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Unholy presence > Blood presenceFollow

#1 Jun 14 2009 at 3:31 PM Rating: Decent
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Went to the training dummy, spent a little while just learning an unholy spec dps rotation.

Changed to blood spec to check my dps against my other unholy spec, they are about on par in my gear and specs (I need to glyph better for unholy and it'll beat out blood on anything but single target fights as far as i can tell).

But when I was testing blood spec, I forgot to change out of unholy presence for some reason, and came out with 200 more dps than any previous test.

My rotation as blood is IT>PS>DS>HS>HS, DC dump, HS>HS>HS>HS, DC dump generally, I mix it up a little with DRW and ERW. Since I'm not the best dps in raids, I tend to keep Hysteria for our best dps on each fight... So I don't use it in testing.

I was getting ~2800 dps in unholy presence
2600 in blood presence
2500 as unholy in blood or unholy presence (albeit with better glyphs this will change)



Has anyone else noticed this?

I'm specced BcB and Necrosis in both specs. And I try to keep diseases up 100% (but this doesn't always happen, due to fight mechanics as we all know). I'm guessing that my overall dps was increased by those two talents, but somewhere in my gut and/or back of my mind this doesn't feel right. 200 dps, er.. ~7.5% overall dps increase from white dps, BCB and necrosis, but losing 15% damage overall?

Or am I being dim witted here and unholy presence reduces CD's on all runes too? The tooltip doesn't say that, and I don't seem to be able to find any concrete information about it.
#2 Jun 14 2009 at 8:12 PM Rating: Decent
Well... atleast you know that you should probably go unholy presence when you need to dps a Training Dummy by yourself... too bad that's all that that info is good for.

When you are raid buffed, everything will change. You will have a lot more attack power, haste, stats, ect. You cannot base an entire evaluation on one set of data on one single target (without any raid buffs no less) and expect to extrapolate that data to be accurate at a raid. Go and do 3-4 raids with each spec and post the info, I'm interested to know the results.

(UP does not lower the CD of your runes unless you use the IUP)
#3 Jun 14 2009 at 9:15 PM Rating: Decent
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How long did you test for?

I'm having a LOT of trouble figuring out why this could happen.

Since you will use every rune every 10 seconds (or so, considering FU runes and human error), you will always use the same number of abilities, regardless of haste. The only difference HERE is the burst aspect. You save .5 seconds per ability with UP, but that 10 second limit is always there. So, the DpS from runes, over time, will be higher with Blood Spec. The same number of abilities per 10 seconds, at a 15% bonus, means a higher DpS.

Now we have to think about RP dumps. Unholy Presence will give you more time to use up your runic power between rune refreshes. But, again, this is only a DpS boost if this is an issue. As Blood, there are things to think about--does your build make use of the DS glyph and, if so, how much is it geared towards it? If you rely on it heavily, you will always try to place your DSs at the end of a rotation, with only enough dumps to keep you from over-generating RP.

If you do that, than BP is probably a better bonus--15% on top of the glyph bonus, and to your RP Dumps. However, if you don't really think about that, you may get more DpS out of RP by giving it more GCDs.

I don't whether you do this or not, though, because your rotation is incomplete. Though, I suspect you don't because of the placement of the only documented DS. So, in your case, UP may be giving you more (but I suspect that BP is the highest possible bonus, with a well-designed rotation).

And, finally, we come to auto-attacks. Here is where things get foggy for me, because I haven't done any testing. With your build, there are three talents that will benefit from UP--Bloodworms, BCB and Necrosis. I don't know if these benefit from BP also, though. If they do not, that would definitely be a nice bonus for UP. If they do, math would have to be brought out.

I can't imagine your white hits, necrosis hits, BWs and BCBs are enough to make up for +15% on everything you do (diseases get that boost, too).
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#4 Jun 15 2009 at 1:01 AM Rating: Decent
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These are the same conclusions I have had, I did test for more than one rotation, I give about 4-5 minutes of rotation per recount session. And I did 4 separate UP blood spec rotations just see if it was some sort of fluke.

I was consistently getting more dps from UP than BP as blood spec.

The rotation I use is more fluid than a set list, I'm trying for a more realistic pattern when I test.

A more specific rotation is;
IT>PS>HS>HS>DS>DC>HS>HS>HS>HS>DC

I'm aware of the DS glyph (I have it) and pretty firmly grasp how it works. So the rotation is more roughly like this;
 
                                                       x-----------------------------| 
RaiseDead>IT>PS>HS>HS>DS>HoW>HS>HS>DC>HS>HS>IT>PS>HS>DRW>HS>DS>HS>HS>HS>HS>ERW>HS>HS>DS>DS>DC>DC 

Then I go to;

IT>PS>HS>HS>DS>DC>HS>HS>HS>HS>DC

This is not exact, but it is a pretty close approximation.

I am planning on testing this in my next few raids.

I don't know if it's a peculiar unique characteristic related to my gear and spec, but yes; raid buffs will change drastically how this plays out. I have a LOT of haste on my gear, much more than I want, but the gear dropped while doing nax25, and no one else wanted it. I'm out DPSing people in full 7.5. And have had guildies asking me WTF I'm doing to get the #'s.

In raids before I was sitting at ~3300-3500+ dps in BP on boss mobs, and I only used BP. If I get more in line of 3600-3700 dps with UP, I'll definitely keep you updated.

Edited, Jun 15th 2009 2:03am by devioususer
#5 Jun 15 2009 at 1:07 AM Rating: Decent
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I think I may switch to a 51/2/18 spec though.
#6 Jun 15 2009 at 7:03 AM Rating: Decent
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What you need to understand, and what we are saying, is that 15% or whatever haste on UP is great unbuffed, but the moment buffs come into play it doesnt matter.

the +15% damage will scale so much better with your buffs. If a buff would give you 100 dps, now it gives 115, and this scaling is what makes blood presence, across the board, better than unholy.
Now i'm not saying your wrong, maybe with your gear and setup it comes out better like that, but realistically if you want to maximize your dps blood is the way to go.
#7 Jun 15 2009 at 8:14 AM Rating: Good
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Don't want to derail your thread but a clarification: Few plate wearing DPS pick up haste as it's a reasonably poor itemization investment. It mostly only modifies white damage (aka auto-attack) which is not generally enough of a chunk of overall damage out to justify buffing only that portion of total out. This is why Strength, AP, Crit, etc have more relative itemization value, they effect more of the entire spectrum of damage out.

Just didn't want newbies thinking they could start stacking haste and be ZOMGOP.
#8 Jun 15 2009 at 4:06 PM Rating: Decent
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I know haste sucks, I just can't seem to get away from it on the gear that drops that are upgrades...

But haste is ok on TG warriors. Just mildly OK.
#9 Jun 15 2009 at 7:55 PM Rating: Decent
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Quote:
RaiseDead>IT>PS>HS>HS>DS>HoW>HS>HS>DC>HS>HS>IT>PS>HS>DRW>HS>DS>HS>HS>HS>HS>ERW>HS>HS>DS>DS>DC>DC


I am having a lot of trouble understanding your rotation. In my mind, you are losing a lot of DpS by sacrificing DSs in favor of 2 seconds of Diseases. Not an even trade, especially as Blood. Everything you have with a disease modifier should be easily usable in 18 seconds.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

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