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Holy priest in UlduarFollow

#1 May 27 2009 at 12:32 PM Rating: Decent
So, after taking a small break when 3.1 came out, I'm back and doing 25s again.

I really don't know what to think about my role in Ulduar. It seems like fights are divided into 2 categories for me:

1) Lots of AoE damage. Sit back, toss out some PoMs, let the pallies heal the tanks, pick some flowers, and feverishly spam PoH and CoH after specific events.

2) Switch to disc (my new dual spec) and pretend to like it.

Don't get me wrong, I do love disc, but I love being a holy priest more.

Mana is a pretty big problem for me as holy. I traded all of my gems that had any spirit for int and crit (my gear still has LOTS of spirit on it) and I heal as conservatively as possible. I still seem to just need to sit back and chill so I can drop those PoHs when needed in between shadowfiend and Hymn of Hope CDs.

How are you guys finding raiding in 3.1?


#2 May 27 2009 at 1:58 PM Rating: Decent
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How are you guys finding raiding in 3.1?


Pretty fun. Disc still basically means mana forever and it's a seriously strong spec, and holy somewhat confuses me (after I cast CoH I never seem to know what to do next) but is nice enough on some bosses. The problem is usually that as holy I miss the mana conservation disc has and as disc I miss Body & Soul and Guardian Spirit.
#3 May 27 2009 at 2:15 PM Rating: Good
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I'm loving shadow as usual, but holy is a really fun spec at the moment too. I have to say I don't have the mana problems you seem to be experiencing (at least not with replenishment) Once you hit about 25k mana or so you really stop worrying about it.
#4 May 27 2009 at 2:42 PM Rating: Decent
I exaggerate a bit, I do more than just sit there and wait for a PoH, but not much! I tend to go in with guns blazing sometimes, but I find that things go just as well when I sit back and back up the pally healers as needed, and save my mana for the PoH bombs. I guess it makes sense, but I'm used to being a lot more active (and topping meters with minimal overheal).

Disc is a fun treat when called for, though. I can't wait to try it on Hodir this week (I went the route of the glyph and talents in mass dispel).
#5 May 27 2009 at 5:22 PM Rating: Good
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2) Switch to disc (my new dual spec) and pretend to like it.


That's me only my main is Shadow.

I also have to pretend to not suck at it. . . >.> <.< >.>

(ok, that may be a slight exaggeration, I'm more like 'competent....ish)
#6 May 28 2009 at 10:38 AM Rating: Decent
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Loving and hating it at the same time :) It is a great change from "healing" Naxx25, but hating the fact that our guild's healers are touch and go with signing up for raids... Some of those fights you need your healers to be on their toes and ready to handle the large amounts of dmg that are being tossed out. Instead we tend to have healers who start freaking out when the dmg lands... I blame Naxx25 for making us lazy and causing us to forget about managing our mana.

I have been having a couple of issues with mana regen in there (I'm holy as well) mostly on Kologarn. The big problem I've been seeing is people either not avoiding avoidable dmg (I'll move out of the eyebeam after I finish this last cast!!!) or people causing others to take the dmg (L2Kite).
Some things I had to relearn after getting lazy in Naxx:
Paying attention to my procs, keeping serendipity up, trying to make the most out of a HC proc, and looking for the free/instant flash heals from SoL.
Resisting the urge to heal other healer's targets. I'll cast an Angel or CoH on a tank if they really get into the danger zone.
Healing in bursts. Get everyone up to 70-80% and let the other raid healers top everyone off.
For large amounts of timed dmg to the raid (ignis or kolo) Renew tank, PoM, FHx3, PoH, PoH/CoH, FHx3, PoM, Inner Focus, and wait to PoH again.

I haven't been able to do much of anything as disc, they only let me when we are on 10mans :(
#7 May 28 2009 at 11:19 AM Rating: Decent
Yeah, Kolo is a pain, last night was my first night doing him. We had another holy priest that was basically worthless, but after asking him to only PoH groups 5 and 6, and let me handle the rest (I ended up having to heal 5 and 6 half the time too, but at least we weren't healing over top of each other) it went better.

I had to ask one of the feral druids to be on innervate duty, and that helped tremendously. It's funny how some people forget about the abilities they haven't had to use since BC. Those first few pulls where you have to sheep/banish the mobs were interesting at first.

But yeah, it's such a different feel from Nax.
#8 May 29 2009 at 2:28 AM Rating: Good
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I've not had much trouble with mana the few times I've been into Ulduar (recently had to give up on the raiding, but still filling gaps for a bit when needed), think early attempts on Kologarn is the only one where I've had trouble, but last time in was fine. I guess these things just become easier as the raid gets used to what its doing, gear improves, kills get faster.

Taking breaks outside the 5sr doesn't seem to help much now. Timing hymn of hope together with shadowfiend (+ mana tide totem if you can arrange it) helps as the hymn increases maximum mana for a period. Innervate depends on the druid's base mana, not yours, so doubt it matters when you call for one.
#9 Jun 12 2009 at 2:33 AM Rating: Good
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mini-necro. I find the same thing with Holy. Mana is always an issue on the longer boss fights. Hymn, Shadowfiend, Pot, 25% crit for max HC uptime and I always OOM. Disc I can spam FH forever while keeping shields up and I never have a problem.
My major problem though is Vezax. How does everyone manage their healing there? We take it in turns to heal and throw GS/PS when necessary but finding we go OOM to often (we have downed him but it's still difficult every week to manage my mana :( )
#10 Jun 12 2009 at 8:14 AM Rating: Good
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Vezax is easier as holy than disc, you have a lot more healing throughput and mana efficiency considering that your shields won't return mana on this one. Assuming a raid with 6 healers you split in to 2 groups of 3, the first set heal the tank and raid (1 assigned raid healer) and then after the surge the second set of 3 takes over while the first set regens mana. As for specific priest stuff, I always use guardian spirit on the tank on the transition from one set to another, and just use flash heal, cancelling the cast whenever possible.
#11 Jun 12 2009 at 11:18 AM Rating: Decent
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That really depends Mothra. For one, shields DO return mana as disc. And as point two, disc makes your mana pool 15% larger which is lovely in that fight. If you are tank healing you will definitely want to be in disc spec for Vezax.
#12 Jun 15 2009 at 9:03 AM Rating: Decent
thegreatmothra wrote:


Vezax is easier as holy than disc

I have never done the fight but I have done the research and disc is overwhelmly the perfered spec for this fight. So much so that main spec holy useally goes disc for it.

Power Infusing helps conserve mana
Pain Suppression helps you out a huge deal
Shields are cheap and cover 5-6k hp
Penance is a 9-15k bomb for >600 mana
Rapture gives you the mana advantage also

Maybe holy works better for you, but on paper disc is the clear winner

Edited, Jun 15th 2009 1:06pm by Smoopie
#13 Jun 15 2009 at 11:13 AM Rating: Decent
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AnotherSquirrel wrote:
mini-necro. I find the same thing with Holy. Mana is always an issue on the longer boss fights. Hymn, Shadowfiend, Pot, 25% crit for max HC uptime and I always OOM. Disc I can spam FH forever while keeping shields up and I never have a problem.
My major problem though is Vezax. How does everyone manage their healing there? We take it in turns to heal and throw GS/PS when necessary but finding we go OOM to often (we have downed him but it's still difficult every week to manage my mana :( )


I have only done him on 10 man with 3 healers (I was holy paladin, we had a holy priest and resto druid). The holy priest especially got in most of the vapors, probably about 6 of 8. Myself and the druid took about 4 each. It's a tough fight for everyone really, except maybe resto druids who get mana back from lifebloom and melee the boss for clearcast procs to cast more lifeblooms and get more free mana back.

It's one of those fights thats supposed to be extremely hard on mana, even as a holy pally I had huge trouble. I think you can cast shields from the black tar though at full strength, I'm not positive on that. Since the cost of your spells is reduced 70% but your healing is reduced 75%. But I don't think "healing" is the same as "shields".

Have you done it as disc?


As a paladin with no illumination, no divine plea this fight is brutal for me too. We barely squeaked through it witih perfect vapor rotations.
#14 Jun 15 2009 at 12:51 PM Rating: Decent
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Quote:

It's one of those fights thats supposed to be extremely hard on mana, even as a holy pally I had huge trouble. I think you can cast shields from the black tar though at full strength, I'm not positive on that. Since the cost of your spells is reduced 70% but your healing is reduced 75%. But I don't think "healing" is the same as "shields".

Have you done it as disc?


I have only done it as disc in fact (I think I did 2 attempts as holy but didn't bother past that because I ran OOM WAY too fast). The shields thing is actually a pretty good idea; usually shield is the only thing I cast when our other tank healer (a paladin) is MT healing, and if I'm not shielding I just stand there wanding.

Then again, it's pointless for when I have to do the actual MT healing myself seeing as at that point I usually get into melee range to avoid the shadow crashes.
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