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Balance/Resto BuildFollow

#1 Jul 08 2009 at 5:10 PM Rating: Decent
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Hello Droods!

I have recently begun re playing my druid alt, as I am bored stiff with my main - my alt is 22 currently. I found a great build online for balance with some resto mixed in, making leveling and group heals both viable options. There is only one issue - it only goes up to 70. I am going to post the build here, and what I am looking for is the necessary modifications with lvl 80 in mind. I really appreciate this - I have searched all over, and druid builds like this are just lacking online. In the words of Princess Leia, "You are my only hope!"

Thanks guys,
Jemac

Her Balance and Restoration build from 10 to 70 is as follows;
5/5 Starlight Wrath (10-14)
2/2 Improved Moonfire (15-16)
5/5 Improved Mark of the Wild (17-21)
5/5 Naturalist (22-26)
1/1 Omen of Clarity or replace with a point in Natures' Focus (27)
3/5 Nature's Grasp (28-30)
1/1 Insect Swarm (31)
3/3 Intensity (32-34)
1/5 Nature's Focus (35)
2/2 Focused Starlight (36-37)
2/2 Nature's Reach (38-39)
5/5 Vengeance (40-44)
1/1 Nature's Grace (45)
3/3 Moonglow (46-48)
3/3 Improved Rejuvenation (49-51)
3/5 Nature's Focus (52-53)
1/1 Nature's Swiftness (54)
5/5 Gift of Nature (55-59)
4/5 Subtlety (60-63)
1/1 Swiftmend (64)
3/3 Lunar Guidance (65-67)
3/3 Empowered Touch (68-69)
5/5 Subtlety (70)


(And the site it came from: http://www.wow.com/2008/01/22/shifting-perspectives-a-look-at-leveling-balance/)


EDIT: Right now, I have 5/5 Starlight Wrath, 2/2 Improved Moonfire, and 2/2 Improved Mark of the Wild - if it helps to work around that.

Edited, Jul 8th 2009 9:16pm by Jemac
#2 Jul 09 2009 at 6:05 AM Rating: Excellent
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I leveled using a very similar build myself. It was nice in that it gave enough firepower for soloing and allowed me to heal instances, which was great with so few healers running around at the mid-low levels on my server.

As for what to do from 70-80... I can't say I kept the build at that point. Biggest problem being the hybrid build lacks a group heal (Wild Growth), which made healing a bit tougher once I hit Northrend. I could still heal a good group okay, but the more average ones I pugged with started giving me problems. At that point i went full resto and finished leveling to 80 in dungeons. Of course by level 70 you'll likely end up with enough money to dual-spec (an option not available to me at the time), making it all a moot point anyway...
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#3 Jul 09 2009 at 9:26 AM Rating: Good
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Just gonna throw this out here quick.

Quote:
3/5 Nature's Grasp (28-30)


This talent doesn't exist anymore.

I suggest you check out the Druid 202 forum, I wrote a balance leveling guide for it. It should also answer a vast majority of the questions about leveling.
#4 Jul 10 2009 at 6:37 PM Rating: Decent
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Arex, where is your build on that thread? I checked the 202 thread and couldn't find it (I'm sure it is starring me in the face)

thanks bro,
Jemac
#5 Jul 11 2009 at 12:16 AM Rating: Good
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Way at the bottom of the thread because Horse wrote a giant monstrosity of a feral guide.

If you read through the leveling part its like.... Maybe a page long it goes into more detail on why you should pick up certain talents and all that crazy stuff.
#6 Jul 11 2009 at 5:14 AM Rating: Good
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Am I correct in my observation that the leveling build doesn't include a single +hit talent? Is this on purpose? I've run with that build for a while, but having your Starfire miss a couple of times in a row is a real PITA.

Also, the guide suggests you spam Starfire for mana efficiency, but Improved Moonkin Form thing grants you mana on crits (seems to be a 100% proc chance in my experience) which would make Wrath spam more efficient since you get more crits, more Nature's Grace and more mana back, plus, since you don't have +hit talents, missing that 3-second Starfire cast will hurt, both DPS and mana wise.

They call me Wrathling Gun.

Edited, Jul 12th 2009 1:36pm by Mazra
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#7 Jul 11 2009 at 5:42 AM Rating: Decent
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Got it - thanks Arex,

Also, as a lowbie balance spec'ed druid w/out moonkin form yet, I am consistently the worst in the group - our healer was higher on dps charts than me last group. This is the reason that I was thinking about pumping more points into resto at the beginning - but if this changes, which i hope it does, then maybe its not neccesary. Ultimately will I start doing some actual damage? I am lvl 22 right now (I know, I know - too low to complain/compare the class)

Jemac
#8 Jul 13 2009 at 7:45 AM Rating: Good
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Yeah Jemac you'll start doing damage eventually. Balance doesn't come into it's own til about level 40 when you actually get moonkin form. Once you get that you'll start to see things go a lot quicker and the farther you get into the levels the more you'll start to pwn face.

As for Mazra, you can take the Balance of Power talents if you want too. Yeah the hit is nice for hitting mobs above your levels but I've never had to use it leveling and have had no problems. Mind you, its been forever since I leveled 1-70 as balance and 71-80 I was in pretty much all t6 gear so I met the hit cap.

But as for spamming wrath you can do that as well, when I was leveling I found it always seemed to drain me much faster then it would to say MF/root/SF rather than MF/Root/Wrath Nuke. BoA gear may change the way you do things, so the guide isn't really much of a "DO THIS OR ELSE!" It's a guide, to guide you, in your druidness.
#9 Jul 13 2009 at 12:29 PM Rating: Decent
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As for the other part of my question:

I see that you don't grab any points in resto until you are much farther into the Balance tree. For me, I really enjoy healing, and would like to do so as I level up. My question is this: With the "guide" you provided, can I still fill the healer spec (with no resto) in low level groups? ("Low" being anything below 70).
#10 Jul 13 2009 at 3:38 PM Rating: Good
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Yes.

I ran so many low level instances when I was leveling it was dumb. I still hate going back to Uldaman.
#11 Jul 14 2009 at 3:54 AM Rating: Good
It sucks considerably less since they balanced it for a 3 level gap instead of being like 30-50 or whatever the hell it was before. But I may be biased cause I seriously dig all the titan lore and stuff.
#12 Jul 14 2009 at 7:45 AM Rating: Good
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ArexLovesPie wrote:
As for Mazra, you can take the Balance of Power talents if you want too. Yeah the hit is nice for hitting mobs above your levels but I've never had to use it leveling and have had no problems. Mind you, its been forever since I leveled 1-70 as balance and 71-80 I was in pretty much all t6 gear so I met the hit cap.

But as for spamming wrath you can do that as well, when I was leveling I found it always seemed to drain me much faster then it would to say MF/root/SF rather than MF/Root/Wrath Nuke. BoA gear may change the way you do things, so the guide isn't really much of a "DO THIS OR ELSE!" It's a guide, to guide you, in your druidness.


Since a crit returns a fixed value of your mana pool (2% if I remember correctly), Wrath has a much higher proc rate - from my experience, there doesn't appear to be an internal cooldown on the mana-return thing - since you would get more crits since from casting two Wrath instead of one Starfire (as a fresh Boomkin in Northrend rewards, I only have about 17% crit chance).

So while the DPM (damage per mana) of Wrath is lower than that of Starfire, you kill stuff faster (Nature's Grace procs) and get more mana back from Moonkin form.

Also, I used Insect Swarm (glyphed) way more than Moonfire, simply because the damage was almost identical (100 damage less per tick or so), but Insect Swarm cost less mana and had less up-time (resulting in less overkill). With a couple of Wrath crits in Owlkin Frenzy, I found myself killing stuff like a freak, sometimes even before Insect Swarm ran out (14 seconds or so?).

Anyway, I'm back to Feral/Resto. I found the constant shifting to heal to be a pain. Stunlocking with Cat form is much easier. Also helps that my Feral gear is S1/S2 Arena gear. *chew*
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