Hello
Is there a soft cap for Crit % for Furry warriors with Rampage and Deep wounds abilities ?
I just had around 32% crit rating and simply auto attacked a training dummie. I saw this amazing thing : Rampage was up 90% of the time and deep wounds 90% of the time.
Is there any point in increasing any further the Crit rating over 32% ?? If I do so, then deep wounds might overap itself ,same for Rampage.Would that be good or bad?I m thinking that this maybe the point to increase strength. Any ideas?Is this a threshold?I cant find any post stating clearly how high crit must/should be or an analogy between strength -Crit. The expression 'Those stats should be balanced' does not say much.
(I did 1000 dps and 80% was melee (plain auto attacks-hits-glances-crits) while 20% where deep wounds.
Assuming that I use specials and reach 2000 DPS then deep wounds contribution is not going to increase ,it will be 10% since value is fixed and the ability is up almost all the time)