As Majivo said, it's simply fact that SV and MM have a higher damage potential on pretty much any fight (except Yogg+0 keepers probably).
Pikestaff wrote:
I dunno what you're talking about regarding Hodir, the only Ulduar fight I've ever had pet issues on is Mimiron >_> But we won't talk about him.
Dps, I do about 9.5k dps on average on Hodir (10 and 25 man), I'm also middle/low end of the pack in dps there.
I'm assuming you don't have the hardmode kill for him, which is where the dps comes into play.
Massive critbuff your pet doesn't get, hodir taking craploads of extra magical damage and BM (and MM) damage simply can't compare to SV there.
Mimiron isn't bad to be honest, if you use master's call to bring your pet back to you when he overcharges or whatever his AoE is called your pet shouldn't die unless it gets gibbed by stupid melee triggering mines.
Quote:
Edit: Because I know people are going to get their knickers in a twist and laugh at me, et al., I want to clarify that I do know that the on-paper BM damage is behind the others. This is quite obvious. My point is that not every fight is Patchwerk, and not every fight should be treated as Patchwerk, and in that event, the DPS gap becomes much smaller /nods
Here I agree with you, were it not that most fights favor SV/MM.
Although 3.3 will change that when your pets get the same buffs as you from encounters. (I think at least).
That and good scaling might even make BM top SV and MM again, but that's left to be seen.
Either way, 3.3 is a patch to look forward to for BM.