shield. Holy Nova is a mana hog but with both Meditation and Spirit Tap you can afford it.
You should be fine healing Outland instances in any spec, especially since you're an experienced healer. The mana efficiency and increased healing power of Disc leveling is also nice if you're doing BG's for experience now. :)
Edited, Aug 26th 2009 9:51am by teacake First off, huge rate up for you. You are 100% right on Shadow rotation, always pull with Mind Blast because of it's casting time and cool down. Then you pop out instants while backing up, then the Mind Flay.
As for your Disc spec, funny enough that is EXACTLY how I have been leveling(ding'd 39 this morning, gonna hit 40 but I am burning out fast... I hate STV but terrain-wise it's so easy to navigate).
Your first points definitely need to be getting to searing light. As 37-39 targeting 41-42 mobs(1 level before red) I've been putting about 300dps. Holy Fire -> Smite -> Smite -> Smite pretty much does it. My Holy Fire crits are doing 700dmg, makes me giggle lol.
There are two big advantages to Shadow.
1: Shadowform is not only incredibly sexy looking, but reduces damage you take.
2: Generally higher DPS and more crowd control(especially if you talent into Psychic Scream)
Problems with Shadow.
1: No real healing, need VE to hold you off.
2: PW:S and Renew = need to recast Shadowform = MP sink.
Advantages to Disc/Holy
1: Easy access to heals/shields.
2: Bonus to Inner Fire/Prayer of Fort
3: Meditation. 50% mana while casting ftw.
Disadvantages to Disc/Holy
1: Squishy. PW:S is nice, especially when you improve it but you still have to fear small groups or mobs with pets. Once shield is down, bad news.
2: Lack of "CC" that Shadow offers between Psychic Scream talents and the slowing effect from Mind Flay. Not to mention the later Shadow stuff.
Both rock, in 75% of a level I'll be going Dual Spec. I admit I REALLY miss the old Spirit Tap but oh well lol.
Whatever you do, enjoy it cause Priest owns.
*edit*
Crud I forgot those talents in Holy, I was focused on 40 and didn't look beyond that. Yes, some of the Holy ones giving you SP for Spirit are NICE!
As for BoA, I currently am using Chest/Shoulders/Hammer and the Haste/HP Trinkets... wish I could get the SP/Mana ones but 100 Conquest/150 Seals is too much boring work lol. That staff is real nice, well done
Edited, Aug 26th 2009 10:36am by SarionBelmont