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Another build question... back after a break, need feedback.Follow

#1 May 29 2009 at 7:54 AM Rating: Decent
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As the title suggessts, I have a build that I plan to use at 80 and as I level, along with glyphs. It's a blood build as that fits my playstyle, I plan to solo a lot, run instances when I can and PvP some, so I'm looking for something that I can use for all those doing DPS and tank when necessary, although if I need to drop the 1k gold for the dual spec and have a PvE/solo build and a PvP/tanking build, or any other combination, I can live with that.

Here's the build with glyphs:
http://www.wowhead.com/?talent#jf0GqI0hsfofostG0x0hZf0b:LaIM0V

I think this is the typical 51/13/7 build from before I quit. Critique, flame and suggest away. I wanna do the best I can and am not in to the number crunching as much as some of you here. Thanks.
#2 May 29 2009 at 9:02 AM Rating: Good
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Okay, what you are asking for is basically impossible, if you want any kind of optimization. You'll be able to tank and DpS fine up until 80 in a normal leveling build (of your choice). But, when you hit 80, you really should dual spec and specialize, one for PvE DpS and PvP and one for Tanking (assuming you are going to do heroics. If all you'll do is normal, you can go for a PvP and PvE DpS dual spec).

Because, with what you are asking, you will always have many points wasted. For example, Imp. Rune Tap. Great for leveling, okay for tanking but mediocre for PvE DpS. Or Hysteria, which doesn't do much solo but helps in PvE and can be good, but dangerous, in PvP.

Second of all, you need to know that Blood no longer uses Oblit. It does less damage than DS, and it doesn't heal. So, you can lose at least 3 points in Frost (I'd personally go 0 Frost for a leveling or PvE DpS Blood build).

What I would do is this:

While Leveling.
Highlights: Healing and High damage. I'd try to stay above 50 RP for the full DS glyph effect.

Dual Spec PvP--I'm gonna let someone else answer this. I have minimal experience in PvP with my DK, and none of that is in Blood Spec.

Dual Spec Tank
Highlights: Standard Tank mitigation talents, self-healing and high ST threat. You can sacrifice something for SoB if you want. I would get rid of Bloody Vengeance, because entry-level tanks only have about 11-13% crit (as blood) and will attack about 10 times in 30 seconds, with a decent number missing, getting dodged or parried. So, it can be difficult to keep/get a full stack. Also, you can take the RT glyph for 20% healing and 10% to your party. You'll also probably want the DnD glyph, but it is your choice what to get rid of for it.

Dual Spec PvP/PvE
Highlights: This is not a solid build--I'll tell you that right from the start. Like I said above, I am not a PvP expert. I'm basically using the Dps build and sacrificing some damage for utility where I can.

Dual Spec PvE DpS
Highlights: Basically the leveling build with more damage and less self-healing. You don't need to take the DRW glyph, and can replace it with something else if you want.
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#3 May 29 2009 at 10:04 AM Rating: Decent
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Awesome, you answered my next question with that. Does blood spec ever use Obliterate or do we always simply use Death Strike? I will rethink my build and runes and repost, but thanks for the help, I now have a much better idea of where to go with this.

With my dual spec I will most likely just do a Blood DPS spec and then find the best Tank spec and go with that and just PvP with the Blood DPS spec and run instances/ heroics/ raids as whichever I'm needed as I guess. Thanks again for the info.
#4 May 29 2009 at 10:28 AM Rating: Decent
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Quote:
Tank spec and go with that and just PvP with the Blood DPS spec and run instances/ heroics/ raids as whichever I'm needed as I guess. Thanks again for the info.


The three tank specs are actually really close, now, with the nerfs to Frost and buffs to Blood.

I'd say Unholy is probably the best for someone who won't have the best gear, though. It has lower Single-target threat, but you have a lot of AoE threat. And the ability to pre-load Bone Shield before a boss to have an easy 32-64 seconds of 20% mitigation is nice.

Here is a simple spec for you to try out.
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#5 May 30 2009 at 11:12 AM Rating: Decent
http://www.wowhead.com/?talent#jcEGqI0IsbMbosx0xZ0gh
That is the blood tanking I like to use. Several things can be moved around (SoB I want to move personally).

However, I think blood tanking is like blood dps, where it starts to shine more when you have better gear. iddigory pointed out a good starting build. Frost is also viable to begin with.
#6 May 31 2009 at 5:56 AM Rating: Decent
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idiggory wrote:
I'd try to stay above 50 RP for the full DS glyph effect.


I've read this before and it puzzles me. People tell me to stay above 50 runic power to get the full use of Glyph of Death Strike. However, if you read the description, it says that it adds 2% damage to Death Strike per 2 runic power you have up to a maximum of 25% damage. If two runic power is required per two percent increased damage, wouldn't 25% damage mean 25 runic power?

2% damage = 2 runic power.
25% damage = 25 runic power.
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#7 May 31 2009 at 6:08 AM Rating: Good
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The tooltip for the Glyph is incorrect. 2% damage is added for every 5 runic power far as I'm aware. Easily tested though.
#8 May 31 2009 at 6:58 AM Rating: Decent
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No one seems to know on WoWHead. Every comment is different. >.< And no green posts.

I think someone who is blood should check it out and let us know.^^

I'm too lazy to go respec, buy two new glyphs, test it, switch back and use the second glyph...

Plus, I bought like 7-8 mounts last night, and would rather not waste more money until I do some dailies/farm. I don't like being below 3-4K gold.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#9 May 31 2009 at 8:39 AM Rating: Good
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TherionSaysWhat, Assassin Reject wrote:
The tooltip for the Glyph is incorrect. 2% damage is added for every 5 runic power far as I'm aware. Easily tested though.


WoWwiki says 1% per 5 runic power.
WoWhead says the same as Allakhazam, WoWDB and Thottbot, 2% per 2 runic power.
WoW-******* says 2% per 5 runic power.
In-game tooltip says 2% per 2% runic power.
3.1.0 Patch notes say 1% per 2% runic power.

Color me demanding, but would it be too much to have someone clean up that mess?
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#10 May 31 2009 at 9:53 AM Rating: Excellent
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#11 Jun 03 2009 at 6:51 PM Rating: Decent
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Rated up for the Alice in Wonderland reference!
#12 Jun 04 2009 at 8:31 AM Rating: Decent
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idiggory wrote:
Dual Spec PvP--I'm gonna let someone else answer this. I have minimal experience in PvP with my DK, and none of that is in Blood Spec.


For Blood PvP, I'd recommend getting this.

You go Frost instead of Unholy for Lichborne which works like a second trinket to break Fear and Succubus charm. It also enables you to heal yourself through Death Coil, which is why you get Death's Embrace as minor glyph (reduces DC cost when used to heal).

You can dump Hysteria to max out Annihilation if you want, but I personally love popping Hysteria and taking the clothies down memory lane to the old days of being one-shot. Or something close to it, at least. Get max runic power, pop Hysteria, Dancing Rune Weapon and go to town. Use Empower Rune Weapon to rub it in.
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