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Totem Changes 3.2Follow

#1 Jun 17 2009 at 11:02 AM Rating: Excellent
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2,069 posts
Linky

Blue wrote:
There comes a time in all shaman’s lives when they must learn to harness the power of nature and wield powerful totems. As they grow in power, so do the opportunities to use these instruments of healing, protection, and destruction. In the upcoming content patch, Call of the Crusade, the shaman will be able to quickly place totems of each element, aiding them in managing these powerful focuses of nature.

We wanted to provide some insight regarding the upcoming shaman-specific interface addition, the Totem Bar. Shaman will be able to utilize this new bar to manage their fire, earth, water, and air totems in a more accessible and convenient way. This bar will appear on the left-hand side above the standard toolbar, similar to warrior stances or druid forms. The bar contains space for four totems of the player’s choice, one of each element. Clicking the respective button will drop that totem. To the right of the four totems is a button for Totemic Call, which we have renamed Call of Earth. To the left of the four totems is a new ability named Call of Fire which will drop all four totems on the bar at once. The mana cost is the same as if the shaman dropped all four of the totems one at a time. However, it takes but a single global cooldown.

Questing shaman will be able to quickly move their totems of choice forward, while a shaman in an instance, Arena, or Battleground will be able to replace their totems if they have to move or if the totems are destroyed.

Shamans will also be able to customize their bar to set Call of Fire to drop less than four totems if they choose. Access to this functionality is made available at the same level as Call of Earth (currently level 30.) At higher levels, Shaman will gain two additional spells, Call of Air and Call of Water. These function exactly the same as Call of Fire, essentially giving the shaman three different sets of totems that can be placed at once. New key bindings will also be made available for all of these slots.

As with all new content under testing, we want to caution players that, as a new part of the interface, there may be additional changes during the period of the PTR until the release of the Call of the Crusade content patch. We look forward to constructive feedback once it is available for testing.


Edited, Jun 17th 2009 3:03pm by Ailitardif
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#2 Jun 17 2009 at 10:57 PM Rating: Good
*faints*






Are you serious? I really was just expecting a few new icons and maybe a "fix" that they would call a "buff". This is awesome if it goes through, just tonight we were doing 25 man con-speed-atory (and got it :) and it really sucked having to move all my totems from trash pack to trash pack.
#3 Jun 18 2009 at 6:47 AM Rating: Excellent
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73 posts
Sounds pretty solid to me.

Particularly the four ''Call'' spells really sound great, easy managing, easy dropping.

,Zig
#4 Jun 19 2009 at 8:26 AM Rating: Good
I would prefer to have a Kobold pushing a trolley behind me with the totems in it.
#5 Jun 19 2009 at 12:10 PM Rating: Decent
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1,450 posts
O.M.G. I so want that Kobold.
#6 Jun 21 2009 at 8:22 AM Rating: Excellent
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135 posts
WTB Kobold with trolley!

I can't wait for this change. I love my shaman but tend not to set down 4 totems when something attacks me because of how long it takes.
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