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Pros and cons of a shaman?Follow

#1 Aug 11 2009 at 6:10 AM Rating: Decent
I am asking this on a few class boards because I am trying to get back in the game and trying to decide on a class to stick with, If you would, can you please share what you like and dislike about the class? I hear they arent the best in pvp and it takes a long while to start leveling and a good pace.
#2 Aug 11 2009 at 1:25 PM Rating: Decent
pretty much as you said. pvp suckage. I don't pvp, and some will disagree with me. If you have skills you can find success in pvp I'm sure. my only pvp is battlegrounds, and there I'm healing. :)

pro's: 3 fun play styles. 2 dps and one healing. The healing may not be as versatile as say priest, but I find it more interesting than paladin healing. You have ranged elemental dps and burst damage melee dps. These are pretty fun dps styles. You wear mail so you don't have to compete against lots of pallies and deathtards for gear. This is the class you play if you want to be "different" and stand apart from the crowd.

cons: none :). They've made totems a bit easier thankfully. pvp is one. And as mentioned things really don't start rolling till 30.
#3 Aug 11 2009 at 5:00 PM Rating: Decent
Cons

Starting out leveling can be slow, but same goes for some other classes.

PvP is pretty bad unless your resto and have the right setup. You can still have some fun in BGs as any spec, but when your singled out it's tough.

While totems are a unique game mechanic, they are kind of annoying at first. You'll wish you could just buff yourself once and be done with it.

If you play alliance you have to be a night elf or squid.

Your kind of the ******* step child of the Devs. Shams were so OP at one point that Blizz feels any buffs may bring the end to man kind as we know it.

Armor sets. There's no in between here. Either you'll look cool or you'll look like a party favor.

If your a bad player, it will really show.

Pros
It's a freaking shaman dude. You can heal the sick, walk on water, and rise from the dead. Your Jesus.

Gear, it's all yours if your ele or resto. If your enh you just have to fight with hunters for it.

If you play horde you get to be a tauren. Ok ok, or a orc or troll...... TAUREN!!

Wanna heal? OK! Wanna melee? OK! Wanna be a caster? OK!

Ghost wolf has a cool dance.

If your a good player, it will really show.

Windfury crits anyone?

Leveling as enh past once you get into the 30s is fun, leveling as enh at 50+ is amazing.

BLOODLUST!!!!



That's all I got, long day at work. Need a beer.
#4 Aug 11 2009 at 10:35 PM Rating: Good
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493 posts
DarkHybridX wrote:
Cons If you play alliance you have to be a squid.

FTFY!
#5 Aug 11 2009 at 11:26 PM Rating: Good
When Blizzard moved water shield from level 60-something to level 20 with patch 3.0, leveling a shaman got a lot easier. It was never hard to begin with, but mana efficiency is key to fast leveling and water shield gives you a huge boost. I've always leveled enhancement and it's a lot of fun. It starts off fairly easy and just gets better as you go along. As enhancement you get Windfury Weapon at 30 and dual wield at level 40.

The addition of the totem bars has helped a lot. It used to take 6 seconds (4?) to drop all of your totems...time when other classes were already starting their rotations. Now you can drop your totems on one GCD and set about the carnage. Enhancement shaman are one of the strongest buffing classes in the game and they can put up some pretty solid damage to boot.

In terms of PvP, dps shaman have always suffered from low survivability combined with how easy it was to lock a shaman down and keep them from getting away while you pound on them. Things like Frost Shock, Frostbrand Weapon and Earthbind Totems were supposed to be our counter for classes like warriors and rogues but they were difficult to use effectively and they were too easily countered. Blizzard has very recently made an effort to give us more tools to pick our battles and control a given situation, but you're still a mail class trying to compete with plate wearers and rogues.

For PvE, shaman is one of the most fun classes I've played.
#6 Aug 12 2009 at 9:00 AM Rating: Good
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2,396 posts
I PvP'd heavily throughout the majority of TBC, and I can tell you that all three specs of Shaman are far better off in WotLK than they were then. I've seen every spec other than Elemental over 2.5k in 2v2, and all three specs over 2.5k in 3v3. Also, Resto Shaman have a little more freedom in choice of partner in 2v2, which is pretty nice considering we only used to have a single legitimate bedfellow.

That having been said, however... Shaman of any spec still generally fall into the catagory of anything-we-can-do-in-PvP-there-is-another-class/spec-out-there-that-can-do-it-better. Most of our potential DPS partners have a healer that better compliments them, and most healers can find a more capable DPS.

It can be done. The market is much more open than it used to be. But it is still an uphill battle in a lot of cases.
#7 Aug 14 2009 at 3:53 AM Rating: Decent
Leveling Shaman now is piece of cake what it used to be. Historically downtime while leveling was highest from all classes and you were OOM and drinking almost after every fight. DPS was never the problem compared to other classes but downtime was hellish until you gained Shamanistic rage. Now you gain water shield in level 20 and it reduce downtime a lot.

PRO:
- Very good and unique buffs trough totem system.
- Very tactical class (you can heal, purge, use totems, interrupt and DPS you really need to think especially in pvp what to do and if you play well you really could tip the balance to favor your team.)
- Totem system is not break anymore (now shaman is playable without totem macros, multiple totem dropping also give totems more practicality in soloing and pvp)
- You have three good talent trees melee, caster and healer in same class.
- There is not much competition for spell casting mail drops as only Shaman needs them and only hunter that compite non spell casting mail drops. TIP Avoid groups that have other shamans or hunters that is zero competition.
CONS:
- Need to fill many roles same time this can be hard sometimes if you are required to DPS, purge, interrupt, heal and drop right totems at right time during arena match. This is reason why good players really shine and poor player don’t. (You really need to know what is best for whole team even if somebody is requiring healing you need to know fast if it’s good for whole team to give it or skip it.)
- You might get blamed for losing just because you can heal even if you are DPS spec people will still demand lots of healing from you.


Edited, Aug 15th 2009 1:02am by Jakerp
#8 Aug 25 2009 at 6:06 AM Rating: Default
For enchantment spec shaman there is still only one major con.

The lack of end game agility/intelligence gear. It exists, but finding mail gear that is rare or epic. Is very very rare, besides the specific enchantment shaman tiered set.
#9 Aug 25 2009 at 9:32 AM Rating: Decent
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4,684 posts
From a non-shaman player:

Pro - You play the best looking class in the game, even more so if you spec enhancement. Just equip the shaman T5 along with the Claw/Fist of Molten Fury set that drops in Hyjal. Unargueably the best looks in the game.
#10 Aug 26 2009 at 7:52 AM Rating: Default
balzen wrote:
For enchantment spec shaman there is still only one major con.

The lack of end game agility/intelligence gear. It exists, but finding mail gear that is rare or epic. Is very very rare, besides the specific enchantment shaman tiered set.


Dunno what you run but my raids swim with Mail armor with AGI/INT and crazy AP/Crit.

Pros: Everything. Shaman is a monster DPS Elemental or Enhancement and can add more raid DPS than any other class in the game can even BRING, let alone add. A naked Shaman will be better than nearly any other raid slot just for Totems/Heroism alone. Healing spec is also very useful.

Cons: High expectations. When I see a Shaman in a raid I expect 4k DPS, constant totems, and if Resto, good Chain heal use. Due to so many people following the "Pros" section, a lot of gimps get by and you will have to overcome that.
#11 Aug 26 2009 at 9:30 PM Rating: Decent
Pvp survival is definitely an issue. If you get singled out, you're toast. If you just happen to be in a huge group and haven't pulled anybody's attention? Watch them drop like flies after a few CL bursts. But yeah pvp sucks. Its the only real con I can think of.

And how about the pros? A shaman in a dungeon or raid group is like bringing a gun to a knife fight. I used to swear by priest heals until I tried resto. I get invited into raiding guilds at least twice a day. Especially when they see those 18k chain heal crits. You can purge, res, heal, cure anything except a curse, and buffs galore. And a grip of armor that only a paladin (severely limited healing class imo) can outmatch. Yeah they're pretty awesome healers.

Enhancement is just flat out fun. Its like a rogue with mail armor, heals, spells and totem buffs. Yeah and windfury crits are insane burst damage. I won't even get started on elemental.

Shamans are incredibly fun. They are also very technical and you can't be a tard when playing them because it will show. Also the majority of high level shamans I've encountered were pretty damn good also. And theres not a whole lot of them so most groups are more than happy to pick a shaman over another DPS class because they don't have to worry about fighting over gear. I gave up on my DK because nobody wanted me in their group and I got **** before the dungeon even started. Anyways go for it. Its my newest 80 and by far the most played.
#12 Aug 28 2009 at 9:25 AM Rating: Good
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2,580 posts
BonYogi wrote:
DarkHybridX wrote:
Cons If you play alliance you have to be a squid.

FTFY!


I are not squid, am space goat. :D
#13 Sep 07 2009 at 5:06 PM Rating: Good
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436 posts
Quote:
You can purge, res, heal, cure anything except a curse magic, and buffs galore.


Resto shammies can cleanse curses with a talent, but we're SOL for magic ;)

#14 Sep 08 2009 at 8:48 AM Rating: Good
SarionBelmont wrote:
Cons: High expectations. When I see a Shaman in a raid I expect 4k DPS, constant totems, and if Resto, good Chain heal use. Due to so many people following the "Pros" section, a lot of gimps get by and you will have to overcome that.


Shaman dps is limited by gear the same as any other dps class. You might want to be more specific about which raids give you the expectation of 4k dps. My current stats sim for a max dps of ~3200 self buffed with totems only, and I've run heroics where the only buffs I get are the passive/on proc single digit % bits here and there that help and I run a consistent 2.6-2.8k dps in most 5-man boss fights (up to a solid 3k if the fight doesn't require much movement). That's as close to the sim as I would ever accept being expected to hit with my current gear. It tells me that my rotation is on point and will scale with more buffs in larger groups but when I run the sim set as though I had every single possible buff active on me (excluding boss specific gimmick buffs) it shows a peak of 4700dps. Situational expectations are situational.

Edited, Sep 8th 2009 9:50am by AureliusSir
#15 Sep 08 2009 at 10:17 AM Rating: Good
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239 posts
Of all my toons, my resto shaman is by far the most skill based toon I play.

To be good you have to heal the right target at the right time. You have 4 heals to choose from and there is almost always an optimal choice. You have a couple of talent abilities that you need to be aware of to be the best healer you can be. As a resto shaman you have combat roles as well -- something needs interrupted? You can do that and you should be doing that. The right totem and well timed heroes matter. There's just more to being a shaman than almost any other class. The pros are all wrapped up into the depth of the class.

The cons to shaman are few. There's some weaknesses of the class in some areas, and people who are interested in, for example, being the best toon in a pvp situations won't like shaman as much as other classes. But the biggest con is that shaman are a deep, complex class to play well. If you don't/can't/won't develop your skill as player in this class, it will show, and show quickly.

Edited, Sep 8th 2009 2:17pm by kingpatzer
#16 Sep 10 2009 at 3:55 PM Rating: Default
I'd like to know the Pros and Cons of Hitchhiking...
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