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Tier 9 Relics
These are the relics you can find in the Tier 9 dungeon.
Druid
* Druid T9 Feral Relic (Lacerate, Swipe, Mangle, and Shred) (Class: Druid) -- While in Bear Form, your Lacerate and Swipe abilities have a chance to grant 200 dodge rating for 9 sec, and your Mangle and Shred abilities have a chance to grant 200 agility for 16 sec.
* Druid T9 Restoration Relic (Rejuvenation) (Class: Druid) -- Each time your Rejuvenation spell deals periodic healing, you have a chance to gain 234 spell power for 9 sec.
* Druid T9 Balance Relic (Moonfire) (Class: Druid) -- Each time your Moonfire spell deals periodic damage, you have a chance to gain 200 critical strike rating for 12 sec.
These are the relics you can find in the Tier 9 dungeon.
Druid
* Druid T9 Feral Relic (Lacerate, Swipe, Mangle, and Shred) (Class: Druid) -- While in Bear Form, your Lacerate and Swipe abilities have a chance to grant 200 dodge rating for 9 sec, and your Mangle and Shred abilities have a chance to grant 200 agility for 16 sec.
* Druid T9 Restoration Relic (Rejuvenation) (Class: Druid) -- Each time your Rejuvenation spell deals periodic healing, you have a chance to gain 234 spell power for 9 sec.
* Druid T9 Balance Relic (Moonfire) (Class: Druid) -- Each time your Moonfire spell deals periodic damage, you have a chance to gain 200 critical strike rating for 12 sec.
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Druid
* Druid T9 Feral 2P Bonus (Class: Druid) -- Decreases the cooldown on your Growl ability by 2 sec and increases the duration of your Rake ability by 3 sec.
* Druid T9 Feral 4P Bonus (Class: Druid) -- Increases the damage reduction granted by Barkskin by 10% and increases the critical strike chance of Rip and Ferocious Bite by 5%.
* Druid T9 Balance 2P Bonus (Moonfire) (Class: Druid) -- Your Moonfire ability now has a chance for its periodic damage to be critical strikes.
* Druid T9 Balance 4P Bonus (Starfire) (Class: Druid) -- Increases the critical strike chance of your Starfire spell by 5%.
* Druid T9 Restoration 2P Bonus (Nourish) (Class: Druid) -- Increases the critical strike chance of your Nourish spell by 5%.
* Druid T9 Restoration 4P Bonus (Rejuvenation) (Class: Druid) -- Your Rejuvenation ability now has a chance for its healing to be critical strikes.
* Druid T9 Feral 2P Bonus (Class: Druid) -- Decreases the cooldown on your Growl ability by 2 sec and increases the duration of your Rake ability by 3 sec.
* Druid T9 Feral 4P Bonus (Class: Druid) -- Increases the damage reduction granted by Barkskin by 10% and increases the critical strike chance of Rip and Ferocious Bite by 5%.
* Druid T9 Balance 2P Bonus (Moonfire) (Class: Druid) -- Your Moonfire ability now has a chance for its periodic damage to be critical strikes.
* Druid T9 Balance 4P Bonus (Starfire) (Class: Druid) -- Increases the critical strike chance of your Starfire spell by 5%.
* Druid T9 Restoration 2P Bonus (Nourish) (Class: Druid) -- Increases the critical strike chance of your Nourish spell by 5%.
* Druid T9 Restoration 4P Bonus (Rejuvenation) (Class: Druid) -- Your Rejuvenation ability now has a chance for its healing to be critical strikes.
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Druid (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Feral
* Mangle (Cat) now causes 200% normal damage plus 566 (down from 634) damage at max rank.
* Rip now causes [ 6/12/18/24/30% of AP + 774/1332/1890/2448/3006 ] damage over 12 sec at max rank. (Down from [ 6/12/18/24/30% of AP + 828/1422/2016/2610/3204 ] damage)
* Shred now shred the target for 226% damage plus 666 at max rank. (Down from 742.5)
* Swipe now inflicts 250% weapon damage. (Down from 260%)
Balance
* Eclipse cooldowns changed - Each effect lasts 15 sec and each has a separate 30 sec cooldown. Both effects cannot occur simultaneously.
* Owlkin Frenzy now also restores 2% base mana every 2 sec. Lasts 10 sec.
* Balance of Power Increases your chance to hit with all spells and reduces the damage taken by all spells by 3/6%. (Old - Reduced chance you'll be hit by spells 2/4%)
Restoration
* Lifebloom now heals the target for 480/616/776 (down from 600/770/970) when Lifebloom complete its duration or is dispelled.
* Improved Barkskin now Grants 80/160% additional armor while in Travel Form or while not shapeshifted, increases the damage reduction granted by your Barkskin spell by 5/10% and reduces the chance your Barkskin is dispelled by 35/70%.
* Empowered Touch now gives your Nourish spell an additional 20% of your bonus healing effects as well.
Discuss.