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#27 Sep 29 2009 at 11:27 AM Rating: Decent
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Quote:
put on double instant poison


I had heard that you should use double wound poison due to the frequency at which it procced. Or does Improved Poisons make the proc rate of instant high enough to over shadow wound.

This is my armory on my rogue so you can see what I'm currently specced into.
#28 Sep 29 2009 at 3:09 PM Rating: Decent
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Quote:

I had heard that you should use double wound poison due to the frequency at which it procced. Or does Improved Poisons make the proc rate of instant high enough to over shadow wound.

This is my armory on my rogue so you can see what I'm currently specced into.


Compare: Vile Poisons vs. Improved Poisons.

7% increase damage, or 10% increase frequency? 10% is stronger. At level 50 you should have maxed Improved Poisons- There simply aren't any other talents that increase your dps so much that it makes Wound Poison more worth it.

Some clarification here: The previous line here about vile vs improved poisons is only relevant when using Instant Poison. If you just have to use wound, then don't spec into improved.

Edited, Sep 30th 2009 12:13am by morgorg
#29 Oct 03 2009 at 12:27 PM Rating: Decent
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morgorg wrote:
Quote:

I had heard that you should use double wound poison due to the frequency at which it procced. Or does Improved Poisons make the proc rate of instant high enough to over shadow wound.

This is my armory on my rogue so you can see what I'm currently specced into.


Compare: Vile Poisons vs. Improved Poisons.

7% increase damage, or 10% increase frequency? 10% is stronger. At level 50 you should have maxed Improved Poisons- There simply aren't any other talents that increase your dps so much that it makes Wound Poison more worth it.

Some clarification here: The previous line here about vile vs improved poisons is only relevant when using Instant Poison. If you just have to use wound, then don't spec into improved.

Edited, Sep 30th 2009 12:13am by morgorg


Was doing some thinking and your rational just didn't sit right with me so I did some more digging and found this out.

Instant Poison proc chances WITHOUT the talent:

*
1.3 Speed - 18.57%
*
1.4 Speed - 20.00%
*
1.5 Speed - 21.43%
*
1.6 Speed - 22.86%
*
1.7 Speed - 24.29%
*
1.8 Speed - 25.71%
*
2.6 Speed - 37.14%
*
2.8 Speed - 40.00%

Instant Poison proc chances WITH the talent:

*
1.3 Speed - 27.86%
*
1.4 Speed - 30.00%
*
1.5 Speed - 32.14%
*
1.6 Speed - 34.29%
*
1.7 Speed - 36.43%
*
1.8 Speed - 38.57%
*
2.6 Speed - 55.71%
*
2.8 Speed - 60.00%

Proc chances of Wound Poison:

*
1.3 Speed - 46.43%
*
1.4 Speed - 50.00%
*
1.5 Speed - 53.57%
*
1.6 Speed - 57.14%
*
1.7 Speed - 60.71%
*
1.8 Speed - 64.29%
*
2.6 Speed - 92.86%
*
2.8 Speed - 100.00%

Even with talents the proc chance of instant is much lower than wound. Instant does do more dmg than wound per proc, however Mut benefits 20% if the target is poisoned. Thus making use of at least one weapon with wound poison to be far superior than double instant.

The only question remains is double wound or instant/wound.

Just at my level wound does around 70 dmg per proc, and instant around 112 per proc.

I use 1.7 speed weapons (BoA weapons)

So wound is 70 * .6071 = 42.497 dmg averaged out.
and instant is 112 * .3643 = 40.802 dmg averaged out.

For me at least double wound wins out. But for any mut rogue at least one poison should be wound.
#30 Oct 26 2009 at 4:43 PM Rating: Decent
What should I be enchanting my daggers for Mut spec? I just dinged so I don't have anything fancy..ilevel 200. Should I do a Agility buff or AP?

Armory
My other ring is the Headless Horseman's ring...not sure why it doesn't show up.

#31 Oct 26 2009 at 4:53 PM Rating: Decent
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I think the 50AP is the cheapest, and best to put on lower lvl daggers.
#32 Oct 28 2009 at 7:42 AM Rating: Good
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If its not Purple, or you forsee upgrading the weapon within like, a few days than go for 50AP. Otherwise do Berserker.
#33 Oct 28 2009 at 9:58 AM Rating: Decent
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3,761 posts
I have a few daggers now, which setup would you run with?

Black Knight Rondel
Golem Shard Sticker
Stygian Bladebreaker
Tarnished Gutgore Ripped


As HfB, which dagger setup would you run with?


I know it sounds crazy, but I just got Stygian last night, and even though it is the best off hand I'll ever aquire, I figure I also have the 2nd best off hand (Golem Shard).


So until I get a 1.8 dagger from TotC, I was thinking of rolling Stygian MH, Golem Shard OH.

I'm not impressed with the lack of stats on Tarnished Gutgore. I may keep it as a PVP dagger.
#34 Oct 28 2009 at 11:05 AM Rating: Good
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Personally I would run Tarn MH/ Styg OH.

I wouldnt sacrifice 20dps on a weap for 50agi and slightly faster MH speed.

And the 1.8 MH will help with your Evis/Envenoms, w/e you run with.
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Let that beat build.

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#35 Oct 28 2009 at 12:57 PM Rating: Good
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I have to agree with Teddy's recommendation. Though if you really want to be sure, go rape some target dummies with different combinations of the four.
#36 Oct 28 2009 at 1:40 PM Rating: Decent
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3,761 posts
Thanks, I'll give that setup a try. I'll have to get berserking on both.

For PVP, should I go Tarnished/Golem-Shard? Or Tarnished/Rondel? I just do random battlegrounds, and arena with a friend who is pretty bad ;) 1800 is out of the question for us.

Edited, Oct 28th 2009 3:41pm by mikelolol
#37 Oct 28 2009 at 6:10 PM Rating: Default
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SO IM COMIN BACK TO WOW BUT I WANA GO ALLIANCE SO WUT RACE SHUD I CHANGE TO ON ALLIANCE

NOAM

OR

HUMAN

O AND HAI. ^_^
#38 Oct 29 2009 at 11:09 AM Rating: Decent
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PVP you want your two slowest possible weapons.
____________________________
Alla's Arena/PVP Forum

SO I PLAY WoW COOL EH!?

Let that beat build.

Xbox Live: kyNsdub
#39 Oct 29 2009 at 6:38 PM Rating: Decent
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255 posts
haee theoo rull a guud class liek hunter or beast shaman so we can beast creeve or maybe it be nerfed by then imo human probably best race choice unless you liek ruuning commp that have no gud root dispel and is duuble deeps
#40 Oct 30 2009 at 11:34 AM Rating: Decent
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13,048 posts
morgorg wrote:
haee theoo rull a guud class liek hunter or beast shaman so we can beast creeve or maybe it be nerfed by then imo human probably best race choice unless you liek ruuning commp that have no gud root dispel and is duuble deeps

so i went noam

and its fun

cuz i bite ppls anklez


Do you like my haiku?!
#41 Nov 02 2009 at 5:21 AM Rating: Good
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802 posts
i was wondering when i was jumping through my fiery friend Koralon to evade some of his fire farts:
Does the place where i apply rupture matter to the damage it will do with ticks?

So, does it matter if i apply rupture in front of him or his back?
#42 Nov 02 2009 at 7:05 AM Rating: Decent
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811 posts
No, I rupture does not have any positional requirement.
#43 Nov 02 2009 at 12:09 PM Rating: Decent
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akshuuly haiiku has sto have a refernce to nature and reference to the current season :[

#44 Nov 02 2009 at 12:55 PM Rating: Good
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lay off the crack.
#45 Jan 10 2010 at 3:00 AM Rating: Decent
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Hello Rogues,

Haven't been around these parts much, seeing as I just started my Rogue two weeks ago. I've sped up to Northrend, (Got 68 today) without any heirlooms or anything due to rolling on new server. Since 50 I've been "doin it wrong" with leveling Combat according to these boards, but I have some noobsauce Rogue questions if you guys don't mind:

#1: How much better is Mutilate than Combat for leveling? I really like Combat, and I'd prefer to stay it for PvE, but that's just due to being stubborn in my ways...

Combat has became annoying lately. All throughout outlands I'd be able to kill 3-5 mobs then have to eat or bandage...almost every time. Really depended on the mobs. Some mobs would poison me, or mobs with thorns would just own my health right away...Other mobs (casters) would barely touch me. On average though it wasn't that great, but I stuck with it anyway because it was what I was comfortable with. So is Mutilate THAT much better?

I kind of liked being able to pop Blade Flurry / Adrenaline Rush / Evasion and flawless victory down like 4-5mobs though every three minutes... Was also a nice get out of jail free card, and Adrenaline Rush / Evasion + Trinkets worked alright for doing group quests, but I had to work for it with potions, and blinds/bandages, etc, etc.

#2: Lets say I go Mutilate...I was reading forums and looking at that Mutilate Rotation...That's a lot to take in, when you're not familar with the Mutilate tree or new-er (As in BC on...) Rogue abilities. This is my first Rogue, so yeah, not up to speed with Rogue at all. Mutilate rotation seemed like if you want to be at maximum potential you've got to keep up a lot of sh*t. Bleed, HfB, SnD all on your own? Maybe it seems harder than it actually is. Like I said I'm not familar with it. Care to dumb down Mutilate rotation for leveling up...and for raiding for me? What you use when?

#3: How different does the 41/5/25 Mut/Prep PvP spec play from the PvE leveling/raiding Mutilate specs? I'm mostly leveling this Rogue for PvP, so I know I'll end up being Mut/Prep for PvP at 80...If the specs play similar at all, and I"ll need to start getting used to basic rotations or anything even for PvP, maybe that'll push me more in to leveling as Mutilate. If that makes sense... PvP doesn't tend to have rotations though...but I figure I'll ask anyway.

#4: Well the game plan for me and my group of friends just coming back to WoW, is to get to 80 (almost there!) and spam run heroics because apparently you can get very good starting sets for both PvP and PvE from badges now? Confirm / Deny?

#5: Serious question: Friend also says all Rogue does in heroics is spam Fan of Knives no matter what spec you are...Because of all the aoe... Well that sounds lame. Confirm / Deny?

---

Might edit in more if I think of anything before bed. This will help a lot guys if you don't mind. ^^ I'm doing alright now as Combat, I just feel in the back of my head like it could be a lot better. I hate "doin it wrong" though, and I'd really like to know what I was doing before hand before rushing in to another spec I have no idea how to play.

---

Edit: Proof not troll!

http://i45.tinypic.com/68y2rc.jpg

There I am...68 Rogue...Fully keybound, focus macros already, etc, etc...I just need a push in the right direction and a couple pointers! I've got potential! lol

Edited, Jan 10th 2010 3:14am by LordDrazhar
#46 Jan 10 2010 at 1:15 PM Rating: Good
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Yes, in theory Mutilate is more efficient for leveling. However to find the true leveling ability of Combat/Muti you must take into account how much fun you have with them. Feel free to stay Combat til and even a ways through 80.

Not gonna bother explaining Muti for leveling since I'm suggesting you stay combat for the fun of it. For raiding it is as follows:

1. Is Slice and Dice up? If not, put it up.
2. Is a bleed of some sort up?(Note: The bleed does not have to come from you, it can be from a Feral Druid, a Warrior, or what have you) If not, put one up(you don't need 4/5 combo points for the bleed, even a 1 CP Rupture will do)
3. Is Hunger For Blood up? If not put it up.
4. Are the answers to 1,2,3 yes? Spam envenom at 4/5 Combo points.

Compared to the Combat rotation...

Quote:
The priorities as combat are:
1. Is SnD up? If not get it up/refresh it as soon as possible.
2. Is rupture up? If not get it up as soon as possible.
3. Is the answer to #1 and #2 yes? Than pop eviscerate.


Its really not that much harder.

I know nothing about PvP so someone else will have to field that question.

When you ding 80 start spamming heroics for Triumph badges which will let you get T9 quickly as well as some 245 stuff.

If there are 3+ mobs up, use Fan of Knives. If there are 2 or less stab them normally. Though no matter how many mobs are up I tend to stab them normally. Its not that big a deal.

Also you have a sexy UI.
#47 Jan 10 2010 at 6:52 PM Rating: Decent
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Thanks for the response God, (lol).

Yeah Combat is pretty fun, I just don't want to be gimping myself too bad. Combat has been both ok leveling and ok instance dps thus far though, so it hasn't let me down too bad I suppose. Unless I'm doing single target mobs that poison me and have thorns...then I just feel worthless.

Also thank you for simplifying the raiding rotation. I completely understand that now for Boss encounters. Only issue I have is still wondering when I should attempt to do all that on trash? Or in 5man heroics? Seems like by the time you get that up the mob would be dead. But honestly I hadn't thought of the 1point Rupture for HfB, that makes things a lot better than I would expect. I guess in heroics now days most of it is aoe anyway so I'll just be FoK'ing all day (hah). I don't know, I'll have to get out and try it before I ask anymore questions I guess.

If PvP Mutilate ends up being nothing like PvE Mutilate though maybe I'll just stay Combat for PvE and Mutilate for PvP and never have to worry about a more frustrating rotation anyway lol.

Thanks for compliment on UI. It's surprisingly easy to set up, it's called "Spartan's UI" if you want to look in to it. Just have to resize the bottom interface (it starts out taking up a very large portion of screen, I think there mine's 85%.) and that's it. Add in your own combat text and what not. The Unit frames aren't the best, but I shouldn't need the best for Rogue... On my Paladin I was debating getting different frames though so I could see **** I needed to take off people easier. I also had grid though so...dunno.

Anyway thanks again!
#48 Jan 11 2010 at 5:30 PM Rating: Good
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2,550 posts
Well, I use my rotation on 5 man bosses, raid bosses, and select trash. Honestly just play around with it, trash DPS isn't the be all end all. Everyone has their own preference for trash. I tend to single target DPS things that need to die faster while letting others AoE. But your millage may vary.
#49 Jan 12 2010 at 10:37 AM Rating: Good
Along with what GodofMoo said, depending on what's up aheade in fights (I like to determine what's aheaad of me), I'll use my cds like Blade Flurry, Adrenaline Rush, and Killing Spree... All three are on pretty short CDs, so when there'a a pack of mobs, I like to use them if I'm not going to be doing a boss fight directly afterwards.

As for the rotation mentioned, I use a ruptureless build, so I'm mainly SS and Evis. So running a rotation with just those two on trash mobs or in 5 mans, isn't too hard.
#50 Jan 12 2010 at 8:39 PM Rating: Decent
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307 posts
Yeah Combat Rotation is really easy to maximize on trash and bosses alike. I'm very used to it and comfortable with it already, no problems there.

Hey though, another question. So I picked up a good blue quality Fist Weapon from a Borean Tundra quest. Also I noticed there's Fist Weapons that drop out of Nexus and Utgarde Keep, so I went ahead and spec'd in to fist.

Question: I don't have a fist weapon for my offhand yet, is it okay to use a dagger until then? Fast weapons in offhand are good for combat anyway right? More poison procs obviously, more procs to get more energy, etc, etc. I don't see any downfall to using a dagger in offhand, since it's same spec as Fist and SS is only mainhand anyway. Does it gimp Killing Spree enough to not want to use a dagger in offhand?

#51 Jan 12 2010 at 10:22 PM Rating: Good
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CQC spec=Fist/Dagger. You very very very rarely have a fist in off hand. Almost always a dagger since they're faster pretty much always. find a good 1.4/1.5 dagger for OH and go to town.
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