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BB got BUFFED.Follow

#1 Apr 15 2009 at 2:16 PM Rating: Good
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So, I just had a 1K crit with BB, with only 1.8K AP...

I think this could be the start of a very nice friendship. O.o;;
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#2 Apr 15 2009 at 3:45 PM Rating: Decent
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I was hitting 3.2k crits with BB in heroic halls of stone today

My first time seeing over 6k dps =P

Edited, Apr 15th 2009 7:46pm by Zafire
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#3 Apr 15 2009 at 4:52 PM Rating: Good
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I know it is going to get nerfed, but I just can't help but enjoy it until then. XD
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#4 Apr 16 2009 at 12:32 PM Rating: Good
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I just hope it's nerfed in the same way Rune Strike was nerfed. BB is the only reason Blood tanks are even semi-capable at holding AoE threat. I really don't want to see the threat on it go.
#5 Apr 20 2009 at 12:59 PM Rating: Decent
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I just hope it's nerfed in the same way Rune Strike was nerfed. BB is the only reason Blood tanks are even semi-capable at holding AoE threat. I really don't want to see the threat on it go.


I DESPERATELY hope the opposite.

Right now, it is already giving more threat than it used to. I rather it be available for Blood AoE, without it giving higher threat, too.
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#6 Apr 21 2009 at 2:59 PM Rating: Good
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The only thing that needs to change about Blood Boil is its ability to hit stealthed enemies you can't actually target yet.

And apparently they're trying to do that now.
#7 Apr 24 2009 at 4:00 PM Rating: Decent
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Old blood boil could be used for ranged dps spam. You'd go 2xIT, 2xBB, 2xDC and repeat. Or something like that. I kind of miss that but w/e, I guess that was not it's intended use.

New blood boil is more like the missing AoE grinding spell that DKs didn't have. When mobs are too spread appart you need an AoE like bloodboil to reset their aggro range while you're aggroing more mobs. So now you can walk to a mob, blood boil, walk to the next, blood boil, walk to the other, blood boil, it will hold all the mobs in combat for your AoE grinding.

Ehcks wrote:
The only thing that needs to change about Blood Boil is its ability to hit stealthed enemies you can't actually target yet.

And apparently they're trying to do that now.


Because stealth needs to be immune to AoE damage?

#8 Apr 24 2009 at 9:13 PM Rating: Good
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To add to the BB conversation:

Screenshot
#9 Apr 25 2009 at 5:40 AM Rating: Decent
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:)
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#10 Apr 25 2009 at 3:33 PM Rating: Decent
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TherionSaysWhat, Assassin Reject wrote:
To add to the BB conversation:

Screenshot


So do you think that a bloody strikes + DRM spec could be an AoE damage spec by means of blood boil spam?

Also, I'm guessing DRW does cast BB so that would give 50% extra BB or something.

To disease or not to disease? I'm still wondering if diseasing is worth it. I guess you would go IT->Pest->DS and spam BB-DS.
#11 Apr 25 2009 at 4:49 PM Rating: Decent
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From what I have seen, the disease bonus is sizable. I didn't bother to actually run any tests, but it seems to be well worth it.

Without even considering the disease damage (one or two), you will be sacrificing one FU ability and one Blood Rune to apply the diseases. That FU ability, as Blood, will not be doing AoE damage. It also will not recieve a disease bonus, if it has one. For the sake of this argument, the remaining Frost or Unholy Rune will not be used.

On the first turn without diseases, you will get 2 BBs. The second turn will get 6. That is with 2 FU abilities (probably DS).

On the other hand, with diseases, you will get 1 PS and/or 1 IT, 1 Pest, 1 BB and 1 FU ability on the first turn. The second will give you 4 BBs and 1 FU ability. (If you use Glyph of Disease, that means the next one will also have 3 BBs instead of 2).

So, without thinking about the disease damage, it is basically the question of whether or not 5 buffed BBs will do more damage than 8 unbuffed ones, which is just under a 1.5 modifier with disease.

I think the numbers may be close, so the disease damage will probably tip it in favor of that one. The loss of one or two FUs in a AoE environment shouldn't be that bad.

And, like I said, Glyph of Disease means only losing those F and U runes on the first turn. After that, you will lose 1 BB every 20 seconds or so (the same as the normal disease rotation).

It could be good. I doubt as good as Unholy or Frost, but still pretty high.

[EDIT]

As Unholy, my BB with one disease was doing about 50% more than my BB without it. The diseases were ticking in the 275+ range. So Blood could expect something in the 200 range with my gear (tank gear, and horrible at that).

In crap gear, my BBs were averaging (not counting crits) about 375 range. Some went as low as 363, some as high as 407.

With one disease, they were doing 690 to 760, with a 710-730 being the average.

With two diseases, they were doing the same. Though, it SEEMED like I was critting way more. I don't know if that is chance or not, because I didn't record crits, so I can't compare the frequency. All I know is that nearly every use got 1-3 crits (and 3 wasn't THAT uncommon), with 16% crit.

I'd say it is probably best to spread diseases.

Edited, Apr 25th 2009 10:52pm by idiggory
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#12 Apr 25 2009 at 8:43 PM Rating: Good
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Quote:
So do you think that a bloody strikes + DRM spec could be an AoE damage spec by means of blood boil spam?

No. That isn't why I posted the breakdown. I posted it to show actual output of the ability for further discussion and if actually look at the image you'll see that it was taken when I wasn't Blood. Again, the image is from an AoE friendly encounter and posted just to show BB in action in it's intended way.

An "AoE damage spec" wouldn't be Blood it would be Unholy. It's what the tree is designed to excel at, obviously. But the conversation isn't about scenario specific builds.

BB is a useful AoE ability (with additional 30% damage from Blood talents especially) and shouldn't be underestimated. With enough enemy mobs it has an excellent resource to damage ratio. That's not to say there it's the only or "best" way to get some AoE into your deep Blood builds (CE and UB are both available right now) but it's useful for both DPS and tanking. Also don't see it getting nerfed too hard at this point. Maybe a slight adjustment to it's AP scaling but nothing crazy.

Quote:
To disease or not to disease?

Is this even a real question? Over the course of the disease it will output more damage than the abilities you would replace them with (for Blood that's Oblit or HSx2) when considering the damage bonus of your strikes with diseases applied. Anyone actually trying to run disease-less right is not min/maxing.
#13 Apr 25 2009 at 10:50 PM Rating: Decent
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Well at least it means that blood spec does get pretty decent AoE damage.

With DRM you can get all your F and U runes turned into DRs with 2 casts of DS. So you're basicly in a spam sequence of 2 DS and 8 BBs. I guess this kind of rotation would have to be used if you're trying to AoE something like mobs that die on a single BB but keep spawning.

By diseasing you'd go IT-PS-Pest then BB and DS. And then sequences of 3xBB-Pest-DS (without epidemic). The bonus of diseases on BB is large enough so yeh.

Edit: corrected, thx.

Edited, Apr 27th 2009 8:46pm by xorq
#14 Apr 26 2009 at 3:56 PM Rating: Good
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Quote:
With DRM you can get all your F and U runes turned into Unholy with 2 casts of DS.

You mean Death runes.
#15 Apr 27 2009 at 9:01 AM Rating: Good
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xorq wrote:
\
Ehcks wrote:
The only thing that needs to change about Blood Boil is its ability to hit stealthed enemies you can't actually target yet.

And apparently they're trying to do that now.


Because stealth needs to be immune to AoE damage?



It's not AoE at all until there's a target in range. Until then, it's a 0 cooldown spam of a button that gives a "You have no target" or equivalent error, with no cost or down time.

If a mage or priest is spamming their Nova to bring out a rogue, they spend mana and have a 1-1.5 second window between casts. And it's completely visible. If a DK spams his BB button for the same reason, he spends nothing at all, with no open window, and the rogue doesn't even know he's doing it.
#16 Apr 27 2009 at 9:26 AM Rating: Decent
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Yeah, I can see that being OP.

I'm really happy with what BB is now is PvE. It's damage is good, but not too high. It's rune cost means that it isn't the better choice until you hit a certain number of mobs. No spec (I believe) turns it into a Death Rune. It makes Blood more viable for non-boss mobs and for AoE tanking.

At least there was one DK change in 3.1 I really liked. Well, two, I guess. UB being lower in the tree = love.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
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#17 Apr 28 2009 at 4:16 AM Rating: Decent
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This BB buff has me wanting to try Unholy now for the AOE. Last night I was trying to get through a big pack of bad guys in hellfire. I'm level 63 (crazy I went from 58-63 without touching an instance or leaving Hellfire, but that is for another topic). Anyway, I aggro 6 level 61's and they knock me off my horse. I recall reading this thread, so I IT, PS, Pest, and start BB spam with a death strike here and there to give me health and get death runes (I'm blood btw). less than a minute later I have 5000xp from dead mobs:) Mount up and start rounding them up and repeat again and again.

So, now I've got this AOE bug in my bones and I've always heard unholy is the AOE king, but I assume they lack in healing. Anyway, chalk me up as another who loves the BB buff.

Edited, Apr 28th 2009 11:30am by zebug
#18 Apr 28 2009 at 5:15 AM Rating: Decent
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With the ridiculous DS buff, no spec will ever have trouble healing ever again while solo, if they are willing to lose their normal FU ability for it.

Unholy does take groups down fast. Basically, you lose the buff to BB and replace it with UB and WP. It is only slightly more damage in solo play, because things usually die before your diseases and UB run their course. It isn't until you get into end-game, where fights last longer than 20-30 seconds, that these things matter.

Just play what you think is fun. I actually recommend you try every tree while leveling--you may be surprised. I thought I'd hate Frost, but I loved it the most.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
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