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Thinking about going back to BM...Follow

#1 Aug 17 2009 at 2:43 AM Rating: Decent
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Hello Everyone!

So, I switched to SV after being BM for all of BC content once I was finished leveling to 80. My personal preference would be to play as BM, however, I do raid semi-casually in a guild progressing through Ulduar 25 and ToC 25 (cleared the first set of bosses on Sunday in there). Anyway, my question is this; Do any of you happen to raid as BM? If so, could you share any thoughts, comments or give me some advice concerning the above mentioned raids?
#2 Oct 01 2009 at 9:00 AM Rating: Decent
I haven't raided at all on my hunter, but I do heroics and normal dungeons. Bestial Wrath (With The Beast Within, of course) definitely helps take down bosses, or just when someone pulls a few too many. Intimidation helps in fighting stunnable spell casters (like that tauren shaman in Trial of the Champion, among others) when they try to heal or cast a high-damage spell. The decrease of the amount of damage Aspect of the Viper decreases helps in long fights, too.

Plus you can get dinosaurs.
#3 Oct 01 2009 at 10:29 AM Rating: Decent
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902 posts
Quote:
Plus you can get dinosaurs.


Raptors?

BM sucks damage wise vs SV, even moreso vs an armour pen stacking MM build.
#4 Oct 01 2009 at 12:01 PM Rating: Decent
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2,590 posts
BM's really not a great idea--maybe for a fresh level 80 who has no gear and needs the pet to hold them up, but for anyone else SV or MM is better (depending on gear).

If you're really set on it, though, Pike raids as BM (with MM alternate spec), and her blog is pretty fun to read anyway. You might find something useful there.
#5 Oct 01 2009 at 3:18 PM Rating: Excellent
Hallo,

I'm Pike, and I'm a raiding Beast Master. With my guild, I am currently doing: Ulduar 10 and 25, various medium and hardmodes, ToC 10 and 25 and have started working on ToC hardmodes. I am consistently near the top of the damage meter and my guild likes to bring me along when they know they really need DPS, because I am solid =P

So if what you are asking is: Can you be a Beast Master in those types of scenarios, and do very well, the answer is yes ^_^

I would point you to this post on my blog: http://www.aspectofthehare.net/2009/07/so-you-want-to-raid-as-a-beast-master-hunter.html which will explain the nuances behind what you want to be glyphing for, etc. It's a couple months old at this point but should still be valid. You may also take a peek at my Armory if you are so inclined: http://www.wowarmory.com/character-sheet.xml?r=Silver%20Hand&n=Tawyn

Happy raiding, keep fighting the good fight, and remember, DPS usually doesn't happen in a vacuum! <3


P.S. Would like to add, BM is surprisingly gear dependent right now. I typically wouldn't recommend it so much for fresh 80, where you might be better off as SV for instant-DPS, just-add-water, Explosive Shot button mashings. (I'm stubborn so my second hunter, a "fresh 80", is BM anyway /cough) As you get geared up you will notice much better results out of BM. Also remember to beg paladins for Might on your pet, that will boost you by a good few hundred DPS. That is my advice to you, young grasshopper. /nods


Plus, nothin' like befuddled "WTF??" whispers from SV hunters who you top on Recount. /eeeeevil cackle

Edited, Oct 1st 2009 7:19pm by Pikestaff

Edited, Oct 1st 2009 7:20pm by Pikestaff

Edited, Oct 1st 2009 7:23pm by Pikestaff

Edited, Oct 1st 2009 7:23pm by Pikestaff
#6 Oct 02 2009 at 6:27 AM Rating: Good
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27,272 posts
Is BM viable? Yes*, is SV/MM better? Always.


Saying "always near the top on dmg" is pretty irrelevant.
I am usually around place 3-7 on the damage meters in my guid, depending on the fight.
But we have a bunch of good rogues and rogues pretty much always outdps hunters.
And I did 65% of the total damage in a ToC5 normal run a few nights ago, but with me in top end raidgear vs the other two dps below 80... it's not saying much about me or them.

We'll have to see how the changes to scaling end up in 3.3 and maybe BM will be able to catch up the 1-1.5k dps gap with the other specs.
And the current best glyphs for BM are Hawk/Steady/Serpent I think, and no longer BW due to the change to it in 3.2.2.




*There are fights where BM simply isn't viable, specifically gimmick fights like Hodir.
#7 Oct 02 2009 at 7:29 AM Rating: Good
Quote:
Saying "always near the top on dmg" is pretty irrelevant.


Well, with all due respect, so is saying certain specs always top damage every time ^_^ <3

I dunno what you're talking about regarding Hodir, the only Ulduar fight I've ever had pet issues on is Mimiron >_> But we won't talk about him.

Edit: Because I know people are going to get their knickers in a twist and laugh at me, et al., I want to clarify that I do know that the on-paper BM damage is behind the others. This is quite obvious. My point is that not every fight is Patchwerk, and not every fight should be treated as Patchwerk, and in that event, the DPS gap becomes much smaller /nods

Edited, Oct 2nd 2009 11:32am by Pikestaff
#8 Oct 02 2009 at 7:51 AM Rating: Decent
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5,159 posts
Pikestaff wrote:
Quote:
Saying "always near the top on dmg" is pretty irrelevant.


Well, with all due respect, so is saying certain specs always top damage every time ^_^ <3

Except it's mathematically and provably so. Unless the player in question is miserable at SV's playstyle, SV/MM will basically outdo BM all the time.

I'm not saying BM is bad, or that you should never use it, especially if that's what you enjoy. But don't try to make it more than it is.
#9 Oct 02 2009 at 8:47 AM Rating: Good
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27,272 posts
As Majivo said, it's simply fact that SV and MM have a higher damage potential on pretty much any fight (except Yogg+0 keepers probably).

Pikestaff wrote:
I dunno what you're talking about regarding Hodir, the only Ulduar fight I've ever had pet issues on is Mimiron >_> But we won't talk about him.

Dps, I do about 9.5k dps on average on Hodir (10 and 25 man), I'm also middle/low end of the pack in dps there.
I'm assuming you don't have the hardmode kill for him, which is where the dps comes into play.
Massive critbuff your pet doesn't get, hodir taking craploads of extra magical damage and BM (and MM) damage simply can't compare to SV there.

Mimiron isn't bad to be honest, if you use master's call to bring your pet back to you when he overcharges or whatever his AoE is called your pet shouldn't die unless it gets gibbed by stupid melee triggering mines.


Quote:
Edit: Because I know people are going to get their knickers in a twist and laugh at me, et al., I want to clarify that I do know that the on-paper BM damage is behind the others. This is quite obvious. My point is that not every fight is Patchwerk, and not every fight should be treated as Patchwerk, and in that event, the DPS gap becomes much smaller /nods
Here I agree with you, were it not that most fights favor SV/MM.
Although 3.3 will change that when your pets get the same buffs as you from encounters. (I think at least).
That and good scaling might even make BM top SV and MM again, but that's left to be seen.

Either way, 3.3 is a patch to look forward to for BM.
#10 Oct 02 2009 at 12:10 PM Rating: Default
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530 posts
i've always thought that as long as you feel comfortable with your spec and know what you're doing, you should be fairly viable in a raid, everything else being equal (gearwise, buffs, etc.)

cookie-cutter specs are great because they have been extensively tested with the slightest point variations, however, i've noticed that unless you know how to play those specs there's no point in going that route.

i am by no means the best hunter, in fact, most of my strategies and knowledge has came from these forums, but i have found that taking the time to learn what you're doing and why you're doing it is worth much more than just 'i'm going xx/xx/xx spec for best dps.'

as the old cliche goes Skill>...

just my opinion.

#11 Oct 02 2009 at 12:37 PM Rating: Default
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902 posts
Actually...

Going cookie cutter SV vs, say, I don't know, this, will probably result in greater DPS. Probably.

Edited, Oct 2nd 2009 5:04pm by Yuppley
#12 Oct 02 2009 at 2:38 PM Rating: Good
Skill in this game is a function of knowledge, which comes from learning; so in one regard you're right, a spec that you're better acquainted with will generally perform better than one that people "say" is more effective.

HOWEVER.

Since skill is a function of knowledge, which comes from learning, refusing to learn how to play a spec that is, for all intents and purposes, better than the one you may currently carry is essentially refusing to make yourself more skilled.
#13 Oct 02 2009 at 4:55 PM Rating: Excellent
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27,272 posts
ACLinjury wrote:
however, i've noticed that unless you know how to play those specs there's no point in going that route.
Spec cookie cutter first, then learn how it works and why it works.
Not the other way around.

Sure, the other way around might grant the smart player a more thorough understanding of the talents, but he can learn that all anyway.
Meanwhile the dumb player is dragging his groups down more than if he'd just go cookie cutter.
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