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Sacred shield nerf... Annoying but managable Follow

#1 Apr 15 2009 at 11:04 AM Rating: Good
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I must admit I'm highly annoyed with the nerf to sacred shield. I had been dreading yesterday for weeks solely because of it.

However not having to spec kings, getting 3 more points of crit from ret back, etc, seems to have made up for it. At least emotionally. Sort of. Kind of.

More than anything the nerf is just obnoxious...now having to pass it around the group as needed. I haven't raided with it yet. But I found I used it way too much anyway in raids.

Opinions?
#2 Apr 15 2009 at 11:33 AM Rating: Decent
Im really dispointed about this. It was very much part of my healing rotation especially on groups with all melee DPS it alwasys gives me that xtra second to throw them a heal, and it could be a FOL and it would crit..Im very sad about this.
#3 Apr 15 2009 at 12:34 PM Rating: Good
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All that changed in my spec is the 2 points in IBoW went into Blessed Hands. The Sacred Shield and Infusion of Light nerfs are going to mess me all up, once I get into a raid fight that's not all vehicles.

By the time we had the 25-man group, we could only kill that first boss before raid time was up. I still won't know until Thursday.
#4 Apr 15 2009 at 1:10 PM Rating: Decent
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It's going to hurt my setup more in arena (lock/holy) because people pull switches from lock to pet and back pretty quickly, and sometimes even swap back to me for a switch. I usually kept SS on myself, my partner and his pet and it definately helped. So it's going to hurt there, but oh well. We're overpowered in arena so nobody is going to feel sympathy for our nerfs.

In PVE, I really don't care. I spammed it on Maly vortex but the other healers could easily pick up the slack.
#5 Apr 15 2009 at 1:23 PM Rating: Good
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yeah, the IoL change didn't really bother me much. I use the proc for an instant FoL 9 times out of 10 anyway. but the SS nerf.... i almost dual spec'd my pally ret/prot just cause this pissed me off.... i used SS constantly on all tanks, myself and others depending on the situation. it was great for damage mitigation. but i guess blizz is just showing once again that while they've tried to make sure noone else felt like they were pigeon-holed into one thing, they still want healing pallies to single target heal only. i guess as long as we stay the best at that one thing it's tolerable, but it certainly keeps us as the least flexible healer imo. oh well, we still have BoL for "group" utility i guess... that'll have to work for now
#6 Apr 15 2009 at 4:14 PM Rating: Decent
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The ioL nerf is obnoxious. At least until I get use to it. So use to dropping a crit holy shock then drop a holy light to get someone back up. Tried it last night in heroic UK and was a bit out of it and didn't realize hol was still halfway through its regular cast before they died. Mer.


Sacred Shield nerf is very frustrating. I suppose I'm just trying to not let it get to me. "Hey we'll give you this great mitigation spell to get you all excited about the new and improved paladins!" then nerf without much of an explanation.

In PVP I could understand how it was OP. But was it really THAT bad in PvE? After patch after patch of opening up classes to no longer be stuck in a specific role they are starting to thread us back into single target hell.
#7 Apr 15 2009 at 6:10 PM Rating: Decent
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I think it's one of the famous PVP nerfs for PVE that everyone denies ever happening, but here it is.

IoL could be seen both ways, but I think it was a little more of a PVP nerf then a PVE intended one. I think you could make the argument it was OP in PVE as well, but lets just say if paladins didn't have insane representation in top rated 2v2s this season, I don't think the IoL nerf would have happened (ie: strictly as a PVE nerf). They definately wouldn't have touched sacred shield.
#8 Apr 15 2009 at 7:33 PM Rating: Decent
Drama Nerdvana
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For raiding purposes the change to single target was mitigated by the fact that a number of changes were made to make it a mandatory buff on tanks.
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#9 Apr 16 2009 at 6:09 AM Rating: Good
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bodhisattva wrote:
For raiding purposes the change to single target was mitigated by the fact that a number of changes were made to make it a mandatory buff on tanks.


hmm, if it's a mandatory buff on tanks it'd be nice to have the flexibility to keep it up on all of the tanks. as it is i can only keep it up on one of them. i'll deal with it cause i have to, but in ulduar with increased raid and especially tank damage it'd be nice to have the flexibility to have this on several people. it is what it is though. i kind of wonder how much they can nerf us before we can't even keep up with the disc priests at single target healing. before 3.1 it was a close call. now we got slight nerfs and they got buffed. i kinda feel like there's very little reason to bring a holy pally if you have all blessings covered with prot/ret pallies. the ONLY thing i feel like we have that gives us any kind of situational advantage is BoL which does mean that with 2 tanks taking heavy damage we can put out some awesome 2 target healing... but that's about it. and to be honest, i've found that to be somewhat situational in the past.

honestly, i see blizz's point that between disc bubbles and pally SS even their hard content like ulduar could be somewhat trivialized because noone would feel like they were taking damage even though that was only because of active intervention on the part of the healers. however, i feel like a better solution would have been to make priest bubbles and pally SS not stack. this would have meant one or the other could mitigate a little damage, but you'd never get double the mitigation. but blizz did it their way, and i suppose i'll deal with it whenever i have to heal :( fortunately my guild is starting to tell me they want me to dps more cause they've realized how much being mainly a healer on my ret pally has frustrated me... i likely won't have to deal with this personally too much except the rare time i may have to heal when another healer has to leave mid raid and we don't feel like taking the time to get another...
#10 Apr 16 2009 at 2:38 PM Rating: Decent
Drama Nerdvana
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20,674 posts
You have 2 holy pallies in the average raid.

Normal raid will use on avg 2 tanks with 1-2 ready to switch spec based on encounter or trash. Not all trash or bosses will require it on ALL tanks, however you best believe with 4 piece bonus and points spent into Prot you have sacred shield with massive spike damage on tanks (say Ignis) where keeping sacred shield up on the tank is definitely not going to be a bad thing.
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Bode - 100 Holy Paladin - Lightbringer
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