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If they could make it viable at least we could pick up some weapons with tanking stats.
It sounds good, but it really isn't worth it. Parry Gibbing may not increase damage taken by a lot with DW, but it does increase it. If the avoidance on weapons was really high, this could be worth it. But, it just isn't. I think you get something like 1% more avoidance at the loss of threat, with the best weapons in the game.
Even if they introduce this change, you still have to remember a few things. The hit cap is an obvious one. Beyond that are Rune Strikes, which are not currently included in this talent. For one, this will lower your RS threat by a lot (and your rune-related strikes/frost strikes by a small amount). Beyond that, you end up with fewer FSs, because RS will be sucking your RP with any tolerable level of avoidance.
And then you have to remember that FS can now be dodged and parried. This is a BIG issue for tanks. Add to that a vastly increased hit cap and FS isn't looking so pretty.
It is one thing for a DpS to DW--they can eliminate Parry, which helps a lot when gearing. And, while it certainly sucks to miss an attack, it is less detrimental for them to do that than a tank.
I'll keep my 8% for 2-handers if I can.